Please don't speak for me anyone. I really don't know what is going on now. I emailed WolfWings with the info but no response yet. Hopefully a new better build will be out soon so Flayra can look at it but I can't promise anything.
Ok I just thought of something for the GTK problem. The program Half-Life fix has the option of taking in a .rmf file and putting out a .map or .map ->.rmf. What if WW runs the .map GTK puts out through this and makes it a .rmf would this make Hammer read it better.
How come this is taking so long? Shouldnt it have been done by now? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--Edgecrusher+Nov 16 2003, 12:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Edgecrusher @ Nov 16 2003, 12:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Thats in agreement not disagreement is it not?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> It's not in agreement because 2.11 would be a seperate patch, not a build. Each beta is referred to as a build (or at least thats how I understood it).
Lazer: I wasn't trying to speak on your behalf, sorry if it came across that way. I was merely quoting you showing that you were hoping it would make it into the next build '2.1r.' I was also unaware you had commented after that. I realize you don't have much control on this and your trying to get the map out as soon as possible, which is perfectly understandable. But however this goes I'm greatly appreciative of your efforts and look forward to playing ns_nancy again. Sorry for the confusion.
Nancy remake is 99.95% done (there is only a few fixes left), while NS 2.1 is not even on the horizon. What are you guys worried about? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--Umbraed Monkey+Nov 16 2003, 02:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Nov 16 2003, 02:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nancy remake is 99.95% done (there is only a few fixes left), while NS 2.1 is not even on the horizon. What are you guys worried about? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Exactly why I thought it was odd they were claiming it wouldn't make it in the playtest and have to wait till a future client build <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
it waz the best <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> erm, nice first post there chris a lil easier on the smileys, bud, and the caps
yeah, most of us liked it. i remember many a really freaking long game there
the only problem was, while the games were 2-5 hours, the victor was determined after about 2-5 mins [/blashphemy]
<!--QuoteBegin--Techwid+Nov 16 2003, 03:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Techwid @ Nov 16 2003, 03:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Umbraed Monkey+Nov 16 2003, 02:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Nov 16 2003, 02:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nancy remake is 99.95% done (there is only a few fixes left), while NS 2.1 is not even on the horizon. What are you guys worried about? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Exactly why I thought it was odd they were claiming it wouldn't make it in the playtest and have to wait till a future client build <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> No its not. Yet again, someone speaking for me. I never said nor have I seen anyone who would actually know call it 99.95% done. It's more like 95-98% done. I need lighting adjustments, and I have things to fix up/add. For the most part it is done and can be ready for beta testing, but there are some more technical flaws that need to be worked out first. Until I get a reply on WolfWings, I can't do anything. He's the master at optimizing everything and doing another compile.
sorry about the caps but i loved that map i still love it and i cry my self to sleep without it so plz hurry up mapped i love you guys you are doing me a big favor
<!--QuoteBegin--Lazer+Nov 16 2003, 07:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lazer @ Nov 16 2003, 07:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Techwid+Nov 16 2003, 03:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Techwid @ Nov 16 2003, 03:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Umbraed Monkey+Nov 16 2003, 02:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Nov 16 2003, 02:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nancy remake is 99.95% done (there is only a few fixes left), while NS 2.1 is not even on the horizon. What are you guys worried about? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Exactly why I thought it was odd they were claiming it wouldn't make it in the playtest and have to wait till a future client build <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> No its not. Yet again, someone speaking for me. I never said nor have I seen anyone who would actually know call it 99.95% done. It's more like 95-98% done. I need lighting adjustments, and I have things to fix up/add. For the most part it is done and can be ready for beta testing, but there are some more technical flaws that need to be worked out first. Until I get a reply on WolfWings, I can't do anything. He's the master at optimizing everything and doing another compile. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Lazer, I know that the 99.95% is an exaggeration...but the point remains. ns_nancy is in its final stages, while NS 2.1 has not even started balancing. Now that even you said that its in the range of high 90%'s, what I am saying is now proven true.
NS 2.1 has been beta testing for months now. We are now playing version 2.1q (part deux), and so by my calculations, that means there have been 17 builds so far, and each one is more balanced than the last (at least most of the time).
But you are right in the fact that 2.1 will still be released with plenty of time to get nancy done.
