Little Leap/bite Tip
DrunkenSailor
Join Date: 2003-07-01 Member: 17826Members, Constellation
<div class="IPBDescription">a touch more advanced</div> Hopefully everyone here has the good sense to use the leap/bite combo once they have two hives. Leaping straight towards the marine gives you the best chance to land your bite, but it also gives the marine the best chance to kill you, especially if he's toting a shotgun.
In my experience, leap/bite is more useful if you aim your leap to go slightly above or to the side of the marine. When you're flying past- still in the air- chomp them once, then switch back to leap and 180. You should hit the ground at least five or so feet away. The moment you do, leap back past the marine again, biting.
This tends to disorient the marines by keeping you in fast motion. It makes it harder for your target to track you because you're not flying straight into his crosshair. Also, it gives you better odds against a group.
If you happen to have Bugler on your team, and you have sensory by hive 2, you'll find SOF helps tremendously because of the precision required to leap past a marine.
In my experience, leap/bite is more useful if you aim your leap to go slightly above or to the side of the marine. When you're flying past- still in the air- chomp them once, then switch back to leap and 180. You should hit the ground at least five or so feet away. The moment you do, leap back past the marine again, biting.
This tends to disorient the marines by keeping you in fast motion. It makes it harder for your target to track you because you're not flying straight into his crosshair. Also, it gives you better odds against a group.
If you happen to have Bugler on your team, and you have sensory by hive 2, you'll find SOF helps tremendously because of the precision required to leap past a marine.
Comments
Only leap right at a marine if he doesn't know you are there (or is looking at something else). Otherwise, leap a bit to the side (even if you need to leap twice), which makes you quite hard to track.
- RD
And at two hives aliens spawn in real fast (7 seconds for each alien to spawn in) so you can keep leap/biting for massive damage.
And at two hives aliens spawn in real fast (7 seconds for each alien to spawn in) so you can keep leap/biting for massive damage. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
funny, i thought leap was a two hive ability. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
And at two hives aliens spawn in real fast (7 seconds for each alien to spawn in) so you can keep leap/biting for massive damage. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
funny, i thought leap was a two hive ability. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yeah, imagine that, a typo
This works REALLY good if you get Silence, as then the marines can't see where the heck you went, and you can aim a new leap while in the air for more precision. I have taken down heavy armors like that.
A trick I learnt for better leaping: aim higher than your intended direction - you will go further, and slightly faster I believe
Also, while you are leaping, you can still change your angle and move slightly - you can use additional leaps to alter your direction entirely, as I believe it uses a "vector based" system. With a little practice you can pull some mad stunts while leaping, like leaping one way, then in mid air, leaping to "cancel "and stopping where you are..not sure if this should work like this, but it does, and has done for a while, and still does. So, whatever, it's not exactly bunnyhopping.