if the RT sinks completely u can put another one.... and both will provide res <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
West Access(Tanith) - In 2.1beta it sometimes moves like 2 feet from the rt place <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Walkway(nothing) - I've seen it once Furnace Hive(Origin) - Once
If you face the hologram projector in holo room (on hera) and try to place any basic structure it will sink. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
What's really fun is if you turn the gravity WAY down and attack a structure. We were messing around on a really slow day and the admin turned the grav down and ran into Marine Start on ns_eclipes and attacked our RT and it kept moving. When he got it all the way off the Res Node I built another RT on it. Had 2 RTs pumping off one Res Node. That was fun.
<!--QuoteBegin--RaVe+Nov 8 2003, 11:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Nov 8 2003, 11:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wait, that pic....old Nothing?? You played the old Nothing in 2.0??
If you did it's a hull issue <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> No no, Nothing 1.04, that screenshot is about eight months old <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I've seen several DCs sink into the ground...often cause I built them where there wasn't much space at all... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
one time a aliens rt sank in ominous, it was totally underground and still was working, so it was like a safe rt <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> even tho marines seiged it, what a waste of res on their part
Comments
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
(only j/k, keep up the good work)
I'm not so sure, i'v seen tons of OC/DC/MC/SC/All kinds of marine builds sink ALOT.
West Access(Tanith) - In 2.1beta it sometimes moves like 2 feet from the rt place <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Walkway(nothing) - I've seen it once
Furnace Hive(Origin) - Once
-Red
If you did it's a hull issue
only happened to me once...I was a little enthusiastic
If you did it's a hull issue <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No no, Nothing 1.04, that screenshot is about eight months old <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
but have you seen 2 resource towers next to each other?
(without gravity h04x)
<img src='http://underg.net/misc/ns_nothing2.jpg' border='0' alt='user posted image'>