Cant Join Any Hlds
devicenull
Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
I run a hlds on my comp, I cant connect to it from the same comp..
I was able to with WON, but installing steam broke it all..
It says Invalid Steam Userid ticket
I tried deleting clientregistry.blob for both....
I've tried logging out..
Its not the hlds, and its not the client, its steam
I was able to with WON, but installing steam broke it all..
It says Invalid Steam Userid ticket
I tried deleting clientregistry.blob for both....
I've tried logging out..
Its not the hlds, and its not the client, its steam
Comments
I prefer leaving it on, incase anyone else wants to play..
This WAS possible with won, just getting steam seems to have broken it
I prefer leaving it on, incase anyone else wants to play..
This WAS possible with won, just getting steam seems to have broken it <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
try to figure out what ports are creating the conflict?
<i>Pebbs</i>
I really don't think they should conflict, excpet for the steam auth port, which I cant change <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
This indicates that it was fixed some time ago. You may want to redownload HLTV, or get the server package and use that to run the HLTV setup.
<i>Pebbs</i>
Use the servers LAN address to connect to it.
I could use <b>192.168.1.2</b>, 127.0.0.1, or whatever my normal ip is..
The problem is, is that if you dont use the lan one steam does not see it as a server on a lan, so it uses the conflicting ports to connect to the auth servers, this really needs to be fixed to include 127.0.0.1 in the lan..
<b> So, the solution is connect using the servers LAN ip, not the internet one</b>
Note: Your lan address may vary from mine, use ipconfig to determing it (WinXP, possibly 2k) or winipcfg in win 9x
and C:\Steam or whatever your steam directory may be. This works for me; but I don't often play on the same cpu as my server.
Its ok, I figured it out a long time ago, and if you look 2 posts up from yours I tell everyone the solution in nice <b>bold</b> words
-calldown