A few new shots...
Vyvn
Join Date: 2002-08-24 Member: 1226Members
<div class="IPBDescription">Opinions please :-)</div>About five new ns_galileo shots, for all you to look at <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> (and probably not care about). I decided to make a website this time, just cause it's easier. Even if it means that I have to use *small shudder* Geocities.
<a href="http://www.geocities.com/vyvn328" target="_blank">Right here</a>
<a href="http://www.geocities.com/vyvn328" target="_blank">Right here</a>
Comments
It feels a bit too busy, with the rather chaotic looking architecture and few too many textures in each view.
The lighting is very white looking too, try repacing the white with some subtlte coloured light.
Maybe I'll try brightening the orange ambients a bit. I tried blue earlier and it looked like total crap with the textures. Actually, the existing lighting isn't white, it's gray <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->.
Which shots look "busy?" In all the "hallway" shots, r_speeds hardly ever go above 300 or so, and I want a bit of detail. Yes, I know there's a difference between "detail" and "random junk everywhere," but I'd just like some suggestions for improvement.
*edit* w00t I'm a Beast! (post-count wise) More comments?
I love the half-clean, half-gritty industrial look of it
you need to throw in some other lighting colour there methinks, just to improve the general atmosphere.
its looking good so far
Looking good!
--Scythe--
I kinda like my texturing in the first pic (http://www.geocities.com/vyvn328/galileo1.JPG), with the ramp and stuff. Kinda clean without being boring, right? I think I'll use a texture set more like that. Basically, I was just experimenting with details and multiple textures, since my old map had so few of them. I would never release anything in which I had taken ideas that were too similar to another map. Inspiration is still good. Now I can finally start on a map that I like, from start to finish. I feel I improve with each restart, and that's what it's all about, right? <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> Ahhh, optimism is great, eh?
Let the rebuilding begin. Take three!