[mrel] Blackpanther's M41a By Sushi
Melajo
Join Date: 2003-04-03 Member: 15171Members
<div class="IPBDescription">With New Animations</div> Creditsu:
Model: Blackpanther
Skin(s): Spawn
Animations: Sushi
Model Tweaks: Sushi
LCD Numbers: Strykerwolf
Ok, I had a great liking to this model and planned to animate it. Nearly 6 months ago. So then I decided to animate it. But there were a couple of things I didn't like:
-The Counter since it wouldn't flow well. So I used Strykerwolf's poly-digital (individually modelled components) numbers off of his MA5B (Halo) Rifle. They worked like a charm.
-FOV (Field of Vision) Problems. It looked to thin at the end, so I made the forward parts of the model a bit fatter at the tip. This makes it look better, and opened a better position onscreen.
-The Pump since it never would be used as a grenade launcher (or will it...) or as a fuctioning part of the model, and holding it back would just make it look unrealistic. So I decided to just delete it controling bone and leave it at it's position. Yes, I will get rants about this.
So with that, I started to animate...tried to get the counter to function as much as possible with the current code and voila. You have the stuff you see before you.
I included the 2 other skins. The Black and Green cases, just open HLMV and import either skin over m41a1.bmp
No pix yet...
Here is Blackpanthers original Readme:
<i>================================
M41A pulse rifle model replacement
for the Natural Selection mod's Light Machine Gun
================================
Contact
================================
Author : Michael "BlackPanther" Mallet
Model : BlackPanther
Skin : Spawn
Animation: BlackPanther
Sound : Valve, tweaked by BlackPanther
Sprites : BlackPanther
Email : navalpha@hotmail.com (Do not mail me to ask to join your mod)
ICQ : 32178989
Build time: Incalculable... took me months for sure.. on and off <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
================================
Description
================================
This is the M41A pulse rifle skin as seen in the movie ALIENS 2.
================================
The .zip includes the following file:
/models/V_mg.mdl
/sprites/weapon_machinegun.txt
/sprites/M41A.spr
/sprites/M41A_S.spr
/sprites/640aw3-s.spr
Do NOT forget to back up your original files before extracting the .zip into your /half-life/ns/ folder!
Thank you for downloading my skin!
And thanks to everyone at the NS modeling & skinning forum for their patience (well.. most of you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
-BP</i>
Removed..sorry BP
Phew that was a lot of typing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Dear god i forgot the [mrel] on my thread...mod...
Model: Blackpanther
Skin(s): Spawn
Animations: Sushi
Model Tweaks: Sushi
LCD Numbers: Strykerwolf
Ok, I had a great liking to this model and planned to animate it. Nearly 6 months ago. So then I decided to animate it. But there were a couple of things I didn't like:
-The Counter since it wouldn't flow well. So I used Strykerwolf's poly-digital (individually modelled components) numbers off of his MA5B (Halo) Rifle. They worked like a charm.
-FOV (Field of Vision) Problems. It looked to thin at the end, so I made the forward parts of the model a bit fatter at the tip. This makes it look better, and opened a better position onscreen.
-The Pump since it never would be used as a grenade launcher (or will it...) or as a fuctioning part of the model, and holding it back would just make it look unrealistic. So I decided to just delete it controling bone and leave it at it's position. Yes, I will get rants about this.
So with that, I started to animate...tried to get the counter to function as much as possible with the current code and voila. You have the stuff you see before you.
I included the 2 other skins. The Black and Green cases, just open HLMV and import either skin over m41a1.bmp
No pix yet...
Here is Blackpanthers original Readme:
<i>================================
M41A pulse rifle model replacement
for the Natural Selection mod's Light Machine Gun
================================
Contact
================================
Author : Michael "BlackPanther" Mallet
Model : BlackPanther
Skin : Spawn
Animation: BlackPanther
Sound : Valve, tweaked by BlackPanther
Sprites : BlackPanther
Email : navalpha@hotmail.com (Do not mail me to ask to join your mod)
ICQ : 32178989
Build time: Incalculable... took me months for sure.. on and off <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
================================
Description
================================
This is the M41A pulse rifle skin as seen in the movie ALIENS 2.
================================
The .zip includes the following file:
/models/V_mg.mdl
/sprites/weapon_machinegun.txt
/sprites/M41A.spr
/sprites/M41A_S.spr
/sprites/640aw3-s.spr
Do NOT forget to back up your original files before extracting the .zip into your /half-life/ns/ folder!
Thank you for downloading my skin!
And thanks to everyone at the NS modeling & skinning forum for their patience (well.. most of you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
-BP</i>
Removed..sorry BP
Phew that was a lot of typing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Dear god i forgot the [mrel] on my thread...mod...
This discussion has been closed.
Comments
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
ueggi
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <3 the animations
<!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Someone plz host this
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <3 the animations <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Host it then.
Anyway, good job, tho it seems you forgot $cliptotextures(Baaaad)
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
it makes sense too
because of 1 alien in "Alien" a bunch of aliens in "Aliens" and one alien in "Alien3" and a bunch in "aliens ressurection"
woot
I never consented to this.
Plz take the download down NOW.
I never consented to this.
Plz take the download down NOW. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
if hes not online you should ask a forum moderator to remove the download link if thats really want you want
keep it civil
he knows what he did wrong, and he's not gunna do it again.