Will marines..

Ac1dF1R3Ac1dF1R3 Join Date: 2002-04-08 Member: 389Members
<div class="IPBDescription">Motion trackers</div>Will marines have motion trackers? ya im kinda new at this mod and this might sound like a noob question but i would just like to know. thank you  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->  <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->

Comments

  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Welcome to the forums!

    Marines can research motion tracking, which will mark all out-of-sight, moving aliens with a blue reticle.

    Please read up at <a href="http://www.natural-selection.org" target="_blank">Natural-Selection.org</a> and <a href="http://www.readyroom.org" target="_blank">The Readyroom</a> - I think you'll find a lot of potential questions answered there.  Have fun posting, and watch out for skulk ambushes.
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    Erm... yeah, what he said.

    <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

    postcount++


    Other guidelines for new posters are to never ever ask when its out (do this on the irc channel called #naturalselection on gamesnet). Oh, and bow to flayra alot.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    you didn't see that he registered in April did you?
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Does this magic blue retical even apear through walls?  And what is its range?
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Yes, it appears through walls.

    The range is essentially the entire map.



    <!--EDIT|coil|Sep. 30 2002,00:29-->
  • VyvnVyvn Join Date: 2002-08-24 Member: 1226Members
    ...So from any point, a motion-tracker equipped marine can see every alien in every location in all parts of the map in his LoV? I think I'm misinterpreting here...

    Do the aliens have a similar upgrade, or does Hive Mind more than make up for it?

    Do the marines have an upgrade where they can see the locations of their fellow marines, like the aliens can?
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    No, that's not true Coil.  It will appear for aliens in the same room as you, even if you can see them.  There's a small 'update period' for the motion tracking, so it gives you more of a general idea of where to look and try and find the alien when it's in the same room as you.  So a flier zooming around the room will still be able to be located using the motion tracking sprite that will appear every short while.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Once motion tracking is researched, marines can see any moving aliens, and hive locations.  They can also see buildings and webs in very close proximity (like, around a corner).  However, all of these are indicated by the same sprite - a marine cannot tell whether an approaching alien is a skulk or an onos.  Hives can generally be differentiated because although they use the same sprite, they never move.  Marines cannot see each other.

    Aliens can see ALL their brethren and active hives at all times, including name and location.  They are also notified when any alien or structure comes under attack.  They can see any marines visible to any other alien (or a sensory chamber), and can parasite marines to make them always show up in hive sight.  Scent of fear marks any marine with less than 100 health.
  • BTS_SquirrelBTS_Squirrel Join Date: 2002-09-27 Member: 1351Members
    sweetness. total sweetness.
  • InexorableInexorable Join Date: 2002-09-28 Member: 1360Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->a marine cannot tell whether an approaching alien is a skulk or an onos<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->{Elmer Fudd voice}

    Shhh... I'm hunting Wabbits.

    *walks around corner*

    <b>ROOOAAAAARRR!</b>

    *Marine raises small sign with "Mommy" printed on it*

    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Aliens can see ALL their brethren and active hives at all times, including name and location.  They are also notified when any alien or structure comes under attack.  They can see any marines visible to any other alien (or a sensory chamber), and can parasite marines to make them always show up in hive sight.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    Doesn't that get a little congested? Almost sounds like it would be hard to see the level for all the little dots everywhere.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Well, since maps are 360 degrees around you, you generally only see 4-5 things on your screen max at once. It also has a max fraw distance, so if your buddy is clear across the map, you likely won't see em.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    silly acidfire!
    btw didnt know u luved ns too <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> <!--emo&::onos::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt='::onos::'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    To avoid hive-sight clutter, the only name and location displayed is that of the hive-sight sprite closest to your crosshair.  So if you scan across the map, every time your crosshair comes near a sprite you will see who it is and where they are.  Beautiful system.
  • GobyWanGobyWan Join Date: 2002-02-22 Member: 234Members
    Coil, your descriptions make me want NS so much more.

