Keyboard Controls
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
<div class="IPBDescription">for new people</div> I have read many post latley and often they talk about controls, usually its people saying yeah hit the control key to duck - i cant believe people actually use the control key for important controls its insane!
So i thought i would make a thread that might help people make there own more effective controls.
Below is my current set of controls i have used it since the days of doom and heretic when mouse controls were first implemented (properly) and then they were later refined when quake came out and i had a friend who was really big into tournaments and clans etc, now i first thought he was crazy using these controls but believe me they are the most effective controls every because ever finger sits above the keys you need to use, so there is no delay and no having to stretch and/or mistakingly hitting the wrong keys.
Hopefully all you vets and clan peoples will be able to add your own little control configs to help this along! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<i><u>My current controls:</u></i>
<u><b>Movement:</b> </u>
<b>A=strafe left</b>
<b>S=walk backwards </b> (now its kind of wierd at first to have them in a row,
<b> D=walk forwads </b> but after a while it makes sense to use home row)
<b>F=strafe right</b>
<b>SHIFT=walk</b>
<b>C =crouch </b> (nice and close the to other controls and probably pressed by the first finger)
<b>Right Mouse Button = jump </b> (yes another suprise you might say, but you can click the rightmouse button heaps faster than you can hit the space bar with your thumb but mainly it lets your left hand concentrate on controlling your direction of travel, and this is how strafe jumping is most effeciant.)
oh and dont forget to exploit the bug where strafing up a ladder makes you climb twice as fast in HL.
<u><b>Action</b></u>
<b>Left Mouse Button=Shoot</b> (der - your crazy to use anything else)
<b>Space=2nd weapon slot</b> (its great to quickly whip out the pistol or blink)
<b>Thumb Mouse Button=3rd weapon slot</b>
<b>Caps lock=1st weapon slot </b>( good for switching between 1st 2nd and 3rd and 4rthweapon combinations)
<b>Q=request orders
W=rogerthat!
H=dropweapon
G=4rthweapon</b>
<b>R=reload</b>
<b>E=build/open/use</b>
<b>Z=Ask for med pack</b>
<b>X=Ask for ammo</b>
<b>CTRL=voice comms
Y=chat
U=teamchat</b>
Hope this helps !(hope it helps me too) <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
So i thought i would make a thread that might help people make there own more effective controls.
Below is my current set of controls i have used it since the days of doom and heretic when mouse controls were first implemented (properly) and then they were later refined when quake came out and i had a friend who was really big into tournaments and clans etc, now i first thought he was crazy using these controls but believe me they are the most effective controls every because ever finger sits above the keys you need to use, so there is no delay and no having to stretch and/or mistakingly hitting the wrong keys.
Hopefully all you vets and clan peoples will be able to add your own little control configs to help this along! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<i><u>My current controls:</u></i>
<u><b>Movement:</b> </u>
<b>A=strafe left</b>
<b>S=walk backwards </b> (now its kind of wierd at first to have them in a row,
<b> D=walk forwads </b> but after a while it makes sense to use home row)
<b>F=strafe right</b>
<b>SHIFT=walk</b>
<b>C =crouch </b> (nice and close the to other controls and probably pressed by the first finger)
<b>Right Mouse Button = jump </b> (yes another suprise you might say, but you can click the rightmouse button heaps faster than you can hit the space bar with your thumb but mainly it lets your left hand concentrate on controlling your direction of travel, and this is how strafe jumping is most effeciant.)
oh and dont forget to exploit the bug where strafing up a ladder makes you climb twice as fast in HL.
<u><b>Action</b></u>
<b>Left Mouse Button=Shoot</b> (der - your crazy to use anything else)
<b>Space=2nd weapon slot</b> (its great to quickly whip out the pistol or blink)
<b>Thumb Mouse Button=3rd weapon slot</b>
<b>Caps lock=1st weapon slot </b>( good for switching between 1st 2nd and 3rd and 4rthweapon combinations)
<b>Q=request orders
W=rogerthat!
H=dropweapon
G=4rthweapon</b>
<b>R=reload</b>
<b>E=build/open/use</b>
<b>Z=Ask for med pack</b>
<b>X=Ask for ammo</b>
<b>CTRL=voice comms
Y=chat
U=teamchat</b>
Hope this helps !(hope it helps me too) <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
Comments
I use very close to defualt but i swtich duck and walk, shift is duck, and ctrl is walk.
