Adding Models
Wolfenstein
Join Date: 2003-04-07 Member: 15288Members
<div class="IPBDescription">Having problems with the enities</div> Alright, I've heard that you can add models to the NS maps, which I have seen in ns_origin now. I also heard that env_sprite can take in models, but I'm not sure what I need to do to it to force it to take in models without it crashing.
As an idiot I am, I just give the path of the model to the sprit valve and when I hit the close bottun on the properities box it crashes.
- Being a programmer I looked at the code and saw the difference between a sprite code, and a model code.
This is my second time comin' back, and as before, gave you the information I hope that you'll need to figure out what I am doing wrong. I am fully open to any ideas.
- I am also not sure if its just my computer or what not.
- Wolfenstein
As an idiot I am, I just give the path of the model to the sprit valve and when I hit the close bottun on the properities box it crashes.
- Being a programmer I looked at the code and saw the difference between a sprite code, and a model code.
This is my second time comin' back, and as before, gave you the information I hope that you'll need to figure out what I am doing wrong. I am fully open to any ideas.
- I am also not sure if its just my computer or what not.
- Wolfenstein
Comments
- I looked at ns_origin, its there; but I was using Quark, and I don't know how to use that program very well so I had a hard time even finding the model itself in the map (navigating isn't easy)
- Wolfenstein
Edit: I just went through and looked at the enity code for ns_origin
{
"origin" "-2681 133 -144"
"model" "models/holo_base.mdl"
"framerate" "10.0"
"rendercolor" "0 0 0"
"spawnflags" "1"
"classname" "env_sprite"
}
- one of the mdl files being used by env_sprite
The one I'm more intrested is:
{
"origin" "-2552 1689 -240"
"framerate" "1"
"model" "models/ns_origin/plant_shroomtree2.mdl"
"rendercolor" "0 0 0"
"spawnflags" "1"
"classname" "env_sprite"
}
I look at it as a programmer and I think I see it, but I still need just a little help making sure I'm doing the right thing.
- Wolfenstein