Co_dawn Running On

nopeace4unopeace4u Join Date: 2003-02-14 Member: 13553Members, Constellation
<div class="IPBDescription">-=SuperMadKillingzone=-</div> 10:30pm est, the map will be played & become apart the rotation if it gets a good enough response. Anyone is invited so come join <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> . Server is in my sig.

Comments

  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-[njk]nopeace4u+Feb 8 2004, 05:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([njk]nopeace4u @ Feb 8 2004, 05:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 10:30pm est, the map will be played & become apart the rotation if it gets a good enough response. Anyone is invited so come join <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> . Server is in my sig. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wooo, thanks man. Please make sure you're running the latest version, i've come across 2 servers using the old, bugged version (broken minimap and wrong hullfile). The newest one is available <a href='http://www.btinternet.com/~diesirae/codawn/co_dawn.zip' target='_blank'>here</a>.
  • nopeace4unopeace4u Join Date: 2003-02-14 Member: 13553Members, Constellation
    re-writing just incase <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    edited February 2004
    <!--QuoteBegin-{DEAD}scott+Feb 8 2004, 10:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ({DEAD}scott @ Feb 8 2004, 10:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To dark. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Thank you for your long, well thought out, intelligent, grammatically correct and insightful critique to co_dawn.

    *EDIT: Don't get me wrong, i <i>want</i> criticism, but if you're going to give a critique, please have the decency to go into detail what you think is wrong, specific locations, screenshots, possible methods of solving it or ideas. 2 words saying "to dark" are obviously just going to be ignored and nothing will change.

    Think before you post, and if you can't do that, don't post.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited February 2004
    <!--QuoteBegin-{DEAD}scott+Feb 9 2004, 12:12 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ({DEAD}scott @ Feb 9 2004, 12:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To dark. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    to square, needs better textures.

    PS: <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    edit: added grammar errors
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Too many polygons, not enough hippos.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    to aw3s0m3z0rz.

    EDIT: Grammar on purpose...

    ~ DarkATi
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    Personally it feels like an alien based map. The map has narrow halls with lots of hiding spots. Perhaps if you widened it up a little to feel roomier. The marines playing at the time felt cramped.. Great looking map btw, Marines didn't have a chance though
  • nopeace4unopeace4u Join Date: 2003-02-14 Member: 13553Members, Constellation
    I find it to be 50/50 with chance on wins
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    No-one is playing. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin-Varsity+Feb 9 2004, 05:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Varsity @ Feb 9 2004, 05:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No-one is playing. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yea, we need people... z0rz...

    ~ DarkATi
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