[wip] Grenade Launcher
Burncycle
Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
This is a 4 shot, 40mm pump action grenade launcher based on the china lake experimental grenade launcher. I gave it a simple frame grip with a telescoping stock, so soldiers wearing body armor can operate it comfortably.
This is still a WIP. I need to add the sights, and I need to tweak the receiver (the ejection port is wrong, it should only be on one side).
When I do that, I'll post a download link for anyone interested in skinmeshing/skinning.
<a href='http://www.geocities.com/refleks180/chinalake.html' target='_blank'>http://www.geocities.com/refleks180/chinalake.html</a>
This is still a WIP. I need to add the sights, and I need to tweak the receiver (the ejection port is wrong, it should only be on one side).
When I do that, I'll post a download link for anyone interested in skinmeshing/skinning.
<a href='http://www.geocities.com/refleks180/chinalake.html' target='_blank'>http://www.geocities.com/refleks180/chinalake.html</a>
Comments
I would definetly use it even if the handle isnt changed
continue the good work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I would definetly use it even if the handle isnt changed
continue the good work <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The stock or the grip? To tell the truth, the grip was just a quick placeholder <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> I was originally going to opt for an M-16 looking grip or something similar. We'll see how things turn out though.
Like a shotgun.... except much much slower <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Take out the M4 style stock and put in something a bit more futuristic.
The link has been updated with the new pictures. Smoothing groups are better (slightly), the receiver has been fixed, and I did a few tweaks. All that's left is the sight, looking for good reference pictures on those
<img src='http://www.hkpro.com/image/g41tgs.jpg' border='0' alt='user posted image'>
<img src='http://www.hkpro.com/image/hk79tank.jpg' border='0' alt='user posted image'>
<img src='http://www.hkpro.com/image/hk79open.jpg' border='0' alt='user posted image'>
<img src='http://www.hkpro.com/image/hk79g3.jpg' border='0' alt='user posted image'>
So it's basically a shotgun that spits out grenades? Cool, that'd be fun to use once in a blue moon.
I think a bolt-action grenade launcher would be cool too. *hint hint*
With one high poly grenade, the whole setup runs 4447 polies. I'm sure by deleting backfaces and what have you it can be reduced to around 2000 (maybe even a lower poly grenade). I'll work on an optimized model tonight.
The download is at Thrill 2 Kill: <a href='http://www.thrill2kill.com/wip/weapon/weapon.shtml' target='_blank'>http://www.thrill2kill.com/wip/weapon/weapon.shtml</a> if you want to play around, skin it, whatever.
And here is the final preview.
Remember that the crosshair takes care of the ranging mechanism! The crosshair is built into your helmet. You should have a scope with a series of wires on it, ie wireless transmission to your helmet.
Though I think its pointless with a built-in rangefinder in the marines helmet, virtually eliminating the need for iron sights...