Focus?

hyperionjjliuhyperionjjliu Join Date: 2003-04-14 Member: 15505Members
<div class="IPBDescription">... exactly WHAT does it do?</div> Hmmm, I've heard a lot about FOCUS so far ...

all i know is it is an alien ability ... but I have a few really QUICK questions about it

1) does EVERY lifeform of Khaara have it?
2) EXACTLY what does it do?
3) what are its stats (like does it take adrenaline/energy to use, how long does the effect last, yada yada yada)?

also, as a side note, do CAT packs still damage the marine upon usage?

thanks a lot for your help guuys!

Comments

  • SandrockSandrock Join Date: 2002-12-16 Member: 10905Members, Constellation, Reinforced - Shadow
    Focus is a sensory upgrade. Any alien class can use it. It slows down your rate-of-fire, but you get increased damage. It only applies to your first weapon slot.

    Hope that helps <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Quantum_DuckQuantum_Duck Join Date: 2003-10-21 Member: 21851Members, Constellation
    <!--QuoteBegin--hyperionjjliu+Dec 14 2003, 06:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (hyperionjjliu @ Dec 14 2003, 06:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmmm, I've heard a lot about FOCUS so far ...

    all i know is it is an alien ability ... but I have a few really QUICK questions about it

    1) does EVERY lifeform of Khaara have it?
    2) EXACTLY what does it do?
    3) what are its stats (like does it take adrenaline/energy to use, how long does the effect last, yada yada yada)?

    also, as a side note, do CAT packs still damage the marine upon usage?

    thanks a lot for your help guuys! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    As said, focus upgrades makes your slot 1 attack different. I don't know the exact numbers, but at level 3 it boosts your bite/slash/gore damage by %100, but increases the 'cooldown' of the attack by something like %110-120 or so. So you do double damage, killing marines with no armor upgrades in one hit, but you hit less than half as often. Also, using focus means you'll never run out of energy using your slot one attack, but you destroy buildings slightly more slowly.

    Yes, catalyst packs do 25 damage to the marine that picks it up, unless they have less than 26 health, in which case it just drops them to 1 health.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    <!--QuoteBegin--Sandrock+Dec 14 2003, 10:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sandrock @ Dec 14 2003, 10:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Focus is a sensory upgrade. Any alien class can use it. It slows down your rate-of-fire, but you get increased damage. It only applies to your first weapon slot.

    Hope that helps <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    so say a skulk uses focus on a lvl 0 Armor LA marine, how much dmg does it do? (75+?)
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    Level 3 Focus, 75*2 = 150 Damage = Dead Marine
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    Its easier to comprehend focus in terms of bites rather than terms of numerical damage.

    At the start of the game when marines have level 0 armour it takes 2 bites to kill them. Focus makes that one bite to kill. At level 1 armour a marine takes 3 bites to kill so it takes 2 focus bites. At level 3 armour it takes 4 bites to kill a marine so they die in 2 focus bites.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    so im guessing the new COmbo for 2 hives is going to be Movment (silence) and Sensory (Focus) ?
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    it should affect all weapon slots IMO

    cept for web.


    actually would it affect gorge spit?
  • XSZXSZ Join Date: 2003-08-28 Member: 20313Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->it should affect all weapon slots IMO<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It did in earlier versions, but it was hard to live with slow stomping, slow healing, slow spikes, slow parasite, etc.

    It does effect gorge spit, since spit is now a slot 1 weapon for the gorge.
  • DelphiDelphi Join Date: 2003-04-02 Member: 15134Members, Constellation
    <!--QuoteBegin--schkorpio+Dec 14 2003, 10:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (schkorpio @ Dec 14 2003, 10:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it should affect all weapon slots IMO

    cept for web.


    actually would it affect gorge spit? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    GOOD GOD NO NOT XENO FOCUS NO THE PAIN THE UNGODLY PAIN OW OW MY LIVER.

    ...

    Er..

