Maxing Morrowind Stats

DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
<div class="IPBDescription">calling all morrowind experts :></div> I know at least a couple of you are morrowind veterans... I used to have a decent character, but that was on my crappy old computer like a year or two ago, and I remember very little about the game. I want to make the ultimate character (who doesn't), but I sorta forget how to get the maximum stat increases each level. how many times do you have to increase a skill or skills of a certain stat to get a 5x bonus? is it the same for major, minor, and misc skills? what's an example of how you might get 3 5x bonuses at one level up?

my understanding, fueled by <a href='http://db.gamefaqs.com/computer/doswin/file/morrowind_attribute.txt' target='_blank'>this faq</a>, is this:
<ul>
<li>level goes up every 10 major/minor skill increases
<li>every 2 skill increases raises the multiplier 1 notch
<li>only 4 points of a misc skill count toward a bonus for a given level
</ul>
if this is the case (which I don't think it entirely is), you'd have to do this to get 3 5x bonuses at level up:
<ul>
<li>raise a major/minor skill for one stat 10 points, so you can level up and get the first 5x
<li>for the other 2 5x's, you need to boost 2 misc skills up 4 points and a third up 2 points...
<li>for example: athletics and short blade up 4, unarmored up 2, to get a 5x speed bonus
</ul>
I seem to remember finding through experimentation that this all isn't really true... could someone enlighten me?

Comments

  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    just keep bumping this till Esuna reads it tbh... lol then its all over <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> and you will be sucked in to his female elfy thing..
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--DiscoZombie+Dec 3 2003, 04:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoZombie @ Dec 3 2003, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I know at least a couple of you are morrowind veterans... I used to have a decent character, but that was on my crappy old computer like a year or two ago, and I remember very little about the game. I want to make the ultimate character (who doesn't), but I sorta forget how to get the maximum stat increases each level. how many times do you have to increase a skill or skills of a certain stat to get a 5x bonus? is it the same for major, minor, and misc skills? what's an example of how you might get 3 5x bonuses at one level up?

    my understanding, fueled by <a href='http://db.gamefaqs.com/computer/doswin/file/morrowind_attribute.txt' target='_blank'>this faq</a>, is this:
    <ul>
    <li>level goes up every 10 major/minor skill increases
    <li>every 2 skill increases raises the multiplier 1 notch
    <li>only 4 points of a misc skill count toward a bonus for a given level
    </ul>
    if this is the case (which I don't think it entirely is), you'd have to do this to get 3 5x bonuses at level up:
    <ul>
    <li>raise a major/minor skill for one stat 10 points, so you can level up and get the first 5x
    <li>for the other 2 5x's, you need to boost 2 misc skills up 4 points and a third up 2 points...
    <li>for example: athletics and short blade up 4, unarmored up 2, to get a 5x speed bonus
    </ul>
    I seem to remember finding through experimentation that this all isn't really true... could someone enlighten me? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You have the basic gist of it. Since misc stats are usually of a lower level (and therefore cheaper) i usually find the stat i want boosting, level up a minor with 10 or so levels with that attribute, wash, rinse, repeat with other attributes you wish to gain, then train a major skill to gain the level up. I don't know the exact numbers, but since it's not hard to get money in morrowind you can do this for little expense and it will guarentee you x5 multipliers.

    If you look to gamefaqs.com there's an faq specifically about the levelling up mechanics.

    If you're finding it difficult to max a certain attribute, i suggest you enchant yourself some exquisite rings with fortify attribute set to as high as you can afford. It's a bit expensive, but it's better than nothing.

    Oh, there's also a little levelling up exploit, but i won't tell you it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I guess I'm being a little anal about it -- I was hoping to be careful not to raise skills at all unless they fall under the 3 stats I'm trying to raise that level... that way my skills won't get too high and too expensive to raise...

    does the exploit you're hinting at involve getting tons and tons of cash using cash exploits, and paying for trainers til you drop? :>
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    Morrowind... what a great game. The guys at the Gamefaqs.com morrowind forum are really nice. I got out of morrowind for now because my character was uber strong.

    If you want to know how to make tons of money or level up a certian skill fast just ask here.

    Also my character could create super potions <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--DiscoZombie+Dec 3 2003, 04:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoZombie @ Dec 3 2003, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I guess I'm being a little anal about it -- I was hoping to be careful not to raise skills at all unless they fall under the 3 stats I'm trying to raise that level... that way my skills won't get too high and too expensive to raise...

    does the exploit you're hinting at involve getting tons and tons of cash using cash exploits, and paying for trainers til you drop? :> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, the exploit allows you to level up a major slot that's 100 allowing your character to level up, meaning you can spend your stat points on non-maxed attributes.
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    How old is Morrowind? I always meant to pick it up but never really got around to it, it's probably pretty cheap by now I'd imagine.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    edited December 2003
    oh, I do remember reading about that exploit, but don't worry esuna, it's not my style anyway. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I don't think I ever got far enough to use it even if I wanted to. the only exploit I use liberally is the spell absorption/ancestral spirit one so my magika never really runs dry...

    edit: I don't remember how old the game is -- a year and a half maybe? it's definitely worth playing anyway. I just now got a computer decent enough for me to fully appreciate the game... heh
  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    A year or two I think. You can get the Game Of The Year edition for ~30€/$, and it has the original game AND both of the expansions (Tribunal and Bloodmoon). I'm gonna swap some old games for it someday, I just have to get off my lazy arse first.
  • Lord_Fanny-MacHLord_Fanny-MacH Join Date: 2003-10-28 Member: 22072Members
    I bought it in England for 10 quid.

