[mreq] Flamethrower, Tsa-issue

13

Comments

  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    <!--QuoteBegin--iopred+Dec 9 2003, 07:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (iopred @ Dec 9 2003, 07:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The original Napalm recipe is Liquid Petroleum (Petrol/Car Fuel), and Styrofoam.

    The Styrofoam melts into the Petrol and becomes nice and thick. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yep thats the way i know and a friend of mine tried to make it..... lets just say it wasnt pritty
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    Vote Wich kind of Canister I make

    A)LMG style, sideways

    B)Totally Inside The Thrower(inserting like HMG ammo)

    C)incorporated in bottom of the flamer
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    A wouldn't work, it would be suicidal.
  • UlatohUlatoh Join Date: 2002-12-18 Member: 10982Members
    do it like a sterno can that loads in the back like a cmag on a tommy gun

    liiike, this
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    Hmmm, that could work...
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> yes i knew that was all coming

    but as i said before i dont look for realisim in ns weapons

    tho maybe angleing the canester about 40 degrees anticlock-wise

    similer to the avp 1

    im sure it would'nt be a sucidal death weapon <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    <!--QuoteBegin--343_guilty_spark+Dec 10 2003, 10:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (343_guilty_spark @ Dec 10 2003, 10:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How about we just get rid of vents ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    And thus the thread's temperature goes up a few degrees...
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    ill make so that the canister is inside gun, but still bit away from the barel, loaded from back.
  • UlatohUlatoh Join Date: 2002-12-18 Member: 10982Members
    Either the C-mag or an internal loading of some kind... theyre right, a fully exposed cannister is stupid
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    this is MY flame thrower..
    <img src='http://mods.moddb.com/images/mods/gallery/457img.jpg' border='0' alt='user posted image'>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited December 2003
    is that... waterwars?

    btw drake, im modelling your flamey =]
  • Acid_SnakeAcid_Snake Join Date: 2003-07-29 Member: 18550Members
    <!--QuoteBegin--Psycho-Kinetic Hyper-Geek+Dec 6 2003, 05:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Psycho-Kinetic Hyper-Geek @ Dec 6 2003, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hope Brig doesn't mind me posting this but this is the Flamethrower model he did a while back.

    <img src='http://caltrop.no-ip.com/~timberwolf/Flamethrower.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lol, i have a paintball gun that looks almost exactly like that... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    <!--QuoteBegin--BlackPanther+Dec 12 2003, 12:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ Dec 12 2003, 12:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this is MY flame thrower..
    <img src='http://mods.moddb.com/images/mods/gallery/457img.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Heh I made a real life flamethrower like that. Except I used a less powerful squirt gun, and a candlestick for the flame to shoot the gasoline through... oh and don't ever try it because gasoline melts plastic... :]

    It was fun for a little while...
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    <!--QuoteBegin--coolcookiecooks+Dec 12 2003, 01:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Dec 12 2003, 01:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> is that... waterwars?

    btw drake, im modelling your flamey =]

    Lazer: Me too, but i replaced the nozzle with a metal bushing.. solved that problem, but it didn't go very far so it was REALLY dangerous <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No that's my mod im making
    (btw, release of 1.0 is Dec 24 *hint*hint*wink*wink*) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    <b>"Xmas : Santa's coming to town.. and he's packin' heat!"</b>

    Link to mod is in my sig
  • MelajoMelajo Join Date: 2003-04-03 Member: 15171Members
    edited December 2003
    Ur still working on it? U havent updated your site in over a year man...

    Edit: Oh, you have been working on it. I guess its just me that hasn't seen it in a while.
  • TwiggyTwiggy Join Date: 2003-06-29 Member: 17785Members
    i edited your flam0r Drake

    hope you dont get mad cause i did it wothout asking or anything, but i was so bored =)
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited December 2003
    <!--QuoteBegin--Lazer+Dec 12 2003, 06:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lazer @ Dec 12 2003, 06:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--BlackPanther+Dec 12 2003, 12:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ Dec 12 2003, 12:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this is MY flame thrower..
    <a href='http://mods.moddb.com/images/mods/gallery/457img.jpg' target='_blank'>http://mods.moddb.com/images/mods/gallery/457img.jpg</a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Heh I made a real life flamethrower like that. Except I used a less powerful squirt gun, and a candlestick for the flame to shoot the gasoline through... oh and don't ever try it because gasoline melts plastic... :]

    It was fun for a little while... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Is there any flammable liquid that dont melt plastic? Or is it melting from the heat?

    Ive always thought about making a flamer like that, I wasnt sure if it would work or not...now I do <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    i was bored and whipped up something, still lotsa details needed, what dya guys think?
    <img src='http://members.lycos.co.uk/rabbiteh/pictars/Flamer/1.jpg' border='0' alt='user posted image'>
    <img src='http://members.lycos.co.uk/rabbiteh/pictars/Flamer/2.jpg' border='0' alt='user posted image'>
    <img src='http://members.lycos.co.uk/rabbiteh/pictars/Flamer/3.jpg' border='0' alt='user posted image'>

    its kinda held like a smartgun, but without all the body harness and stuff
    so..what can i add to make it look more complete? :o
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Not bad, but it looks a tad long - like it would be hard to swing into the face of a fade that's about to tear you apart.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Make it a bit bulkier maybe?

    I still like the concept of it rabbity
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Looking good, but I get the feeling that it might snap in two when I look at it. It kind of reminds me of a Super Soaker too.

    If you made it really bulky, like the HMG, you'd be onto a winner.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heres meh WIP on the drake flamethrower <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heres prolly the final version <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Sparda33Sparda33 Join Date: 2003-02-26 Member: 14064Members
    edited December 2003
    <!--QuoteBegin--coolcookiecooks+Dec 13 2003, 06:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Dec 13 2003, 06:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heres prolly the final version  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Very nice. Glad you beefed up the back. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    coolcookie thats just so cool

    its just soo dam purdy

    >.< i wanna flamer in NS >.<
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--coolcookiecooks+Dec 13 2003, 01:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Dec 13 2003, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heres prolly the final version <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    wonder how the reload animation would look like <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    <!--QuoteBegin--CaptainPanaka+Dec 13 2003, 03:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Dec 13 2003, 03:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--coolcookiecooks+Dec 13 2003, 01:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Dec 13 2003, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heres prolly the final version  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    wonder how the reload animation would look like <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    un-screw and replace <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited December 2003
    what i was thinking of was, the barrel like came unclipped and moves towards the crosshair, the old barrel falls out or gets taken out, a new one gets screwed in,and the barrel clips back in to place =]

    edit: who wants to skin this? most of it would just need to be a skin ripped from another drake weap, actually, i might try that first, if it comes out rubbish, ill ask someone to skin it.
  • Ashaman_JoeAshaman_Joe Join Date: 2003-11-11 Member: 22559Members, Constellation
    <!--QuoteBegin--coolcookiecooks+Dec 13 2003, 11:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Dec 13 2003, 11:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> edit: who wants to skin this? most of it would just need to be a skin ripped from another drake weap, actually, i might try that first, if it comes out rubbish, ill ask someone to skin it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Isn't it supposed to be TSA issue? As in TSA colorscheme?

    You should do 2 skins: 1 TSA and 1 Drake, if thats not too much work.
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