Skulk Wallwalk Leg Movement
bert
Join Date: 2003-02-11 Member: 13433Members
i'd like to start this post just by saying that i've been playing ns since 1.04 and am not a complete newb.
anyway i tried to search for an answer to this question but to no avail. thus:
skulks do not move their legs while walking on walls or on the ceiling.
i understand that the leg movement animation probably only plays when normal ground-walking occurs,
but is it totally impossible to get it to play when the skulk hits the walls as well?
this has always been an issue ever since model rotation came into effect and i'm sure someone knows if they are doing something about it or why it impossible to fix.
some of you may consider this post as cluttering the forum but i thought a long time about whether or not it was a worthy idea and came to the conclusion of "what is the forum for anyway?"
so if anyone knows an answer to my question, plz post so this thread can get locked up quick and easy.
thanks,
bert.
anyway i tried to search for an answer to this question but to no avail. thus:
skulks do not move their legs while walking on walls or on the ceiling.
i understand that the leg movement animation probably only plays when normal ground-walking occurs,
but is it totally impossible to get it to play when the skulk hits the walls as well?
this has always been an issue ever since model rotation came into effect and i'm sure someone knows if they are doing something about it or why it impossible to fix.
some of you may consider this post as cluttering the forum but i thought a long time about whether or not it was a worthy idea and came to the conclusion of "what is the forum for anyway?"
so if anyone knows an answer to my question, plz post so this thread can get locked up quick and easy.
thanks,
bert.
Comments
Yes. The skulk treats every brush as a ladder. I don't know why that keeps his legs from moving, because when a marine climbs a ladder his legs move, but that is how the skulk sticks to things.
Well, I think their legs move. I could be wrong. I know they do when they walk on those monkey bars in ns_siege007.
- RD
<img src='http://www.nsarmslab.com/details/images/Starshipskulk.jpg' border='0' alt='user posted image'>
You Should see the animation. And when you climb walls the leg stretches. Its very realistic.
- RD
Go look for ALien
Player models GG
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Holy crap, dude! Is that one of the bugs from Starship Troopers? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Uhhh derrrrr, what you think it is barney or something?!?
Hehe j/k <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Hey bigbull thanks for the link i never really got into custom models but now i think ur site gets a bookmark.
Sorry for getting off topic...
Anyway why does a custom model use the walking animation but the skulk one not? Mistake? overlooked?
- RD
yea that would be perfect.
btw nice model
bert.