Changing Models

Mr_N00bMr_N00b Join Date: 2003-10-14 Member: 21691Members
is there any way to convert models from 1 half-life mod to another? ex: using the ak47 on cs in ns as lmg and having the animations be right. i tried to do that but the animations were out of order so reloading anim was the take out weapons anim, etc is there a way to fix that?

Comments

  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    You'd have to fix the animation order and possibly replace the hands (if you wanted the ns hands that is, some people just leave them be).

    I couldn't really tell you how to re-order the animations, but you can replace the hands easily by importing the textures in with HLMV (half-life model viewer).
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    How to reorder anims -

    Use the tools in the stickied post - MDLDEC and STUDIOMDL.

    Use MDLDEC to take apart the mdl. There'll be a file with the animations in it. In the case of the LMG, you decomplile v_mg and get

    Idle
    Idle2
    Reload
    Shoot
    Shoot_empty
    Draw


    Extract your CS abomination, and likewise it'll have a set of animations. Simply put the right ones in the right spot in the *.QC file.

    So if you have an Idle, reload, and shoot, you could have

    Idle
    Idle
    Reload
    Shoot
    Shoot
    Idle


    Which would work roughly ok. Remember, HL doesn't care what they're called, it goes by their position on the list. IIRC.
  • Mr_N00bMr_N00b Join Date: 2003-10-14 Member: 21691Members
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