Little sad that there will only be 7 maps after seeing many great pictures from other threads in this forum. Still, I guess you guys know best <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Hi btw <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
I reckon some guys on the forum should get toegether and make some map packs, this way when the actual Version 1 of NS comes out we have alot more extra maps. With everymod someone doesnt like some levels, so this may be a good idea. There must be what, about 30ish finished NS maps out there? Stick 10 in one map pack and the choice of playing maps could increase vastly. Many maps are in progress, however this is jsut an idea and suggestion. We dont want NS to be overloaded with maps like CS now do we? <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo--> <!--emo&::gorge::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/pudgy.gif" border="0" valign="absmiddle" alt='::gorge::'><!--endemo-->
<!--QuoteBegin--Asraniel+Oct. 05 2002,06:47--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Asraniel @ Oct. 05 2002,06:47)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->there is only one question... where is n@arby?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> NS_Romana, his entry, sadly had some serious technical issues that couldn't be fixed quite in time. I'm 100% definate it'll be in for v1.1 (or however the first patch to v1 will be named).
Nice job for all you mappers that made the official NS maps with the release <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> Oh Yeah! I feel that mod will be out soon <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
coilAmateur pirate. Professional monkey. All pance.Join Date: 2002-04-12Member: 424Members, NS1 Playtester, Contributor
n@rby wasn't happy with Freon, for whatever reason. Before I joined the PT team (NSPT8), he had dropped Freon to focus on Romana. I think it's a shame he couldn't get it fixed up in time. ):
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin--> Little sad that there will only be 7 maps after seeing many great pictures from other threads in this forum. Still, I guess you guys know best. <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
There was an official deadline for mappers a few months ago; any map to be considered for official inclusion had to be submitted by then for extensive playtesting before it could be accepted as up to par (both in terms of gameplay and visuals).
Great job guys...oh and also...Desren has died..>Starting over now...Had a virus, killed all my game files, including WC...I got the map from the old state from a friend, so it's not all dead. Desren should be in here...But many things like this have killed my chances. Desren is back, lurking in the darkness...Watch yourselves.
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Little sad that there will only be 7 maps after seeing many great pictures from other threads in this forum.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
I have to agree, 7 seems too little to me as well. Well, I'm sure before long all sorts of non-official maps will be all over the place, so I can't really complain.
Congrats to the selected mappers for all of their hard work and accomplishments...
<!--QuoteBegin--JediYoshi+Oct. 08 2002,01:06--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (JediYoshi @ Oct. 08 2002,01:06)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->That's, quite small... Can we get meg size for each map?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> easy.
just average the meg size by the # of maps will give an estimated average for each map size.
<!--QuoteBegin--Simillion+Oct. 08 2002,13:51--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Simillion @ Oct. 08 2002,13:51)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I have to agree, 7 seems too little to me as well. Well, I'm sure before long all sorts of non-official maps will be all over the place, so I can't really complain.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> Once you start playing you will find that 7 is probably just shy of too many - the seven included ones are so good that none could be cut, but having 3 or 4 would have been better. The reasons for this are that NS maps are pretty big, they are totally non-linear, and have much higher layout learning curves. A map like Dust or Omaha are very very simple on layouts and can be learned usually in about half an hour. An NS map takes days of play to figure out all the nooks and crannies, then figure in all the strategies, base building opportunities, ways to assault hives, and so forth. Having 7 maps during playtesting was found to be complex enough. Also, most mods release dozens of maps, of which you will end up regularly playing five (I bring your attention to TFC). Having lots of low quality maps is not the answer.
So, as usual, there's a reason to why things end up the way they are in NS-land...
<!--QuoteBegin--MonsieurEvil+Oct. 08 2002,15:18--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (MonsieurEvil @ Oct. 08 2002,15:18)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->So, as usual, there's a reason to why things end up the way they are in NS-land...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> Holy space monkeys!! Are you SERIOUS?!
