Nda lifted! pt's reveal!

13

Comments

  • CollateralDamageCollateralDamage Join Date: 2002-07-15 Member: 949Members
    As my final off-topic comment, let me add that I cannot agree with our western chess variant being *the* best strategy game, seeing that it coexists with other variants of equal depth, such as Chinese Xiang Qi or Japanese Shogi. And the aforementioned Go (Wei Qi) could be called even "deeper" than all chess variants, as tree-crawling AIs still can't master it as they master chess.

    However, we should prolly take this discussion to Off-Topic Forum. Fascinating topic though, abstract board games from all over the world are a hobby of mine. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    Leigon I say nay there,when I first picked up chess I won 2 of 3 games against guys who had been playing for a year.

    could be I'm tacticaly gifted...
    or it could just be 'beginers luck'...
    we may never know?
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Let's either get this back on topic or it will have to go to the thread graveyard in the sky.
  • CollateralDamageCollateralDamage Join Date: 2002-07-15 Member: 949Members
    What was the topic again?
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    Something about secrets from the PT's finally being able to be told... lets see....

    SO can you tell us what the gorge's 3 hive attack is?
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    Babblers yo!

    Are building in constant animation? Is their build animation constantly animated?
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    <span style='color:red'>***Not so much NUKED, as slowly drifted out to sea***</span>

    Totally totally off-topic, so much that I am now terribly confused. I presume it was a mistake.



    <!--EDIT|Fam|Sep. 14 2002,19:19-->
  • Thansal1Thansal1 Join Date: 2002-08-26 Member: 1233Members
    oy, lol

    hmm for on topic stuff, is there anything else that hasn't been said before? (like the huge fn ******* that you never got around to telling us about?)
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    Like how scent of Fear works....
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Hmmm I actually completely forgot what I wrote back there... Can anybody message me so I can remember?

    Anyways... so are any PT's gonna reveal any more info?... *nudge nudge* Eh?...

    As for Scent of Fear, I heard somewhere that it lets aliens see wounded marines through walls or something.

    Please?  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    <b>EDIT</b>: Oh yeah! Question! Do <i>all</i> marines carry a welder or does the Comm give it out? Also, how exactly does it work? Are there preset points to weld or something?
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    Scent of Fear allows the aliens to see marines that have been attacked through the Mind, but attacked by whom?  Anyone on the alien team, or just yourself?  And what happens when Scent of Fear is upgraded?

    As far as the welder goes, it's distributed just like any weapon, so the commander has to drop it.  It repairs armor, buildings, and hurts aliens.  And certain parts of some maps (depending on the mapper) can be welded open or shut.

    Like I said before, I need some nice, hard numbers.  You keep all this information from us, and I have two billion (milliard for you Brits... <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> ) questions.  Tell me that I can know anything I want, and I freeze up.  Wouldn't you know it.

    But it's good to know Fam is putting some hours in on it.  We know who to bug for it, now.  Heh.  Seriously, though, any idea how far along the manual is?  Or should we be left to our own private speculations.  Again.

    -Ryan!


    The Americans have need of the telephone, but we do not. We have plenty of messenger boys.
    -- Sir William Preece, chief engineer of the British Post Office, 1876
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    So the only differences between parasite and giving a marine a bit of a nibble are the range, damage done and stealtyness?

    Can a PT clear this up for us? Has the parasite been made redundant?

    --Scythe--
    the_only_scythe@subdimension.com
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    To my understanding, scent of fear couild be one of two things...

    A) If you have scent of fear and you damage a marine, he is displayed as though he was parasited.

    B) If you have scent of fear, all harines who have been attacked (live<100) show up in your hivesight.
  • Thansal1Thansal1 Join Date: 2002-08-26 Member: 1233Members
    parasite is a low lvl thing
    scent of fear is a high lvl one
  • PlaguebearerPlaguebearer Join Date: 2002-03-21 Member: 338Members, NS1 Playtester, Contributor
    Close.  Parasite is a 1-hive Skulk weapon.

    Scent of Fear is an upgrade available from Sensory Upgrade Towers.
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    If a marine is parasited, can all the aliens now see him, or only the alien who parasited him?

    I assume it's all the aliens, but it's best to make sure, you know?

