Yet Another Compile Error
ToMMy2DoPE
Join Date: 2004-02-08 Member: 26216Members
Ok im not exactly new to mapping, but im not a pro either, so i have no clue how to fix this problem. I've checked the forums, but no success..
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Steam
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Tom\My Documents\Half-Life mods\nsmapwads\Map2.map" "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2.map"
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlcsg.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\Hammer\tools\hlcsg.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
Entering C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%...60%... (0.02 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
30%...60%... (0.08 seconds)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ns.wad
- Contains 4 used textures, 28.57 percent of map (578 textures in wad)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ns2.wad
- Contains 3 used textures, 21.43 percent of map (296 textures in wad)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ven_ns_11.wad
- Contains 1 used texture, 7.14 percent of map (15 textures in wad)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ns_remix.wad
- Contains 6 used textures, 42.86 percent of map (139 textures in wad)
added 1 additional animating textures.
Texture usage is at 0.44 mb (of 4.00 mb MAX)
0.16 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlbsp.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\Hammer\tools\hlbsp.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
Reading allowable void entities from file 'C:\Program Files\Steam\SteamApps\name@isp.com'
Error: Error opening C:\Program Files\Steam\SteamApps\name@isp.com.bsp: No such file or directory
----- END hlbsp -----
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlvis.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\Hammer\tools\hlvis.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Steam\SteamApps\name@isp.com.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlrad.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\Hammer\tools\hlrad.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Steam\SteamApps\name@isp.com.log for the cause.
----- END hlrad -----
any help would be much appreciated.
-Tom
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Steam
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Tom\My Documents\Half-Life mods\nsmapwads\Map2.map" "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2.map"
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlcsg.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\Hammer\tools\hlcsg.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
Entering C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%...60%... (0.02 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
30%...60%... (0.08 seconds)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ns.wad
- Contains 4 used textures, 28.57 percent of map (578 textures in wad)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ns2.wad
- Contains 3 used textures, 21.43 percent of map (296 textures in wad)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ven_ns_11.wad
- Contains 1 used texture, 7.14 percent of map (15 textures in wad)
Using Wadfile: \documents and settings\tom\my documents\half-life mods\nsmapwads\ns_remix.wad
- Contains 6 used textures, 42.86 percent of map (139 textures in wad)
added 1 additional animating textures.
Texture usage is at 0.44 mb (of 4.00 mb MAX)
0.16 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlbsp.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\Hammer\tools\hlbsp.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
Reading allowable void entities from file 'C:\Program Files\Steam\SteamApps\name@isp.com'
Error: Error opening C:\Program Files\Steam\SteamApps\name@isp.com.bsp: No such file or directory
----- END hlbsp -----
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlvis.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\Hammer\tools\hlvis.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Steam\SteamApps\name@isp.com.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\PROGRA~1\Hammer\tools\hlrad.exe
** Parameters: "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\Hammer\tools\hlrad.exe "C:\Program Files\Steam\SteamApps\name@isp.com\Half-Life\nsp\maps\Map2"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Steam\SteamApps\name@isp.com.log for the cause.
----- END hlrad -----
any help would be much appreciated.
-Tom
Comments
Name your map something without any special characters in it, like, !@#$%^&*()_+, all of these can mess the compiler up. Name it ns_mymap or if it's for combat co_mymap.
Bottomline: You have an error reading your BSP... read/write errors are so vague... gah.
~ DarkATi
The problem is the directory that you're compiling it under -- the compile tools are too dumb to realize that the period in 'name@isp.com' isn't the start of a file extension.
I'll slate this as a fix for p14 since it's both annoying and a bad assumption given modern filenames. For now you'll have to move the map file into another directory without a period in the name.