BTW, I am really looking forward to this map being released. It was the very first map I played on release night, the very first map I learned by heart, and I was so sad to see it go with 2.1.
don't mean to say but in 3 posts this topic will have "elite" posts <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--Sinter+Nov 17 2003, 06:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sinter @ Nov 17 2003, 06:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ummm... just so you know...
NS 2.1 has been beta testing for months now. We are now playing version 2.1q (part deux), and so by my calculations, that means there have been 17 builds so far, and each one is more balanced than the last (at least most of the time).
But you are right in the fact that 2.1 will still be released with plenty of time to get nancy done.
BTW, I am really looking forward to this map being released. It was the very first map I played on release night, the very first map I learned by heart, and I was so sad to see it go with 2.1.
Anyways, good luck with the release.
-Sinter <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I'm pretty sure that they skipped p, and they probably skipped i, so that brings it down to 15 builds.
doesn't matter... wherever he is, he should be optimizing ns_nancy and having only 2 meals per day! and NO ROCK MUSIC! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
<!--QuoteBegin--i'm lost+Nov 17 2003, 07:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (i'm lost @ Nov 17 2003, 07:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Sinter+Nov 17 2003, 06:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sinter @ Nov 17 2003, 06:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ummm... just so you know...
NS 2.1 has been beta testing for months now. We are now playing version 2.1q (part deux), and so by my calculations, that means there have been 17 builds so far, and each one is more balanced than the last (at least most of the time).
But you are right in the fact that 2.1 will still be released with plenty of time to get nancy done.
BTW, I am really looking forward to this map being released. It was the very first map I played on release night, the very first map I learned by heart, and I was so sad to see it go with 2.1.
Anyways, good luck with the release.
-Sinter <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I'm pretty sure that they skipped p, and they probably skipped i, so that brings it down to 15 builds. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> 2.1P was an internal Valve release. I'm assuming it has something to do with NS becoming available via Steam...
<!--QuoteBegin--CaCa+Nov 17 2003, 10:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaCa @ Nov 17 2003, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so, then?
where <i>is</i> WolfWings?
doesn't matter... wherever he is, he should be optimizing ns_nancy and having only 2 meals per day! and NO ROCK MUSIC! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> But rock music will help him stay awake, allowing more time to work on the map.
it waz the best <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> your post burns my retina...
<!--QuoteBegin--ANeM+Nov 18 2003, 06:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Nov 18 2003, 06:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2.1P was an internal Valve release. I'm assuming it has something to do with NS becoming available via Steam... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> You can't call 2.1p internal if the NS dev team handed it over to a different organisation, valve. In that case it would be called a private release...
I don't recall Flay ever mentioning that he gave it to valve...
so any word on if flay is considering leting a new map in this late in balancing? Sure wish we could get some pics <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--Jeb_Radec+Nov 18 2003, 09:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jeb_Radec @ Nov 18 2003, 09:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so any word on if flay is considering leting a new map in this late in balancing? Sure wish we could get some pics <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> What do you mean "New Map"?
it has been said that if you want to see what 2.0 nancy looks like, fire up 1.04 nancy. only with minor minor minor changes
OMG PLZ GIVE US A UPDATE <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Sorry guys but there is none. I have tried to contact WolfWings a few times but no response. Either gonna have to wait or find another way to contact him.
Heh, I know this is a bit offtopic, but I just remembered. I find this a bit strange. DevilDog's birthday is the same as mine, August 31st. Anyway, back to the hunt for WolfWings... I can do optimizing of the map myself if he can't, I just need to know he didn't do anything to the map yet because I left him a copy and its a lot easier to trade the map back and forth than to try and combine pieces. I just wanna make sure he hasn't done anything with it yet.
Comments
<a href='http://extension.ws/hlfix/' target='_blank'>Link</a>
It's not in agreement because 2.11 would be a seperate patch, not a build. Each beta is referred to as a build (or at least thats how I understood it).
Lazer:
I wasn't trying to speak on your behalf, sorry if it came across that way. I was merely quoting you showing that you were hoping it would make it into the next build '2.1r.' I was also unaware you had commented after that. I realize you don't have much control on this and your trying to get the map out as soon as possible, which is perfectly understandable. But however this goes I'm greatly appreciative of your efforts and look forward to playing ns_nancy again. Sorry for the confusion.