    Also, if you have Scent of Fear, can you see any marine who's been damaged, or only marines that you, personally have damaged?

    -Ryan!


    There is nobody so irritating as somebody with less intelligence and more sense than we have.
    -- Don Herold
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Parasited marines will show up for all aliens, yes.  And I'm pretty sure Scent of Fear just shows marines who are getting damaged, or have been damaged, on hive sight for a few seconds or so.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    scent of fear only shows for those who evolved it.
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Ah ah hem. Just thought I'd TIE this all together.

    SENSORY CHAMBERS:
    Allow a player to evolve 1 of three possible upgrades. Any players within LOS of the sense chamber are shown on . . . . .

    BASIC HIVE SIGHT:
    All enemies and enemy structures visible to your allies or sensory chambers show up as yellow smoky rings. All allies show up as White rings. Allies under attack show up as red rings. This is visible through walls.

    parasite:
    A parasited enemy is always visible as a yellow ring until he dies.

    scent of fear:
    An upgrade on basic hive sight available at the sensory chamber that shows all injured enemies as orange rings in hive sight.

    ALTERNATE ALIEN VISION MODE:
    Hitting the flashlight key will make all alien structures and players glow

    enhanced hive sight:
    Alien structures, players, as well as ENEMY structures and players show up glowing when you activate the alternate vision mode. Very useful in dark areas and for coordinating attacks in a pitched battle. Also available at the sensory chamber.

    On an unrelated note, the third possible upgrade from the sensory chamber is cloaking.
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Okay okay... What exactly is hive sight? One alien sees, all aliens see?

    EDIT: If that's how it is, how is Scent of Fear better than normal when you can see enemies with Hive sight anyways?
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I really don't see what's so complex about this.

    Scent of Fear marks a wounded marine *at all times*, as if he were parasited (however, the sprite is different).  The nice thing is that this does not require actually parasiting him - any wound by any cause (alien, falling damage, etc) will cause him to appear in Hive Sight (to the alien that has evolved Scent of Fear).
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    Scent of fear shows all enemies with <100 health, so if he doesn't die, and the alien does, you can still see him.

    Good for us sneaky vulture ########.
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    <!--QuoteBegin--DOOManiac+Sep. 15 2002,17:54--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (DOOManiac @ Sep. 15 2002,17:54)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->scent of fear only shows for those who evolved it.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I understand that.  My question was whether, once you evolved Scent of Fear, you saw, through the Hive Mind, only the marines that you personally damaged, or ANY marines that are damaged.  From Humbaba's post, I'm under the impression that you see any marine that is damaged.

    What, then, is the difference in Scent of Fear when having one, two, or three Sensory chambers?

    Are marine building not included in Scent of Fear, or are they?

    Thank you.

    -Ryan!

    Let us make a special effort to stop communicating with each other, so we can have some conversation.
    -- Judith Martin (Miss Manners)
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Okay... When Humbaba said "basic Hive sight upgrade", I assumed it meant when aliens see marines, because that's what his Hive Sight description was: When an alien sees a Marine.

    That's what confused me... so Hive Sight is just a special term for "see Marines through walls when another alien does".

    I have a question. Do you still get that hive sight bonus when in the same room? I'd find it odd if you didn't because well... how can you see him through walls and not in normal LOS?... in fact... wtf?
  • MCThornGristleMCThornGristle Join Date: 2002-06-06 Member: 733Members
    Now that the NDA has been lifted - are there still any surprises left?  I'll be kinda bummed if I play the game and I already know about everything in it.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    Yes, and there may be suprises that us PT's don't even know about! I sure hope so :D
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    Lol DooManiac.... That´s creppy.....
  • elitebearelitebear Join Date: 2002-05-29 Member: 696Members
    Ns is like a box of chocolates, you never know what youre gonna get   <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Question. What <i>exactly</i> <b>is</b> the command center? You know, the place where the commander um... commands. I mean, is it a room in the map or what? Can the aliens reach it easily? Or is it a building that the commander gets in and is safe from everything until it gets destroyed? Could you describe everything about it to me?
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    it's a building, when a player "uses" it, he is protected until the CC gets destroyed, or at least, that's what i know, i can be wrong...
This discussion has been closed.