    Yes, that's right, I was on vacation and I bought Morrowind in a foreign country. I'm such a winner.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    Hello, my name is Zel, and i'm an alchemy junky. just cant keep myself away from those fortify attribute 10000 for 10000 seconds bottles.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    It was released in 2001, if i remember correctly. Fanny, where the hell did you find it for £10?! The cheapest i can find it these days is still £20.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    <!--QuoteBegin--Zel+Dec 3 2003, 12:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zel @ Dec 3 2003, 12:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hello, my name is Zel, and i'm an alchemy junky. just cant keep myself away from those fortify attribute 10000 for 10000 seconds bottles. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ROFLes... i never used the alchemy exploit myself... it is SOOOOOOOOOOOOOOOOOO over powered

    (28923892394792347237942383289398589293524824595283498329823495872475983768927987393475937+ Stregnth potions lasting for 8272579859824598234987529823576284369275689276892346589234659823659873569287592764598246952859827569873659836934765 seconds anyone?)
  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    I did that with fortify speed potions once. I went so fast that it wasn't even playable. The Boots of Blinding Speed fortify speed for 100 points, they'll give you some idea of what it's like when your speed is in the hundreds of thousands <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--BeRzErKeR+Dec 3 2003, 06:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BeRzErKeR @ Dec 3 2003, 06:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I did that with fortify speed potions once. I went so fast that it wasn't even playable. The Boots of Blinding Speed fortify speed for 100 points, they'll give you some idea of what it's like when your speed is in the hundreds of thousands <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The boots of blinding speed are bugged too. They SHOULD blind you, 9/10 they won't however.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    Whenever I needed to get around and didn't want to waste time walking, I'd just open the console and set my athletics skill to about 50,000 and jump across the continent <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ironpancakeironpancake Join Date: 2003-05-23 Member: 16643Members
    ahahahhaha ^^
    me too but sometimes it takes ten minutes to drop back down. Especially with all the loading time morrowind has.
  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    You gotta have some mad acrobatics though, or you'll experience Tarhiel's fate first-hand.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    ROFLs... i managed to use that spell to, you just have to know where the water is.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    boots of blinding speed cast the blind spell on you, if you happen to be enchanted with dispel or spell resistance or spell absorbtion the blind wont take effect. its a nice trick to cast 100% spell resistance for 2 seconds and then whip on those booties.
  • BurrBurr Join Date: 2002-11-19 Member: 9358Members
    Lol, I don't exploit, I just set acrobatics as one of my minor skills, and jump everywhere I go. I about a day I have 99acrobatics, and then I make a ring with constant jump, and there is nowhere I can't get to!

    Whee, jump around!
  • ironpancakeironpancake Join Date: 2003-05-23 Member: 16643Members
    just remembered an exploit. I know this isn't an exploit thread but i couldn't resist.

    I only vaguely remember the exploit but there was a way to keep bound weapons(items). I believe it involved dropping the bound weapon(item) onto the ground and waiting for the spell to finish. You could then pick up the weapon(item) and keep it as if you found/bought it.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I knew a command that would control stats... but I don't remember it anymore.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    fun facts:

    1) teh said boots cast blind as a variable (not like blind 100 but blind 1 - 100) so unequir requip and you can pl;ay with it like that.

    2) Redguard+ Curias of the Saviors Hide (sp?) = quck and simple %100 spell resist.
    This will block All and ONLY all negative effects cast at you, so feel free to chug negative effect pots/equip stat drainers/what ever you wana do <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    3) Creat an item that has constant effect [dmg type] for a few points. Sell it to an NPC. Stuipd buggers equip anything you sell em <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (note you will get a price on your head b/c it was 'your' spell)

    4) With the knowledge that NPCs equip anything you sell em.
    Get em all to wear those stupid yellow caps (the one jumpy boy has <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)

    5) Lock/unlock do not work in area effects (tried making a longrange lock/unlock spell that woulld effect everything in the largets area possible <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->, it still only will work on the door/chest you hit with the spell)

    6) Light does work in area effect <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (make a maxed out light spell and have fun with the shadows <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)

    7) Morrocrack is just way to fun to abuse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    As a side note:
    Both the expansions are also worth picking up (if you can get em for cheap) they had some nifty new toys and things to play with <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    The Bipolar Blade:
    Basicaly it casts 2 conflicting spells on anyone/thing you hit (they are basicaly charm and taunt, don't remember the nmes <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
    So they constantly switch back andforth with their like/dislike of you (charge for 1/2 a sec act normal for 1/2 a sec repeat <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--ironpancake+Dec 4 2003, 08:11 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ironpancake @ Dec 4 2003, 08:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> just remembered an exploit. I know this isn't an exploit thread but i couldn't resist.

    I only vaguely remember the exploit but there was a way to keep bound weapons(items). I believe it involved dropping the bound weapon(item) onto the ground and waiting for the spell to finish. You could then pick up the weapon(item) and keep it as if you found/bought it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You can no longr drop bound items, in the PC version

    ...

    By the way, choose your race and major\minor skills such that you do not get any racial bonuses to them, because the more skill levels you go up the more player levels you can go up; therefore if you start off with your max skills higher than the base level you can reach fewer levels. Also, set your specialty (magic, stealth or combat) to something other than your skills. It'll slow down the rate at which you learn, but it'll mean more levels.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    good call, skorpy -- I didn't think of that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Vulgar_MenaceVulgar_Menace Join Date: 2003-10-29 Member: 22118Members
    ahh...Morrowind. It consumed a year and a half of my life. My friends hated it though, they actually said "its too repetitive" then ran off and played soldier of fourtine. All my friends are idiots.
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