Wallwalk
gosuckonagoat
Join Date: 2004-01-01 Member: 24941Members
<div class="IPBDescription">Wallwalk strangness</div> whats up with the skulk's wallwalk...i just noticed after playing the new AvsP2 add on, that waqll walk isnt right, the skulk runs on its back when on the ceiling, or do they have rotating legs that spin in an 180 around their hole body? other wise, they their vision is quite strange when wall walking... walk on a wall straight up and then turn tword the side...you eyes turn a 90o angle, thats not right, you should be looking at the whole world form ua sideways perspective, and the whole world upside down when on a cieling.
Comments
Oh no wait, it's just a game
ps that avp2 add-on sux soooooooo much <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
wish they had it in NS. atleast they added Skulk model orintation -- looked riciulous when the skulk would run on walls "right side up".
In certain areas (especially vents) it was REALLY bad, but in places like open hallways, with lots of obstructions on the ceilings (and face it, the 'stick to surface' code REALLY helped there) it was lots of fun.
AvP2 expansion pack 'Primal Hunt'. Really wasn't much, but I guess if you can find it 'cheap' (*Cough*) it really can't hurt.
It is fictional.
ps: The super cows do exist.
Take a look at all the walls and ceilings on all the maps. There's little bumps and pipes and stuff all over them, and that drives the vision thing INSANE.
Between re-disigning all the maps, and simply not adding the vision changing code, they decided to not add the vision code because it was a lot easier, saved time and it didn't actually add to the game that much anyway (skulks would be running at a marine, hit the wall and end up running up the wall etc).
It doesn't work at all <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<img src='http://www.froggeh.com/images/omg2.jpg' border='0' alt='user posted image'>
The ladder physics they used for wall walk in NS I think would complicate things too much as aliens cant walk up steps on a roof like they can steps on the floor not like AVP2 which hugs any surface.
Just think the aliens evolved their eyes to rotate in their sockets... Give a new meaning to "dont roll your eyes at me"
- RD
As of the onos,,,scary as a marine, cool as a alien know what powers its about to unleash...(devour some marines and **** them off)
*Devour*
"OMG"
"You Mother F***er"
"FAT FU**!"
"Aw Sh**"
" Why didnt you go eat the other guy, he was right there too...= ["
<!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> Onos foo <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->