The Unoffical Reason Why 3.0 Isn't Out!
CommunistWithAGun
Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
<div class="IPBDescription">Read before posting on 3.0</div> Its just not finished. Lately there have been quite a few people asking for it, and the attitude on these forums have been....lacking. We beta testers (PTs, Constellation members, Playtesters, etc) Know the same things you all do. We can't estimate something like this. The latest build playtesters got was version 3.0c (3.0d was server side) With it came some welcome changes, and a few nasty bugs, which is why, if released now, NS would be totally unplayable, and Combat would be a very linear, boring game. So Thats why its not out guys. Some of us playtesters (including myself) have been a bit...irritated by all the questions and have been a little hostile. Personally I want to apollogize for my hastyness. I hope 3.0 comes soon, I really do. If anyone wishes to ask me anything they can contact me on IRC or MSN. (Look below) All I ask is that you guys not ask questions about 3.0's release. We just don't have any answers right now in that area. I think we were all hoping for a Christmas release, I think Flay was too, but thats the nature of the beast. Lets just all cut each other some slack. Happy gaming <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
I've stopped playing 3.0 alltogether (No point now 'cept wang waving.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->) until I get an email about 3.0e. I've picked up other games like Sven Co-op (Always a good mod. You like teamwork? Great! Shoot aliens togethar!), Knights of the Old Republic (Super star wars jedi RPG-SAN! Me likey likey. 20 hours invested, and I got it the day AFTER christmas day! Oooh yeah. .. No life.), etc.
Find something and check the ns.org site occasionally to keep up to date. Don't troll or spam the forums with "OMG THIS IS UNBALANCNENSLED!!)SD(IWQ)(#11!!!one" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
In all honesty I think Flayra should be handing out 1 week bans after an official warning about spamming the forums with deconstructive messages like "OMFOMGOMFG MAEK TEH FECKING GAEM CUZ I R IMPORTANT!!!11one" - they simply aren't contributing towards the community.
[I was thinking of supporting ns when i donated not 3.0]
Well put Communist
Sticky <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
But seriously, everyone should understand it will be done when it's done and not before. The last thing Natural Selection's community needs is a premature release with bugs and a lopsided balance.
And if theyre still being annoying about ow 3.0 is out, we might as well abuse the PM system to show them how <b>annoying</b> it is to be hogged about why a <b>free</b> game is not released.
'kill' is not recognized as an internal or external command,
operable program or batch file.
C:\home\flayra\3.0d\> format c:
The type of the file system is NTFS.
WARNING, ALL DATA ON NON-REMOVABLE DISK
DRIVE C: WILL BE LOST!
Proceed with Format (Y/N)? Y <!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
It would be cool if they could start from scratch with each version... Constantly adding to the code must create problems <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
You just sounded like blizzard and their policy on warcraft III. They are still trying to balance that game after 1 year and a half.
But back on the subject, I agree with you. Not only it should be bugfree and balanced, but I think they should put more new content like the hand grenades they just put in.
If you look all way back to 1.04, NS had only a few new things since then. Eletric upgrade, improved sensory chamber and res-per-kills. Balance changes like Oni at 1 hive should not be considered as "new". It looked more like an expansion pack, not a new game.
So far only catalyst packs and hand grenades are the new additions for NS Classic. I think digital artists should be encouraged to make new content for NS, just like Brigadier Wolf did.
If the people complaining about 3.0 being late really, really want to experiance how the game is right now you can just send $20 Flayra's way and skulks' your uncle. Then you can understand why the game is still in testing.
You just sounded like blizzard and their policy on warcraft III. They are still trying to balance that game after 1 year and a half.
But back on the subject, I agree with you. Not only it should be bugfree and balanced, but I think they should put more new content like the hand grenades they just put in.
If you look all way back to 1.04, NS had only a few new things since then. Eletric upgrade, improved sensory chamber and res-per-kills. Balance changes like Oni at 1 hive should not be considered as "new". It looked more like an expansion pack, not a new game.
So far only catalyst packs and hand grenades are the new additions for NS Classic. I think digital artists should be encouraged to make new content for NS, just like Brigadier Wolf did. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Have you even been playing the betas? Alot more has changed than JUST hand grenades and cat packs...
You realize the version was changed to 3.0 (from 2.1) BECAUSE of the number of changes/additions yes? It feels like a whole new game right now and although it's a bit unbalanced, it is looking VERY up - and will totally rock when its in the most possible finished form for public release. One thing I know is that it is looking better and better with each release...very exciting this is - and the additions and changes being worked in are perfect. They are subtle enough to not turn off current players, yet large enough to add a huge amount of new life to the game.
Anyhow, I hope everyone is excited...I know I am. I understand why there hasnt been a public release yet....if it was released right now it would be a drastic mistake with some of the current issues...but every build gets it closer and closer and personally, even after beta testing, I am STILL drooling! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
Anyway, the short answer to why it's impossible to release it now and fix it later is that releasing it now would ruin NS. To be blunt, 3.0 is neither fun nor balanced right now. 3.0d is a bit of a mess and it's been the current version for almost 2 weeks, and the testers are getting a little frustrated, so certainly we're going to get a little irritated when people who haven't played start demanding that it be released immediately. If you know what's good for NS then you won't ask for a completely unfinished patch to be released prematurely.