    *sniff* I think I'm going to cry.... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    ns oh when will i play your sweetness.....please god..do tell...i want to know NOW...ggrrrr

    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    LMAO Inexorable <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
    Ns is so cool, that just with simple words you get excited....
  • Ac1dF1R3Ac1dF1R3 Join Date: 2002-04-08 Member: 389Members
    lol ya i know i registered in April but ive been sooooooooooooooooooooooooooo damn busy i wasn't able to come here but now im back! *waits for an applause but all he gets is crickets chirping)  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

    Ok so are u saying u can see through other marines (headset cameras) like from ALIENS?

    BTW if you haven't noticed im a huge ALIENS fan  <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--GobyWan+Sep. 30 2002,09:25--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (GobyWan @ Sep. 30 2002,09:25)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Coil, your descriptions make me want NS so much more.

    *sniff* I think I'm going to cry.... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Once again, one of flayra's doings, I imagine.
  • VoberVober Join Date: 2002-03-27 Member: 356Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->NS_Abyss:
    Layout: 60%
    Brush: 1%
    entity: 0%
    Overall: -1% <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    Hehe, a lil off topic but it caught my eye, NS_Abyss overall -1% hehe
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--Vober+Sep. 30 2002,21:58--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Vober @ Sep. 30 2002,21:58)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin--><!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->NS_Abyss:
    Layout: 60%
    Brush: 1%
    entity: 0%
    Overall: -1% <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    Hehe, a lil off topic but it caught my eye, NS_Abyss overall -1% hehe<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    rofl  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    <!--QuoteBegin--Ac1dF1R3+Sep. 30 2002,21:36--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Ac1dF1R3 @ Sep. 30 2002,21:36)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Ok so are u saying u can see through other marines (headset cameras) like from ALIENS?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Not quite.  In typical board fashion, your original question has been horribly mutated.  Heh.

    Basically, everyone is now discussing both marine motion tracking, and alien Hive sight.  The aliens spawn into the game with the ability to see teammates, buildings, and enemies that are parasited or in line of sight of a teammate, all through walls.  The marines have motion tracking, which shows only enemies, and must be researched before it can be used.

    Hope this was a bit more clear!

    -Ryan!


    "If you're killed, you've lost a very important part of your life."
    -- Brooke Shields
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <!--QuoteBegin--H'BNayr+Oct. 01 2002,11:18--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (H'BNayr @ Oct. 01 2002,11:18)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin--><!--QuoteBegin--Ac1dF1R3+Sep. 30 2002,21:36--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Ac1dF1R3 @ Sep. 30 2002,21:36)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Ok so are u saying u can see through other marines (headset cameras) like from ALIENS?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Not quite.  In typical board fashion, your original question has been horribly mutated.  Heh.

    Basically, everyone is now discussing both marine motion tracking, and alien Hive sight.  The aliens spawn into the game with the ability to see teammates, buildings, and enemies that are parasited or in line of sight of a teammate, all through walls.  The marines have motion tracking, which shows only enemies, and must be researched before it can be used.

    Hope this was a bit more clear!

    -Ryan!<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    ####, *I* can't even explain it that clearly.  Props!
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    I was kind of hoping the tracker would be Aliens-style and add something to your HUD or something... guess that would be too AvP2-ish... unless they made it an item you <i>pulled out</i>, and the tracker is actually on the model... hmm...
  • Ac1dF1R3Ac1dF1R3 Join Date: 2002-04-08 Member: 389Members
  • Ac1dF1R3Ac1dF1R3 Join Date: 2002-04-08 Member: 389Members
    <!--QuoteBegin--Surge+Oct. 01 2002,18:49--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Surge @ Oct. 01 2002,18:49)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I was kind of hoping the tracker would be Aliens-style and add something to your HUD or something... guess that would be too AvP2-ish... unless they made it an item you <i>pulled out</i>, and the tracker is actually on the model... hmm...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    exactly! like a weapon but a item! btw i just got confused on what you guys were saying.
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