First Two Shots Of Co_sava
Mendasp
I touch maps in inappropriate placesValencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
Well, I finally started another map, it's called co_sava and... well, the only thing I've done is one room, it isn't finished yet... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
here are the pics:
here are the pics:
Comments
purty indeed
1) where are those spotlights coming from? I don't see any light that they are coming out of aside from possibly the ones on the doorframes. If so then the ones on bottom should cast a spotlight on the roof.
2) The platform seems like it would need some braces to support it. At the least two on each side following the platform as it joins the wall should do it.
3) In the second pic the texture on the right looks stretched, the one with the circular light in it.
Other than that (which is some nit picking) things look pretty good.
The lights have no source... yet, but that'll be added <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And, the tex is not stretched, it's just the angle... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Thanks for the comments... I still have to do more things to the room <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->