>ahem< That is to say, I am not so surprised there being only 7 official maps for the release. In my opinion it takes a player to know what makes a good map, and being only 80 PTs, and how many of them are mappers.. well I say 7 seems like a good number.
What is happening with n@rbys maps? Oops, just read the others posts. <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
Necro<insert non-birthday-related title here>Join Date: 2002-08-09Member: 1118Members
w00t w00t! glad kfs's eclipse did make it in...although i am kind of dissapointed that plaguebearer's europa didn't <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> seeing as all his other maps for cs/tfc/etc. were superb.
Necro<insert non-birthday-related title here>Join Date: 2002-08-09Member: 1118Members
i really hope n@rby's (the @ is the a u silly goof! its not n@arby!!<!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> map(s) get into a future release <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Europa was not included as it's not done! As for Manah's maps, one had a large bug in it, (NS_Romana) and was not fixed in time <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
<!--QuoteBegin--Comprox+Oct. 13 2002,10:14--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Comprox @ Oct. 13 2002,10:14)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->As for Manah's maps, one had a large bug in it, (NS_Romana) and was not fixed in time <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> You mean n@rby's maps. n@rby. manah's ns_caged <i>is</i> official.
damn those maps are 1337 <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
Comments
Hi btw <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
NS_Romana, his entry, sadly had some serious technical issues that couldn't be fixed quite in time.
I'm 100% definate it'll be in for v1.1 (or however the first patch to v1 will be named).
Oh Yeah! I feel that mod will be out soon <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->
Little sad that there will only be 7 maps after seeing many great pictures from other threads in this forum. Still, I guess you guys know best. <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
There was an official deadline for mappers a few months ago; any map to be considered for official inclusion had to be submitted by then for extensive playtesting before it could be accepted as up to par (both in terms of gameplay and visuals).
<!--EDIT|coil|Oct. 05 2002,12:20-->
Also, I too hope Ekaj gets off his duff and finishes shaft some day. ;)
And as far as there only being 7 maps, keep in mind that these are HUGE!
Also, the maps total about 36MB. But as monse has said many many times a rough guess for the full thing will be around 100MB.
I have to agree, 7 seems too little to me as well. Well, I'm sure before long all sorts of non-official maps will be all over the place, so I can't really complain.
Congrats to the selected mappers for all of their hard work and accomplishments...
easy.
just average the meg size by the # of maps will give an estimated average for each map size.
37/7=your answer
Once you start playing you will find that 7 is probably just shy of too many - the seven included ones are so good that none could be cut, but having 3 or 4 would have been better. The reasons for this are that NS maps are pretty big, they are totally non-linear, and have much higher layout learning curves. A map like Dust or Omaha are very very simple on layouts and can be learned usually in about half an hour. An NS map takes days of play to figure out all the nooks and crannies, then figure in all the strategies, base building opportunities, ways to assault hives, and so forth. Having 7 maps during playtesting was found to be complex enough. Also, most mods release dozens of maps, of which you will end up regularly playing five (I bring your attention to TFC). Having lots of low quality maps is not the answer.
So, as usual, there's a reason to why things end up the way they are in NS-land...
Holy space monkeys!! Are you SERIOUS?!
>ahem< That is to say, I am not so surprised there being only 7 official maps for the release. In my opinion it takes a player to know what makes a good map, and being only 80 PTs, and how many of them are mappers.. well I say 7 seems like a good number.
Oops, just read the others posts. <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
glad kfs's eclipse did make it in...although i am kind of dissapointed that plaguebearer's europa didn't <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> seeing as all his other maps for cs/tfc/etc. were superb.
You mean n@rby's maps. n@rby. manah's ns_caged <i>is</i> official.
Specially to manah and KFS, who are both good mates of mine
I just wanna say congratulations to all who put their best efforts on those maps.
And also a general congratulations to the NS team for putting together such a great MOD and for always pushing the limits of the engine.
I'm looking forward to mapping for this mod!
You can check out how they all look <a href="http://readyroom.org/maps.html" target="_blank">here</a>.