Possibly Hera. Well, actually the OLD Hera was... uh... excessively large and cool. They chopped it up. Actually I think all the maps are about as big as half-life supports, it's just that some are more condensed then others.
Ollj was working on the largest NS map I was aware of, ns_complex. He might have abandoned work on it due to hitting limits, but do a search in the mapping forum to see how far he got. It was HUGE.
Now you wanna know a <i>colossal</i> map? Check out ns_cilrais_1229 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Does anybody else remember this map but me?
yes it os massive, just made a lan game, and if not for that vent system betwen the hives, i would been lost!
ns_fenris
must look and see
collany is bigsih, but is probley better as a visual / ambince map
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Man, does anyone have the old hera? I would just like to walk around it, just looking at the mini map in all the screenshots makes me drool.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
some where, i think it might be in my 1.03 installer (well thats what pc game called it)
ns_fenris is huge. I like this map, don't let the marines get both double res <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<!--QuoteBegin--Frogg2+Nov 3 2003, 11:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Frogg2 @ Nov 3 2003, 11:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ns_fenris was scheduled to be in 2.0 til the source was lost, it was a huge level with some 15 res nodes and 2 dbl node rooms... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Yeah, I was disappointed about that. Fenris was awesomely huge.
Siege maps and "ive just learned mapping" maps tend to be oversized but you dont notice it that much because of its textures being scaled by 8x and more and their geometry detail is low. Im not sure when I continue ns_complex, its 2 times as big as official ns maps (longer , not larger) and it eats compile limits for breakfast.
when i was saying bigger maps i meant like... if someone took (ex) ns_veil and added like 10x the rooms and halls so the size of it now would only be like 1/5 the size of the map with more rooms and hallsways. not the maps with big rooms like siege maps. it might be impossible to make maps that big but it would be great fun
I wonder what a large collosal map would do to balance... It would definately mean more high tech battles because of the res node count. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--Frogg2+Nov 3 2003, 06:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Frogg2 @ Nov 3 2003, 06:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ns_fenris was scheduled to be in 2.0 til the source was lost, it was a huge level with some 15 res nodes and 2 dbl node rooms... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> thats nothing, stargate-xt9, has 4 double node rooms, and 2 tripple node roooms
not to mention 10 times the size of lost... possibly even bigger.
Comments
Veil is also fairly large.
Also, the map bsp is about 14 megs, and thats with no info_loactions, and after a clean up with the opt_plnz by cagey
amckern
its huge.
yes it os massive, just made a lan game, and if not for that vent system betwen the hives, i would been lost!
ns_fenris
must look and see
collany is bigsih, but is probley better as a visual / ambince map
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Man, does anyone have the old hera? I would just like to walk around it, just looking at the mini map in all the screenshots makes me drool.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
some where, i think it might be in my 1.03 installer (well thats what pc game called it)
amckern
By my estimates, Hydrosity is now roughly the same size as old hera.
Yeah, I was disappointed about that. Fenris was awesomely huge.
Im not sure when I continue ns_complex, its 2 times as big as official ns maps (longer , not larger) and it eats compile limits for breakfast.
Size doesnt matter that much.
thats nothing, stargate-xt9, has 4 double node rooms, and 2 tripple node roooms
not to mention 10 times the size of lost... possibly even bigger.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->