[mwip] Drakes Smg
Delarosa
Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
<div class="IPBDescription"> - working on it</div> <img src='http://www.thrill2kill.com/drake.jpg' border='0' alt='user posted image' />
obviously not done, i'm working on getting there... this will be my first gun-model made in max. with a combination of planer modeling and box modeling.
original concept art done by Drake.
obviously not done, i'm working on getting there... this will be my first gun-model made in max. with a combination of planer modeling and box modeling.
original concept art done by Drake.
Comments
but which concept is it
the 2 pics behind dont match it
your looking at the outermost frame, and the trigger handle, and the clip-holding handle..
good work on the model delarosa
May as well plug my gun :
...
poly count... 387 (only one side done)
all those sections that look "off" or "odd" (front-er area... trigger, handle) i'm going to re-do... those were box modeled, the reast was face by face modeling.
trigger area done.
no clip.
and uhh... comments?
528 poly <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
PC ~ 550
i booleaned out a bunch for the ejector port and stuff, but crashed on the idea cause it sucks... so it's gunna by a hybrid of my twisted mind, and drakes beutiful concepts.
maybe like a lil panel flips out or something <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->