[mpimp] Concept Rifle
Nottingham
Join Date: 2002-11-26 Member: 10002Members
<div class="IPBDescription">Finished Model</div> First of all I have to say that i probably lied to you all two times in my last thread "Deepeyes Helmet".
1st I said that it would be my last model before moving on to 3ds... well as the model in this thread is made in ms3d that wasnt true <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
2nd I promissed that I would finish the helmet but the way it looks now that wont happen.. maybe later...
Anyway.. this is the model of I rifle concept I drew a couple of days ago.
The beast consists of 5858 polys.
30 sided cylinders etc. adds a lot of them.
Concept
<img src='http://eternity8.cs-sweden.com/adam/model/rofleconcept01/rifleconcept.jpg' border='0' alt='user posted image'>
<span style='color:orange'><b><a href='http://eternity8.cs-sweden.com/adam/model/rofleconcept01/rifle.htm' target='_blank'>3D View HERE</a></b></span>
C&C is welcome.
1st I said that it would be my last model before moving on to 3ds... well as the model in this thread is made in ms3d that wasnt true <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
2nd I promissed that I would finish the helmet but the way it looks now that wont happen.. maybe later...
Anyway.. this is the model of I rifle concept I drew a couple of days ago.
The beast consists of 5858 polys.
30 sided cylinders etc. adds a lot of them.
Concept
<img src='http://eternity8.cs-sweden.com/adam/model/rofleconcept01/rifleconcept.jpg' border='0' alt='user posted image'>
<span style='color:orange'><b><a href='http://eternity8.cs-sweden.com/adam/model/rofleconcept01/rifle.htm' target='_blank'>3D View HERE</a></b></span>
C&C is welcome.
Comments
NOW LETS SEE IT RENDERED <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
i'm sure that if you posted it, somone might take it as their job to mesh skin and animate it...
I could probably loose a acouple of hundreds just by replacing the cylinders with 12 sided instead of 30.
Theres also lots of other detail that I could cut down without anyone really noticing it.
however I wont do that unless I know someone is willing to give it a shot meshing it.
<!--QuoteBegin--Zanid+Jan 18 2004, 06:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zanid @ Jan 18 2004, 06:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Thats the Lancer from PlanetSide with a rail on top...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
No its not.. Maybe it looks like it but I have no idea cuz I have never played Plantside.
Plz dont start to post pics of it in the thread.. I know how to find it myself.
Renderd in Milkshape <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<img src='http://eternity8.cs-sweden.com/adam/model/rofleconcept01/rifle1.gif' border='0' alt='user posted image'>
<img src='http://eternity8.cs-sweden.com/adam/model/rofleconcept01/rifle2.gif' border='0' alt='user posted image'>
Looks like a mix between SPAS shotty and FAMAS...
If this gets released i think i have myself a new LMG/HMG (whatever as long as its released)
mixed with a smart gun a 50 cal and some oher gun form killzone
(i always wanted to see it modeled)
anyway, i said it once and again.. this hmg is the pure seks. just right for the malice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
it would be nice if atleastone of my topics would stay to the subject.. and Spetsnaz.. Yes there is a chance cuz im going to design pistol, sniperrifle, machinegun, combatrifle, knife, grenades, granadelauncher, soldiers, and enviroment for a story im working on. (probably 2 different weapons of each sort to) Hwver it will probably take some time if I am going to model all of them.
oh and Drake, where's the handle on yours? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I know the grooves are poly waste if your going to make a game model but as my work never gets meshed and skined I decided to make the grooves so you can se that they should be there. the "grip" under the grip i left out on purpose but im going to model it later on to see how it looks with it.
well that sounds nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I will model the thig you mentioned and optimize it a bit then I will release the model... ms3d or 3ds?
Very nicely done.
The magazine could be given a little more room behind it. Lengthening the stock a little and maybe moving the mag a little more forward would do it all the way for me, I think, but that's just my personal taste.
By moving it forward, the reload anim [in theory, seeing as it'd probably not get done] could just be the hand moving back to press the release with the back of the thumb, the mag falls out, hand goes down for new mag, comes back, slaps it in.
Something like that. Plenty of room for moving it forward, I think.
And since when does a marine load fast on NS? lol
Awesome model though...makes me think of a futuristic Famas =)