Comming...
Fro5ty
Join Date: 2003-09-26 Member: 21238Members, Constellation
<div class="IPBDescription">What to do...</div> I rarely comm, but when I do the team does pretty okay, We several RTs, I get upgrades rather quickly (usually by about oneor two mintues into the game I upgrade the armory) and I can keep my troops medded very well. The problem I have is when that fade or onos shows up at around the 5-7 minutes mark. Despite our best efforts, we all get pushed back into base and we are screwed. These comming expereinces are on a server I frequent often with good players. I've seen other comms in these situations do the same things (I think) and make it through but when that point happens with me, gg aliens...
What can I do to remedy this problem?
What can I do to remedy this problem?
Comments
If you are taking all their res nodes down, sieging their hives and killing their gorges you get two benefits:
1. They may never actually get enough res for fade or onos
2. You get much more RFK than if you were defending
This is a big question you have to ask your self when you go commander. How are you going to play it? Are you going to upgrade the armory ASAP and affectivly rush jetpacks or hev armor? Or are you going to get an imidate benifit (armor 1) at the sacrafice of expanding as quickly (less res for building nodes) and being at <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=20&t=46215&hl=level' target='_blank'>level 1 tech</a> for a longer amount of time?
So i think ill stick with going aliens all the time.. until 3.0 <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
As far as shotties, you don't have to drop 5 at once, just 1-2 to the person/people who seem to be the best shots and are most attentive to what's going on.
Once you get phase gates, make sure you tell your team to patrol around your nodes - often you lose many nodes because people tend to just phase back and forth and never actually walk out of base again.
works for me.
sometimes you just have to accept that your marines arent up for the uberleet fade tearing up your plans.
on the serv im usually on, i have this prob with 1 certain guy....he usually goes fade, and thats usually gg for me. even when i get early ups (meaning lvl3 SHOTGUNS lvl1 armor) i still see team die left and right. if that happens, then you cant do much really imo.
if i do find myself to be in deep doo-doo, i either do a desperate shotty rush on hive or turret up the few places i do have......neither rarely works for me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
thats why it helps to have a regular server; so you know the players and their skill