Ns Guns Models In Half Life

Mr_N00bMr_N00b Join Date: 2003-10-14 Member: 21691Members
this is probly not in the right forum but is there a way to use ns gun models instead of the ones in half life? ex lmg model instead of m16 model

Comments

  • Fl4THeAdFl4THeAd Join Date: 2003-07-30 Member: 18587Members
    edited November 2003
    NS Customization - <a href='http://www.unknownworlds.com/forums/index.php?act=SF&f=19' target='_blank'>http://www.unknownworlds.com/forums/in...php?act=SF&f=19</a>


    and you could just rename the model names to whatever they are in half-life, but the animations will probably get messed up. You would have to get someone to convert it.
  • Mr_N00bMr_N00b Join Date: 2003-10-14 Member: 21691Members
    i cant find the models in the half life directory that i need to replace... i think they r in the .pak files but i dont have a program to open them, winzip doesnt work
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    To "unpack" .pak files you need a program called pakscope, do a search on google.com.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    <span style='color:orange'>*Phased*</span> from General discussion to Customization.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    I did this awhile ago for myself. But i lost em so <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->. And its probaly illegal
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    yeah, NS team dosnt like us using their stuff for other purposes then NS. We had to deal with all this when NS came out over at Custom-tfc
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin--[ZAPR]The Thing+Nov 5 2003, 08:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([ZAPR]The Thing @ Nov 5 2003, 08:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To "unpack" .pak files you need a program called pakscope, do a search on google.com. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Unluckily, for anyone who senses Steam's inevitibility, they have undoublty installled it and noticed they've foreshadowed PAK. files with GCF.

    Although I see no reason for them to do that o_O Unless I would actually guess it would have something to do with it's automatic updating.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin--JediYoshi+Nov 6 2003, 01:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Nov 6 2003, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--[ZAPR]The Thing+Nov 5 2003, 08:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([ZAPR]The Thing @ Nov 5 2003, 08:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To "unpack" .pak files you need a program called pakscope, do a search on google.com. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Unluckily, for anyone who senses Steam's inevitibility, they have undoublty installled it and noticed they've foreshadowed PAK. files with GCF.

    Although I see no reason for them to do that o_O Unless I would actually guess it would have something to do with it's automatic updating. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It is. If they used .pak it would have to download the WHOLE pk again
  • UWEndUWEnd Join Date: 2003-04-29 Member: 15934Members
    <a href='http://www.thrill2kill.com/ns/tuts/tools/models/pakscape-011.zip' target='_blank'>http://www.thrill2kill.com/ns/tuts/tools/m...akscape-011.zip</a>
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited November 2003
    <!--QuoteBegin--Dr.Zer0+Nov 6 2003, 12:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dr.Zer0 @ Nov 6 2003, 12:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, NS team dosnt like us using their stuff for other purposes then NS. We had to deal with all this when NS came out over at Custom-tfc <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    *sigh*
    /me misses the NS SG <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    Ah well I learned to convert and reanimate so I made myself a nifty Team-colored NS Default Pistol for teh tranq. It is t3h sechs. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Point is, if you want those models, you're going to have to convert yourself. To get them out of the .pak, I use HLMV myself. Make sure you specife you want to save them as models (by adding .mdl) to the end of the name, or it'll export them as merely generic files. Then you'll need to convert/reanimate them.
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    <!--QuoteBegin--Dr.Zer0+Nov 6 2003, 04:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dr.Zer0 @ Nov 6 2003, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, NS team dosnt like us using their stuff for other purposes then NS. We had to deal with all this when NS came out over at Custom-tfc <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you say that yet, they dont seem to have any problem with people taking CS or DOD or any other mods models are making them work in NS <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    oh well maybe its just me

    oh and u can also use half-life model viewer to open the pak file and brows about
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    <!--QuoteBegin--Rue+Nov 6 2003, 11:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rue @ Nov 6 2003, 11:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Dr.Zer0+Nov 6 2003, 04:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dr.Zer0 @ Nov 6 2003, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, NS team dosnt like us using their stuff for other purposes then NS. We had to deal with all this when NS came out over at Custom-tfc <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    you say that yet, they dont seem to have any problem with people taking CS or DOD or any other mods models are making them work in NS <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    oh well maybe its just me

    oh and u can also use half-life model viewer to open the pak file and brows about <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I know, and NS isnt even retail
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Converting models from different mods is sorta easy. Just gotta have the models used in the mod you're converting to and a few tools. Just follow this <a href='http://www.svencoop.com/forums/showthread.php?s=&threadid=14900' target='_blank'>conversion guide</a> here and you ought to do fine. Note that if you're gonna convert HL models to other mods, don't release it publicly. It's fine if you're gonna do personal conversion though.
  • Mr_N00bMr_N00b Join Date: 2003-10-14 Member: 21691Members
    does this mean the ns team will use uber skulks to turn me into gibs because i want to use the ns models instead of half life models for my personal use in the single player mode since i think they are better?
  • pantspants Join Date: 2002-12-20 Member: 11188Members
    you dont have to edit the pak/gfc, if you place a model in the model folder, it will load that one instead of the pak one.
  • Fl4THeAdFl4THeAd Join Date: 2003-07-30 Member: 18587Members
    <!--QuoteBegin--Daza400+Nov 5 2003, 07:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Nov 5 2003, 07:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I did this awhile ago for myself. But i lost em so <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->. And its probaly illegal <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Nothing like that is illegial if you use it for your own personal use.
    Distributing it and saying its yours is another story..
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <a href='http://models.firearmsmod.com/?p=tut&cat=5&id=27&tut=sd' target='_blank'>Converting tutorial</a>
    simple, easy, fast
    best one i found and i learned off it quick, but ya gotta find your own decompile tools somewhere. i can send ya mine if ya want, msn kthx
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin--C0BRA1450+Nov 6 2003, 08:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (C0BRA1450 @ Nov 6 2003, 08:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Daza400+Nov 5 2003, 07:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Nov 5 2003, 07:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I did this awhile ago for myself. But i lost em so <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->. And its probaly illegal <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Nothing like that is illegial if you use it for your own personal use.
    Distributing it and saying its yours is another story.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yes useing it might self isn't illegal but posting it here is.
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