    Yeah. Xenofocus SOUNDS good to all those people who play the game, then you get owned with it. 2 res upgrade for an entire team of skulks (12 res for 6v6) will DECIMATE a marine base. Seriously. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    It does affect gorgie spit.. With focus, it's like 50 damage or something. It was affecting healspray for a while, but it's better to heal fast then for more. And it was basically completely nerfing gorgie healing by one upgrade, and focus is supposed to make stuff better. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    The whole point of focus is that it's anti-personel. It's not meant to take out buildings, but almost all LA marines die in 2 focus bites or 1 good fade swipe.

    I think we'll see a lot of good fades take focus and whup arse with blink/slash. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    It horribly sucks for an onos. Trust me on this one, k?
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    how do u use focus? is it on all the time? or is it like u press "use" button or something?
  • DelphiDelphi Join Date: 2003-04-02 Member: 15134Members, Constellation
    It's and upgrade like carapace. Pressing a certain key to "activate" it would create problems with refire rates being messed up (Don't wanna go into that.. oi), but it makes sensory as a first chamber viable.

    Defense is always going to be first or second, however.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    its like any other upgrade; it's on ALL the time, just like silence (and yes i can see the use of movement/sensory in 3.0 in vast majority for the first few weeks. there after, it should become ballanced with 33.333% usage on all sides.)
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    I don't think you'll notice much trouble as a skulk.

    The skulk bites twice every 1 second, now you'll bit once every second. I can live with that.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    If you play skulk by running in and randomly biting, hoping for a hit (as I usually do, stupid lame video card gives me 10 fps), then focus isn't for you. However, if you are patient and wait for a good time to bite, focus will probably be very helpful. Also, a spore cloud can easily bring a level 1 armor marine down to a 1 bite focus kill.
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    Doing it my way, I always get a bite in, unless I'm unlucky, like lifting the optical mouse or having some dirt blocking the ball on the ball mouse.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    *raises hand*

    Does it still use up the same amount of energy? I mean, like if you usually use (to give it a numerical value) 10 energy every second as a skulk, does it use 10 energy every 2 seconds for more damage, or 20 energy every 2 seconds?

    Because if it uses the same amount of energy but attacks slower then it will be far more "energy efficient" for old mr gorgie who runs out of energy ever so quickly.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited December 2003
    The energy usage isn't upped proportionally, no. So you can spit and bite forever for double damage, but much slower.
    But, it would only affect spit on the gorge. As spit is the first slot weapon(0 hive weapon).
  • Asal_The_UnforgivingAsal_The_Unforgiving Join Date: 2003-03-26 Member: 14903Members
    <!--QuoteBegin--Delphi+Dec 14 2003, 10:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delphi @ Dec 14 2003, 10:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It horribly sucks for an onos. Trust me on this one, k? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I beg to differ. I use it to great effectiveness with onos, because it can go through lvl 2 armor in one hit, meaning that those annoying jetpackers in combat get splattered across the walls with ease, as they tend to trust speed to get them out of harm's way. Unfortunately for them, the onos with focus can down them easily, and if they have lvl 3 armor, they don't have much else left, and a good sporing will finish the job in short order.
  • EL_CHUPACABRAEL_CHUPACABRA Join Date: 2003-12-13 Member: 24324Members
    edited December 2003
    so aliens have their own shotty rush now (1 or 2 gorges drop sense and everyone focuses)

    sweet


    this will help fade so much too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    does celarity speed up attacks anymore? (I never use celarity, but i might now)
  • Quantum_DuckQuantum_Duck Join Date: 2003-10-21 Member: 21851Members, Constellation
    <!--QuoteBegin--EL CHUPACABRA+Dec 15 2003, 10:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EL CHUPACABRA @ Dec 15 2003, 10:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so aliens have their own shotty rush now (1 or 2 gorges drop sense and everyone focuses)

    sweet


    this will help fade so much too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    does celarity speed up attacks anymore? (I never use celarity, but i might now) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't know if celerity ever increased attack speed... It's just a move speed upgrade. It does, however, work well with focus at getting you into range to get that one killer bite faster. Personally, I prefer silence to do the same thing, but that's a matter of style. In combat, a popular combination is cloaking followed by focus, since it's really deadly to marines without upgrades, and you can get more than one from each upgrade type.
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