Ns_phobia screens
Mendasp
I touch maps in inappropriate placesValencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
Well, i finally gave a name to my map and had clear ideas on my head, so i started mapping and atm i have this:
<img src="http://www.iespana.es/mendasp/ns_phobia1.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia2.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia3.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia4.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia5.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia6.jpg" border="0">
any comments? suggestions? <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<img src="http://www.iespana.es/mendasp/ns_phobia1.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia2.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia3.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia4.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia5.jpg" border="0">
<img src="http://www.iespana.es/mendasp/ns_phobia6.jpg" border="0">
any comments? suggestions? <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Comments
Nice concept for the alien join portal. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
i still have to test which valor should i put it :/
Frankly, I can't see anything in these screenshots except for a few light sources and the brushwork immediately around them. This is worthy of my 'Too Damn Dark' award.
Frankly, I can't see anything in these screenshots except for a few light sources and the brushwork immediately around them. This is worthy of my 'Too Damn Dark' award.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
That's because your screen-brightness is set to 0 <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
to Mendasp: Add some interesting machinery or something.
btw thanx ken, i did not know that comm.
also, in the readyroom, you might want to make a railing around the alien pit or something, because it looks like somebody coud push you in accidentally or intentionally <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
Frankly, I can't see anything in these screenshots except for a few light sources and the brushwork immediately around them. This is worthy of my 'Too Damn Dark' award.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
That's because your screen-brightness is set to 0 <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
to Mendasp: Add some interesting machinery or something.
btw thanx ken, i did not know that comm.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
No, my screen brightness is just fine. Look at the screenshots for Bast and Hera, they look much much brighter and are official quality maps.
Aliens vs Predator 2 had maps as dark as this one, and it was a major pain in the ### to be forced to use the flashlight/nightvision/vision-modes every step of the way. Not to mention the aliens don't have a flashlight at all, so they'll be bumping into walls all the time.
Not to mention not all monitors are equal. Some are dimmer than mine (I have brightness and contrast at max), so they'll see even less when rooms get dim.
Aim for making bright spots with dark shadows on the edges to conceal aliens. Don't make it uniformly pitch black. Besides, it isn't the shadows which will be concealing the aliens, its the architecture. Perches, ledges, obstructions... all these will make an alien's life far more easier than insufficient light.
I can see everything perfectly on my monitor, i dont know how people will see it, so first i adjust it to my monitor brightness, im not god and i dont know everything... ¬¬
I'll stop mapping, i think you will be happy with this
Edit: oh i almost forgot, you're right interfect0r, phobia - phobos ^^
I'm giving you some advice. It's not a personal attack on you or your ability to map. Sheesh.
A lot of people tend to think NS lighting is all about darkness. It isn't. It's about creating a <i>feeling</i> of darkness. Basically lots of really dark shadows in a brightly lit level. Lots... of shadows.
This creates quite a dramatic feeling level. An overall dreary dim atmosphere isn't very dramatic though.
I think you've got a really good start here, but it's simply too dark.
<!--EDIT|ken20banks|Aug. 29 2002,22:24-->
As someone told me some time ago ( ;P ) put the light spot intensity at about 250 and also just in big areas, put a normal entiti light in the middle of the room with a nice 100 or 75 of intens. cause that way all the room can, at least, be seen a bit.
I dont like dark maps in general, but theres a difference between a scary area and a dark area, its just that not always an area has to be dark to be scary. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Some of you may remember my first NS map ns_frigid which was notoriously dark, that turned out to be because I had my HL brightness too high.
I would 'calibrate' it that way:
*Open a screenie of ns_bast or any other 'official' screenshot.
*Adjust your monitor's brightness to make it look good (Black areas stay black, dark areas are different from total black).
*Now take a shot of your map.
*Open the screenie for adjustig the gamma. If your level has an env_gamma with a gamma ramp of, let's say, 1.7, you'll have to make the creenshots brighter to fit reality in-game again. I use values around 1.4 in Corel Photopaint, as 1.7 is not 1.7 (to make things easier...)
And by the way: I like what I've seen from your level!
Please Dragonsblade check your spelling and grammer. A lot more people understand what you are trying to say. I dont believe you wrote something like this. Make sure you checked your spelling before posting or it makes no sense unfortuanatly <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> .(I'm not sure if I spelled that right). Let me continue go look under Natural-Selection Forum and read Scythe's article you might finally understand what to do. He has a well organized topic about what he hates and so do I. Grammer, punctuation, spelling, and other things related to that topic. One post sentences that is a waste of space. If you are going to post make sure it's not one sentence, but at least a paragraph or 4 sentences. You should all read this what I am writing you are just a big waste basket if you put one sentence into something, also you sound like a baby 3 year old trying to write a sentence not even 2 words. Example: Cool Map. Come on!!! Write wow thats a nice map and tell him what you think about it, what he should change, give complaments,(In paragraphs) and at least try to make your post good enough that it equals one paragraph, grammer, punctuation, spelling, etc has been checked!!!
Thank you and have a great day <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->