Bargh! Rtx Thompson

Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
edited October 2003 in NS Customization
<div class="IPBDescription">skin me.. D:</div> Ok, after long hours of struggling with lithunwrap, i've managed to produce a UV map for my RTX thompson LMG replacement. (concept by njroo ke).
I tried to skin it, but all my skins look like crap. I've combed over multitudes of skinning tutorials/techneques, but i just can't seem to make anything halfway descent.

If any avid skinners could take a stab at this i would be extremely happy.
it doesn't really have a colorscheme, just gray. i'm guessing you can add in colors and such, gray is pretty dull.

thanks.

oh yea:
(i got really angry and grouped some of the unseen parts of the model into blobs, this part of the skin will not really be visible ingame, and plus boxmap screwwed it all up.. so whereever you see a jumble of polies, make that a dark color. sorry)

Comments

  • StukovStukov Join Date: 2003-03-04 Member: 14308Members, NS1 Playtester, Constellation
    Not a skinner, but cool looking model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    Ugh, milkshape file.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    ask a skinner like darkkiz... but be polite
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    Nice modle, if you put it in .mdl format, ill give it a try.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    its screaming for a trigger <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    how do I convert it to an mdl? I can't seemto do it in ms3d.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    you have to compile it. u can do it in ms3d.

    goto tools -> halflife and look in there. create qc file, compile qc file.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    i had a go at skinning....

    <img src='http://www.skinny.frac.dk/uploads/milkshape.jpg' border='0' alt='user posted image'>


    and here is a picture 'cause im a no good boy with nothing else to do...

    <img src='http://www.skinny.frac.dk/uploads/render.jpg' border='0' alt='user posted image'>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yummage <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    creamage more like
  • rOoKerOoKe Join Date: 2003-08-10 Member: 19320Members
    hey excellent job on the model, but one thing:

    i noticed a huge gap in the model, where there isnt supposed to be one.

    here, the grip is supposed to be slid all the way back.
  • rOoKerOoKe Join Date: 2003-08-10 Member: 19320Members
    oh yea, and there needs to be a complete other barrel under the top one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Lucid_MelodyLucid_Melody Join Date: 2003-02-20 Member: 13772Members
    As it stands the model looks <b>far</b> more like the original Thompson than the concept =\ I believe it would look much, much better were it changed to look more like the concept...
  • BgBdWoLfBgBdWoLf Join Date: 2003-10-05 Member: 21449Members
    o0o0o.. sexxxy model.
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    edited October 2003
    i thought it looked too much like a shotty when the under barrel was there.
    plus, if this is a thompson, it would use a blowback system, but I guess it's gas powered. (thus the under tube)
    change it if you want.

    you could just widen/move the grip in order to connect it to the rest of the rifle.

    (plus I can't figure out how to do an MDL still... Do i need all the animations and such to complete the qc file?)

    Oh yea, I apologize again, I unwrapped in perspective of what you would see ingame, so some part's are poorly unwrapped. (ie, the stock/lower part of the stock, and the right side. and most of the bottom...)
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    i've tried to make it more like the concept...


    <img src='http://www.skinny.frac.dk/uploads/concept.jpg' border='0' alt='user posted image'>
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    Its an good skin, skinny, just a few crits that i hope will be constructive.

    1)The material on your grip is way too blurry, i'd suggest a better or just different material for that.
    2) TSA logo could stand out a bit more - more contrast is needed, and maybe move it up just a bit?
    3)The metal plate on the back of the butt doesnt look quite right. Not trying to insult you, but i think you should remove it. Because it isnt modeled in, the bevel/embossing just doesnt cut it. Some sort of black line the Stock would be enough detail, me thinks.
    4) the safety(?) could use more detail.... Maybe write On/off or whatever next too it.
    5) can the bullpup(?) thing be defined more? it blends in too much with the back around it.
    6) The grip on the front of the gun is much better in the new version, like it very much.
    7) Metal is done very well, like the chrome. Nice refinement on the model too. The shorter clip is better.

    Hope i've helped... Its not like i could do better. Gj.
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    keep the long clip! that was an improvement, not a modification.
    otherwise, lookin' good. add in some things to the texture... something to make it less bland, it's good, but it needs little thingies and such.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited October 2003
    Yes, make it look more like the original WW2 thompson, thats my fav gun OF ALL TIME. PLEASE, PLEASE, do it right. Also, something I can't see from the model:

    Stick in some iron sights from behind it, in between the 2 uppity things. The iron sights should look like this:
    _
    ( )
    _/ \_

    with a hole in the middle of the circle.


    Also, if possible, howabout a concept version, and the original, shown in the first pics?
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    i made it like this:

    |_ _|
    | <u>||</u> |
    |_ _|

    with a groove instead of a hole.

    by origional model you mean?
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Eck, I guess thats ok. Maybe it'll be better than I thought.


    FINISH PLZ!
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    looking good, excpet i'd say make it a lil shinnier.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    <img src='http://www.skinny.frac.dk/uploads/danger.jpg' border='0' alt='user posted image'>


    better <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • evilopsevilops Join Date: 2003-02-13 Member: 13494Members
    very nice model!
    I'd deffinately use it.. if it got some nice anims to go with it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    there's only a couple of things i can think of:
    - you probably don't need the 'safety' in front of 'on' and 'off'
    - needs more detail in the stock (like the front grip, which looks awesome)
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    Very nice skinny... The detail on the stock is very good.

    1) Dont need safety in front of on/off, and maybe pillow emboss the on/off so in looks ingraved.
    2) Still think you can play around the hand grip next to the trigger.
    3) Im not sure on this, but maybe the clip should be a different colour?
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    edited October 2003
    i think the clip could use some different shades for the grooves, and it could be just a tad longer, how do you fit 50 bullets in there?

    try making the safety with this style of symbol:
    <img src='http://www.heckler-koch.de/html/english/behoerden/02_submachineguns/02_images/02_03_weapon_02.gif' border='0' alt='user posted image'>

    and maybe see what adding some highlights/things to the front grip would look like.

    oh yea:
    repost my model with this sxy skin when you're done.
    maybe someone could animate it... i'll work on the p/w models.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    okay, now this is a finished work for me, and i've tried with the pictures, and didn't like it :/

    The zip (yes it's a zip not a rar 'cause some people dont like rars... freaks... ) contains:

    3 .bmp files ( the skin )
    1 .ms3d file ( the model )
    1 .jpg file ( because i like making those renders god darnit !)

    enjoy, i know i enjoyed making it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <a href='http://skinny.friserverplads.dk/rtxthomson.zip' target='_blank'>File</a>( aprox 574.539 bytes )
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Err....so does it need anims now?

    Also, can the clip be extended, like it used to be? I liked it longer...
  • Strapon2Strapon2 Join Date: 2003-06-02 Member: 16941Members
    niice... the p model is about halfway done, modelled (162 pc) and half unwrapped. I'll just slap a modded version of your sxy texture onto it.

    thanks a ton for skinnin' my model skinny.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    <!--QuoteBegin--Quaunaut+Oct 22 2003, 07:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Oct 22 2003, 07:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Err....so does it need anims now?

    Also, can the clip be extended, like it used to be? I liked it longer...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    1. yes.

    2. I've extended the clip abit in the final file, not much, but it's noticable i think...

    <!--QuoteBegin--Strapon2+Oct 22 2003, 08:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Strapon2 @ Oct 22 2003, 08:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...] thanks a ton for skinnin' my model skinny. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    np, just pm me or what ever if you got any other models that needs skinning...
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