Green Icons, White Icons

Knight_actualKnight_actual Join Date: 2003-11-11 Member: 22603Members
<div class="IPBDescription">on the marine minimap</div> Why are some icons representing marines green and some white. I notice that I am always green, but some others are white, but then again some others are green.

anyone know?

Comments

  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    the green icons are members of the squad you are part of. if you have no squad only you are green
  • BenaiahBenaiah Join Date: 2003-11-11 Member: 22517Members
    well when the game starts only you are green,
    this is so you stand out from the other marines,
    however if your commander puts you in a squad,
    all your squad members become green so you can easily stay in a groupp
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • Knight_actualKnight_actual Join Date: 2003-11-11 Member: 22603Members
    ah... thnx muchly... now if i could just get all the green icons to stay together.
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Good point. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DubersDubers Pet Shop Boy Edinburgh, UK Join Date: 2002-07-25 Member: 998Members
    lol wouldn't it be great once you assigned sqauds players would die if they went further than a set distance from their squad members.
  • The_SnakeThe_Snake Join Date: 2003-04-25 Member: 15824Members
    That would sorta...suck...
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    <!--QuoteBegin--DuBERS+Nov 13 2003, 05:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DuBERS @ Nov 13 2003, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol wouldn't it be great once you assigned sqauds players would die if they went further than a set distance from their squad members. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    *** <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    <!--QuoteBegin--DuBERS+Nov 13 2003, 11:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DuBERS @ Nov 13 2003, 11:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol wouldn't it be great once you assigned sqauds players would die if they went further than a set distance from their squad members. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you know dubers, that is one of the better ideas i have read. it could be adapted to kill the marines if they dont go to thier waypoint too.
  • typical_skeletontypical_skeleton Join Date: 2003-02-24 Member: 13944Members
    Boggle, I hope you're kidding?

    That'd automatically assume the commander knew exactly what he's doing. Ever get a move waypoint to holoroom, then have a build WP appear at marine spawn when you're halfway to holo?

    Not like the commander does it on purpose, just forgot to de-select you before dropping the TF, or whatever. Now what do you do?.. yeah, trek all the way back to base for a bogus WP when you're needed in holoroom.

    or go to holoroom and die doing it. erk.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    yeah, i was kidding, just like dubers was.

    I have a twisted sense of humo<b>u</b>r
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    And maybe if you didn't obey orders twice, NS would instal a trojan on your pc and make you restart....
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    yay

    problem with the too-far-away-from-squad idea though, the marines which were killed previously would respawn, and if their squad goes too far into the map, they die the instant they spawn....
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin--RaVe+Nov 16 2003, 10:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Nov 16 2003, 10:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yay

    problem with the too-far-away-from-squad idea though, the marines which were killed previously would respawn, and if their squad goes too far into the map, they die the instant they spawn.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Which would be awesome, for whichever side you are on!

    No not really. But as you may haved noted, Bogglesteinsky and Dubbers were being sarcastic. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    Hmm. Rather than having the marines instantly die, the commander should have a "Admin_slap" equivilaent. Say if a button was added on the 'assist' pannel called, er... 'correct'? 'Repent'? 'Punish'?

    Of course, having an insane comm send all the marines flying round marine start also has its downsides. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    This idea has been mentioned before I think, but I'll bet it will still be missing from Ns2.1
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    comms should have a mic to verbally punish disobeying muppets
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