Even though combat still has issues with the uncounterable tactics, it's still a friggin fun game to play. I admit that I have no say whatsoever in what happens with the builds. But I think that some of the PT's/VET's/CM's don't understand just how badly the desire is to play the new builds when you can't. It tends to alter your mindset when you've already played it.
How many times have you waited for WEEKS for a new game to come out, then bought it, played it for a weekend, then never touched it again? The same kind of thing happens when you're on the inside of the betas looking out.
Meh, I'm just talking here.
Even though combat still has issues with the uncounterable tactics, it's still a friggin fun game to play. I admit that I have no say whatsoever in what happens with the builds. But I think that some of the PT's/VET's/CM's don't understand just how badly the desire is to play the new builds when you can't. It tends to alter your mindset when you've already played it.
How many times have you waited for WEEKS for a new game to come out, then bought it, played it for a weekend, then never touched it again? The same kind of thing happens when you're on the inside of the betas looking out.
Meh, I'm just talking here. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I dont think the issue right now (when it comes to being released even in a less than final form) is combat, but ns:o....The idea of officially releasing it strikes me as odd if it cant be used well in any sort of tourny mode.
I am ofcourse assuming that leagues would want to transfer over to ns3.0 as soon as it is available....but what good would it be to run a league based on an out of date official build?
*entangles the whole community in a web*
You have my blessing to delay and work on it as long as you want (no sarcasm).
but being entirely uninterested in NS:C, and actually against it (I think it goes against the core concept of NS entirely), it seems pretty silly to try to create another mode when the existing one, obviously, needs more work.
NS updates have long been released with SOME bugs. Not every bug is a game-crippling one. If the delays are largely due to the fact that NS:C is not done, not balanced, and etc, this is essentially a slap in the face to those who are here to play NS for it's unique RTS/FPS hybrid mode, not another deathmatch mode -- RPG layer or otherwise.
Even the dev team had made a joke out of the concept of a "run and gun" mode for NS a few months prior to the announcment of NS:C!
I'm not trying to whine, I just think the dev team is somewhat misguided. You may have an undying passion and loyalty to NS:C, and I'll admit I've never played it, but I'm not interested, at all.
And actually, the fact that the game is free means that releasing buggy or slightly unbalanced patches more frequently is acceptable. It's also a good way to keep players interested.
I haven't played NS for months.. just waiting for something fresh. and if that something is deathmatch... well.. could be a while before I actually play NS regularly again.
So now...
[insert cliché'd, overly-exaggerated mockery of the newbies that repeats the same thing that was said in the last five posts before it and tries really hard to be funny]
You realize the version was changed to 3.0 (from 2.1) BECAUSE of the number of changes/additions yes? It feels like a whole new game right now and although it's a bit unbalanced, it is looking VERY up - and will totally rock when its in the most possible finished form for public release. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Could you be a little more specific on the new additions?
Balance changes are expected with each new patch. A great deal of patches are all about balance changes and bugfixes.
What really increases replay value for a game IMO is new content. And unless you know something that I don't, catalyst packs, hand grenades and combat mode are all the new content NS 3.0 has so far.
So far I think NS:Combat is the best idea ever, because all the rambos will move to combat, and classic public play will be enjoyable again, without marines that play their own strategies instead of listening to their comm or aliens that save all their res to go Onos and die 2 minutes later.
Take some advice from wise men all around the world that basically say, enjoy what you have and whatever else is a blessing. I stopped maniacally hunting for game updates years ago (trust me its not a fulfilling career path) and I squeeze as much fun as I can out of whats there already. Besides plain ol NS is still fun as *your favorite explicative* theres other fun hl mods too but I won't mention any as to generate the flaming mod envy some of you may have. But explore the hl library while you wait, theres plenty of good stuff to keep you busy literally for years. Or buy a handheld, or a console, or go to the arcade. There's no need to push all your gaming hopes and desires on ns 3.0.
So please don't torture yourself, and please oh please stop torturing the devs.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Ditto.
"Better ready than rushed" - SCS
Take some advice from wise men all around the world that basically say, enjoy what you have and whatever else is a blessing. I stopped maniacally hunting for game updates years ago (trust me its not a fulfilling career path) and I squeeze as much fun as I can out of whats there already. Besides plain ol NS is still fun as *your favorite explicative* theres other fun hl mods too but I won't mention any as to generate the flaming mod envy some of you may have. But explore the hl library while you wait, theres plenty of good stuff to keep you busy literally for years. Or buy a handheld, or a console, or go to the arcade. There's no need to push all your gaming hopes and desires on ns 3.0.
So please don't torture yourself, and please oh please stop torturing the devs. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
qw/tf is still one of my favorite games ever...oh how quake changed my life in 96 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
DOD, this was about 4 builds in a year by memmory
best example of monthly betas. Warcraft 3 betas, new patches and changes all the time keeps people interested, I know a few people that wen't and brought the game when it came out to just stop playing it shortly after the final version came out.
Quick patches and a new build every couple of months is a great way to get some wide spread advertisment across gaming sites.
I can't tell you how many bugs there are, because there are plenty that we're talking about, and plenty that I'm sure flayra and the devs have kept secret to prevent the exploitation of it ingame before the fix is released.
I think it's safe to say it won't be ready until next year. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->