Exactly why I thought it was odd they were claiming it wouldn't make it in the playtest and have to wait till a future client build <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
it waz the best <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
it waz the best <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
erm, nice first post there chris
a lil easier on the smileys, bud, and the caps
yeah, most of us liked it. i remember many a really freaking long game there
the only problem was, while the games were 2-5 hours, the victor was determined after about 2-5 mins
[/blashphemy]
when can we start, y'know w00t'n and such?
Exactly why I thought it was odd they were claiming it wouldn't make it in the playtest and have to wait till a future client build <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No its not. Yet again, someone speaking for me. I never said nor have I seen anyone who would actually know call it 99.95% done. It's more like 95-98% done. I need lighting adjustments, and I have things to fix up/add. For the most part it is done and can be ready for beta testing, but there are some more technical flaws that need to be worked out first. Until I get a reply on WolfWings, I can't do anything. He's the master at optimizing everything and doing another compile.
Exactly why I thought it was odd they were claiming it wouldn't make it in the playtest and have to wait till a future client build <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
No its not. Yet again, someone speaking for me. I never said nor have I seen anyone who would actually know call it 99.95% done. It's more like 95-98% done. I need lighting adjustments, and I have things to fix up/add. For the most part it is done and can be ready for beta testing, but there are some more technical flaws that need to be worked out first. Until I get a reply on WolfWings, I can't do anything. He's the master at optimizing everything and doing another compile. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Lazer, I know that the 99.95% is an exaggeration...but the point remains. ns_nancy is in its final stages, while NS 2.1 has not even started balancing. Now that even you said that its in the range of high 90%'s, what I am saying is now proven true.
NS 2.1 has been beta testing for months now. We are now playing version 2.1q (part deux), and so by my calculations, that means there have been 17 builds so far, and each one is more balanced than the last (at least most of the time).
But you are right in the fact that 2.1 will still be released with plenty of time to get nancy done.
BTW, I am really looking forward to this map being released. It was the very first map I played on release night, the very first map I learned by heart, and I was so sad to see it go with 2.1.
Anyways, good luck with the release.
-Sinter
NS 2.1 has been beta testing for months now. We are now playing version 2.1q (part deux), and so by my calculations, that means there have been 17 builds so far, and each one is more balanced than the last (at least most of the time).
But you are right in the fact that 2.1 will still be released with plenty of time to get nancy done.
BTW, I am really looking forward to this map being released. It was the very first map I played on release night, the very first map I learned by heart, and I was so sad to see it go with 2.1.
Anyways, good luck with the release.
-Sinter <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I'm pretty sure that they skipped p, and they probably skipped i, so that brings it down to 15 builds.
that's cuz nancy it "elite"
pwned.
where <i>is</i> WolfWings?
doesn't matter... wherever he is, he should be optimizing ns_nancy and having only 2 meals per day! and NO ROCK MUSIC! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
NS 2.1 has been beta testing for months now. We are now playing version 2.1q (part deux), and so by my calculations, that means there have been 17 builds so far, and each one is more balanced than the last (at least most of the time).
But you are right in the fact that 2.1 will still be released with plenty of time to get nancy done.
BTW, I am really looking forward to this map being released. It was the very first map I played on release night, the very first map I learned by heart, and I was so sad to see it go with 2.1.
Anyways, good luck with the release.
-Sinter <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I'm pretty sure that they skipped p, and they probably skipped i, so that brings it down to 15 builds. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
2.1P was an internal Valve release. I'm assuming it has something to do with NS becoming available via Steam...
where <i>is</i> WolfWings?
doesn't matter... wherever he is, he should be optimizing ns_nancy and having only 2 meals per day! and NO ROCK MUSIC! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
But rock music will help him stay awake, allowing more time to work on the map.
it waz the best <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
your post burns my retina...
You can't call 2.1p internal if the NS dev team handed it over to a different organisation, valve. In that case it would be called a private release...
I don't recall Flay ever mentioning that he gave it to valve...
What do you mean "New Map"?
it has been said that if you want to see what 2.0 nancy looks like, fire up 1.04 nancy. only with minor minor minor changes