Can Alien Open Welded Doors?
SirSydom
Join Date: 2003-10-08 Member: 21514Members
For example in ns_veil, there are two ventilations on the right end the left side of the base. you can weld it. bit can aliens open these doors afterwards?
or in ns_hera, theres a door with an weldpoint on each side, when you weld just one side, can aliens open it from the other?
and if they can, how?
thx
or in ns_hera, theres a door with an weldpoint on each side, when you weld just one side, can aliens open it from the other?
and if they can, how?
thx
Comments
or in ns_hera, theres a door with an weldpoint on each side, when you weld just one side, can aliens open it from the other?
and if they can, how?
thx <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
If something's welded, it stays that way. Especially to the aliens.
Basically the marines have to make the investment in the welder and spend time welding it shut. There's not a single weld point that directly blocks the alien's movements, it just means you have to find another way. It's a hinderance.
Actually, the mapper is allowed to specify an individual health rating for each weld in the map (including the option of infinite health). When aliens break some welds and not others, that's by (the mapper's) design.
The weld entity <i>is</i> bugged though - the marines can't reweld a spot shut once the aliens have broken through.
But in areas like the RT outside marine start in ns_lost (behind the welded door) it seems a bit unfair that the aliens cant get to the RT without the marines welding it open. Just a thought. Can you drop the rt through the door when you are a gorge? Or cant you reach that far? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Is that a bug or is it intended?
Is that a bug or is it intended? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I think it is on purpose, but I didn't make NS - so I don't know for sure.
A mapper can create a weldable that marines can weld close.
He can choose to give it a health value, which means the aliens can bite through it by doing that amount of damage to the weldable.
He can choose to allow the marines to reweld such vents.
In reality IIRC the health value does nothing and allowing the marines to reweld vents instead allows aliens to open them with spit/parasite.
Note that some maps, like hera, use more complex schemes, where the actual weldable only triggers other buttons and doors. This behaviour is quite different from the weldables that open and close directly.
I think the gorge has to spit on it before, then other aliens can just walk into it and it will open.
Yep, I once dropped an RT in with the door closed. My bro also said he put 2 OCs with the door closed.
Yep, I once dropped an RT in with the door closed. My bro also said he put 2 OCs with the door closed. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
That's a bug/exploit though. Marines can do the same thing and have an RT that the aliens can't get to at all.
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That's a bug/exploit though. Marines can do the same thing and have an RT that the aliens can't get to at all.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->asunder Posted on Oct 19 2003, 09:35 AM
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QUOTE (AlienCow! @ Oct 15 2003, 12:34 PM)
But in areas like the RT outside marine start in ns_lost (behind the welded door) it seems a bit unfair that the aliens cant get to the RT without the marines welding it open. Just a thought. Can you drop the rt through the door when you are a gorge? Or cant you reach that far?
Yep, I once dropped an RT in with the door closed. My bro also said he put 2 OCs with the door closed. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->No the marines can't build a RT behind the welded door, and yes the aliens CAN build a RT in the same place with it welded.
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Marines can build an IP through the door, though, and then build inside. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->For a marine to build an IP or a PG through the door WITHOUT welding and opening said door (and thus totally preventing alien access to said structure) woud unequivocally be considered an exploit.
Keep in mind if the aliens build behind the welded door the marines can weld it to access and destroy. If the marines build behind the welded door the aliens are denied access, classifying this as "existing outside the play area".