How To Make Different Type Of Waypoint?

BOB1BOB1 Join Date: 2003-11-18 Member: 23141Members
<div class="IPBDescription">Waypoint types</div> Hey guys, nice to write here, this is my first post msg.

I wonder if anyone can help me. I often see three types of waypoint, normal WP, building WP, and defend WP. How to make them? Thanks.

Comments

  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    left click on marine, then:
    -right click on some part of the map = move
    -right click on an unfinished building = build
    -right click on another marine/a built structure =guard
    -right click on weldable spots = weld
    thats the way it SHOULD work
  • PegenatorPegenator Join Date: 2002-12-21 Member: 11269Members
    You forgot one: Right click on an enemy to issue an attack order.
  • leekleek Join Date: 2003-02-03 Member: 13042Members
    clickining a weld does always produce a weld waypoint but clicking needs to be very accurate.
    clicking unfinished building randomly generates either a build wp or a move wp.
    clicking an enemy rendomly generates a move wp or attack wp.

    wp type placement is a bit buggy, i think the click needs to be accurate within a few pixels or it just be a move wp
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    I actually think the different type of wps got broken with 2.0. In 1.04 it was very easy to issue a defend target wp, now you'll get move to target wp 99% of the time instead. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • GamezLordGamezLord Join Date: 2003-02-12 Member: 13457Members, Constellation
    u also forgot:
    right click on a equipmet- Pick equipment at wp!

    i actully managed to do it... [b]once[b]
  • JPPJPP Join Date: 2003-09-26 Member: 21221Members
    ya you have to click on the edge of the building now.
  • Insanity_GizmoInsanity_Gizmo Join Date: 2003-05-05 Member: 16072Members
    I think the point still stands that they should make the box bounds a bit looser, or just get rid of multiple waypoints. I personally do Like the multiple commands, instead of just the same old "Move here, Move there, Mmove everywhere" gig we have going on.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    I would also like to see a Blinking red move waypoint called the "Critical waypoint" that way you can select all and place one in an onos infested area.
  • MadcapMagicianMadcapMagician Join Date: 2003-04-07 Member: 15265Members, Constellation
    edited November 2003
    It was always gratifying as comm to give a trouble maker a defend soldier waypoint directly on top of him.


    OOOH that reminds me. I don't think this works anymore but back in 1.04 you could put an attack waypoint on an enemy and regardless of where they went the waypoint followed them so your soldier could always know where the skulk was. It was great to scan an area, see a gorge and stick a waypoint right on him. Then your soldiers could track him all over the map.
    The only drawback was that an attack waypoint that was moving all over the map seriously reduced your FPS.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    Heh, first post on the forums despite the fact that I've been playing ns for half a year.... *sigh*

    I don't think that the attack waypoint is still in NS2.0, but it sometimes glitches, I've seen a few of those, once in a game where there was an onos with a bunch of sensories and defence chambers hiding as we were looking for him, com scanned and gave us an attack waypoint somehow, and we attacked it, it killed us all and we went back to the waypoint but it was moving so we followed it... run on sentance... ugh
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    wow, i only knew the "pick up equipment" wp from its soundfile. gj on that
    i prefer yelling over giving wps <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • PredmidPredmid Join Date: 2003-03-28 Member: 14997Members
    idk if its still in there, but if u scaned a hive in 1.04, and gave an order to it, it would go "build target" on the hive...confused the hell outta the rines one time when i gav'em that order.
  • FirgeisFirgeis Join Date: 2003-11-13 Member: 22786Members
    If you select the marines, then drop a building it will drop a build structure WP also
  • ApolloGXApolloGX Join Date: 2003-09-13 Member: 20817Members
    this happened to me once and only once

    i dropped shotties, and it gave everyone a "Pick up equipment at waypoint"

    it even said that, it was cool

    and freaky

    i wanna do it again
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    <!--QuoteBegin--Firgeis+Nov 25 2003, 11:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Firgeis @ Nov 25 2003, 11:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you select the marines, then drop a building it will drop a build structure WP also <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    no it wont. I am quite positive about that...
  • elchinesetouristelchinesetourist Join Date: 2003-06-29 Member: 17775Members
    actually it will

    whatever happened to pick up equipment @ wp? it was in 2.0 trailer

    also there is weld target @ wp
  • StarludeStarlude Join Date: 2003-09-05 Member: 20576Members
    waypoints I manage to achieve:
    -Move to waypoint (doh, if you can't get this one to work as a comm, well =p)
    -Defend Target at waypoint (structures + marines, for a rine, the WP OF DEATH =p)
    -Attack Target at waypoint, but they fixed the bug, and now if he no longer in a marnies los, the wp stays in his last known location
    -Weld target at waypoint (easily done, just stick it on weld points).

    I have never gotten a "pick up equipment at waypoint" or whatever it is. I think that the wp boxes should be fixed, so that they are easier to give, or make wp hotkeys, so that you can choose what type of wp you want to give (move to lcation, attack enemies in location, defend location) without having to click on a specific alien/structure.
  • FatalisFatalis Join Date: 2003-11-08 Member: 22391Members
    I've managed to put the move, weld, defend and build WPs. Also I've seen build WPs being put on unfinished kharaa structures & attack WPs on enemy units that move with them.
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