Changing Models
Mr_N00b
Join Date: 2003-10-14 Member: 21691Members
is there any way to convert models from 1 half-life mod to another? ex: using the ak47 on cs in ns as lmg and having the animations be right. i tried to do that but the animations were out of order so reloading anim was the take out weapons anim, etc is there a way to fix that?
Comments
I couldn't really tell you how to re-order the animations, but you can replace the hands easily by importing the textures in with HLMV (half-life model viewer).
Use the tools in the stickied post - MDLDEC and STUDIOMDL.
Use MDLDEC to take apart the mdl. There'll be a file with the animations in it. In the case of the LMG, you decomplile v_mg and get
Idle
Idle2
Reload
Shoot
Shoot_empty
Draw
Extract your CS abomination, and likewise it'll have a set of animations. Simply put the right ones in the right spot in the *.QC file.
So if you have an Idle, reload, and shoot, you could have
Idle
Idle
Reload
Shoot
Shoot
Idle
Which would work roughly ok. Remember, HL doesn't care what they're called, it goes by their position on the list. IIRC.