"elite" Rt

ToneeTonee Wub wuBUK Join Date: 2003-10-25 Member: 21926Members, Constellation
<a href='http://130.236.229.149/PonY/ponyRT.JPG' target='_blank'>http://130.236.229.149/PonY/ponyRT.JPG</a>

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Comments

  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Quite a known thing, isn't it?
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    Dunno - first i've seen :x
  • GungstaGungsta Join Date: 2003-02-09 Member: 13322Members, Constellation
    It happens with marine RTs too. They just sink or get stuck in the floor.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    buty usually they sink ALL the way down - this one didn't
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    It's not exactly a new problem. Heres a marine RT on the old Nothing...
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    bugs are what makes NS interesting
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    first time ive seen a sinking rt
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    if the RT sinks completely u can put another one.... and both will provide res <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    afaik, Max' new code prevents anything from sinking etc.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    Max, why do you have to ruin our fun?

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    (only j/k, keep up the good work)
  • EidolanEidolan Join Date: 2002-11-15 Member: 8694Members
    <!--QuoteBegin--eggmac+Nov 8 2003, 01:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Nov 8 2003, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> afaik, Max' new code prevents anything from sinking etc. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm not so sure, i'v seen tons of OC/DC/MC/SC/All kinds of marine builds sink ALOT.
  • Cr-ckCr-ck Join Date: 2003-09-14 Member: 20873Members
    This problem is common with:

    West Access(Tanith) - In 2.1beta it sometimes moves like 2 feet from the rt place <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    Walkway(nothing) - I've seen it once
    Furnace Hive(Origin) - Once
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    If you face the hologram projector in holo room (on hera) and try to place any basic structure it will sink. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • Snapper_JoSnapper_Jo Join Date: 2003-10-21 Member: 21858Members
    What's really fun is if you turn the gravity WAY down and attack a structure. We were messing around on a really slow day and the admin turned the grav down and ran into Marine Start on ns_eclipes and attacked our RT and it kept moving. When he got it all the way off the Res Node I built another RT on it. Had 2 RTs pumping off one Res Node. That was fun.

    -Red
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Wait, that pic....old Nothing?? You played the old Nothing in 2.0??

    If you did it's a hull issue
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    <img src='http://asshats.org/upload/LowRiderRT.jpg' border='0' alt='user posted image'>


    only happened to me once...I was a little enthusiastic
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    <!--QuoteBegin--RaVe+Nov 8 2003, 11:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Nov 8 2003, 11:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wait, that pic....old Nothing?? You played the old Nothing in 2.0??

    If you did it's a hull issue <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No no, Nothing 1.04, that screenshot is about eight months old <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ChiakiChiaki Join Date: 2003-10-19 Member: 21790Members
    I've seen several DCs sink into the ground...often cause I built them where there wasn't much space at all... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • zaikozaiko Join Date: 2002-11-23 Member: 9716Members
    edited November 2003
    ok guys.. everyone has seen rts sunk..
    but have you seen 2 resource towers next to each other?
    (without gravity h04x)

    <img src='http://underg.net/misc/ns_nothing2.jpg' border='0' alt='user posted image'>
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    one time a aliens rt sank in ominous, it was totally underground and still was working, so it was like a safe rt <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> even tho marines seiged it, what a waste of res on their part
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