Log Files At Lan
zonemen
Join Date: 2003-10-20 Member: 21804Members
Whenever I play NS 2.0 on LAN, I get these log files on my C: drive (example: t1k0)
Example:
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BUILD 2056 SERVER (0 CRC)
Server # 1
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¯ns Natural Selection v2.0 maps/ns_tanith.bsp // Instruction for using mapcycle.txt
// No, you can't change maxplayers on the server, but you can skip maps that don't fit the current # of players
// If no suitable match is found anywhere in your mapcycle file, then the server just moves to the next map in the file anyway.
// Minplayers or maxplayers set to 0 mean don't restrict based on that parameter. You don't have to include minplayers or maxplayers if you
// are not making a restriction. They default to 0 if missing.
// You can list a file twice in the rotation now
// You can issue a command ( rather than setting key value pairs ) at the server console by bracketing it with a blank
// key value: e.g., \mycommand\\
// minplayers and maxplayers are special tokens and are parsed and removed before the commands are executed
// Commands are executed just after the changelevel command occurs.
// Be sure to remove conflicting settings from any server.cfg or listenserver.cfg files you use since those values will stomp
// on the ones you set here
// The double quotes are necessary
// BTW, the old format will still work
// Here's an example for the first map
// Put bast last, so servers can start with bast, then have it rotate alphabetically
ns_caged
ns_eclipse
ns_hera
ns_lost
ns_nothing
ns_mineshaft
ns_origin
ns_tanith
ns_veil
ns_bast
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How do I make it not create those files?
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BUILD 2056 SERVER (0 CRC)
Server # 1
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¯ns Natural Selection v2.0 maps/ns_tanith.bsp // Instruction for using mapcycle.txt
// No, you can't change maxplayers on the server, but you can skip maps that don't fit the current # of players
// If no suitable match is found anywhere in your mapcycle file, then the server just moves to the next map in the file anyway.
// Minplayers or maxplayers set to 0 mean don't restrict based on that parameter. You don't have to include minplayers or maxplayers if you
// are not making a restriction. They default to 0 if missing.
// You can list a file twice in the rotation now
// You can issue a command ( rather than setting key value pairs ) at the server console by bracketing it with a blank
// key value: e.g., \mycommand\\
// minplayers and maxplayers are special tokens and are parsed and removed before the commands are executed
// Commands are executed just after the changelevel command occurs.
// Be sure to remove conflicting settings from any server.cfg or listenserver.cfg files you use since those values will stomp
// on the ones you set here
// The double quotes are necessary
// BTW, the old format will still work
// Here's an example for the first map
// Put bast last, so servers can start with bast, then have it rotate alphabetically
ns_caged
ns_eclipse
ns_hera
ns_lost
ns_nothing
ns_mineshaft
ns_origin
ns_tanith
ns_veil
ns_bast
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How do I make it not create those files?
Comments
Real helpful. Your a shining example of what all people try to be.
Anyway, unless the files are taking up massive disk space let them be, clean them out once a month. Shouldn't hurta thing.
It would take up no more bandwidth than that of a standard thread. Its hardly an eyesore because you would only see it once. Is it the idea of having to move your finger to make your way down the thread? WTH is it?
Its better posting the text straight up so you don’t end up with loads of windows open all over the place. God, Will you guys flame anything, are your lives so deprived you must criticise everybody??