Personally, I use the wasd controls with some modifications:
Shift = Duck
Ctrl = Walk
Space = Secondary weapon function (In NS this is the command menu)
RMB = Jump
Q = Reload
R = Autorun (Habit from Planetside I just cant go without, especially in NS where you (should) type so much)
Anyways, to add to the list of "OMGWTHBBQ?!" controls, this is what I've used ever since the days of Quake:
LMB = Forward
RMB = Backward
Z/X = Left/Right strafing
Space = Jump
A = Duck
Shift = Walk
Ctrl = Fire (hows that for an important key? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->)
Alt = Usually alt fire, but since half life is older than alt fires, its set to last weapon for blinking/leaping/whatever <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
MMB = Reload
T/R = Chat/Team chat
etc.
It prolly sounds odd to most of you (except the two or three other people who use a 'mousewalk' config too <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->), but hey... it works for me! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
for that reason i love the ctrl key <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> , but ingame i find it quite a stretch! no i dont hate it lol, we are mutal enemies.
yeah the default controls arent bad, but i reckon they could do with a bit of tweaking hence this thread <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Anyways, to add to the list of "OMGWTHBBQ?!" controls, this is what I've used ever since the days of Quake:
LMB = Forward
RMB = Backward
Z/X = Left/Right strafing
Space = Jump
A = Duck
Shift = Walk
Ctrl = Fire (hows that for an important key? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->)
Alt = Usually alt fire, but since half life is older than alt fires, its set to last weapon for blinking/leaping/whatever <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
MMB = Reload
T/R = Chat/Team chat
etc.
It prolly sounds odd to most of you (except the two or three other people who use a 'mousewalk' config too <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->), but hey... it works for me! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
OH DEAR GAWD!
well i remember wolfenstien could be configured to be controlled in that manner, but jesus lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
...ohh how wrong you can be...
the beta "flayra keys" have wsad... but Q is bound to +giveres
kinda hard to get your weapon when your hittin Q... although you get a nice res boost when you've got cheats on...
Now before you cry "nub!"... My hands are frekin huge, as are my fingers. I still get the same degree of control as most do with the WASD or ESDF configs that (I think) the majority of the community uses.
well i remember wolfenstien could be configured to be controlled in that manner, but jesus lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I blame my buddy in junior high. He got me hooked on that config <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
It wurks for me though. Has some good points, and some bad points, but as long as I can run and shoot stuff, i'm happy. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
About 4 or 5 years ago though I started using the standard WASD config.
I can't stand mousemove setups myself, but at least I've seen people use it before... Schkorpio, I don't see how you could possibly have full mobility with that setup. How could you circle strafe, or even just strafe at an angle?
<b>
**Movement
bind "t" "+forward"
bind "g" "+back"
bind "f" "+moveleft"
bind "h" "+moveright"
bind "x" "+duck"
bind "z" "+speed"
bind "MOUSE2" "+jump"
**Functions
bind "MOUSE1" "+attack"
bind "SPACE" "+use"
bind "u" "+reload"
bind "ctrl" "kill"
bind "m" "+showmap"
bind "SHIFT" "+voicerecord"
**Abilities
bind "r" "slot1"
bind "y" "slot2"
bind "j" "slot3"
bind "u" "slot4"
bind "e" "slot5"
</b>
The abilities can be resorted according to the lifeform. As for the keys around, I have the voice impulses, build impulses, and other useful toggles. Numpad is used for evolutions and abilities impulses. If you have a 5 button mouse or greater, then the slots can be assigned to the buttons if you feel comfortable using them. I have mouse3, mouse4, and mouse5 bound to the 3 most important slots for whatever class I am using.
EDIT: Just realized I use the standard layout.. no need to type it out <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
The only difference is that I use Mouse4 to voice chat, which on my mouse is to click down on the scrollwheel. I find it very convienient. I can move and even shoot normally all while carrying on a conversation with my teammates... Dosen't take away any fingers from what I would use for normally controlling the game, except my right-click finger, which is bound to the pop-up menu anyway. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I don't see what's wrong with using CTRL for important controls. I use it for crouch, and I simply keep my little finger on it at all times.
i use arrow keys first off.
end is reload
pgdn is use
delete is lastinv
ctrl is crouch
kp_ins is voice
kp_end is walk
mouse1 is shoot (duh)
mouse2 is jump
wheel is change weapons
mouse3 is menu (click in mouse wheel)
don't think i forgot anything. May seem awkward at first, but I have very long agile fingers (I did origami a lot for about 10 years).
my config seems odd but i have long fingers and i am double-jointed in some of my knuckles so it gives me good control
They are set up so right hand does mouse
and left hand can easily reach everything else (im left handed)
ANyways..
Arrow keys move/strafe
Crouch is control
Build/use is Space
Shift is walk
Enter is voicecomm
? is Spray Logo
Left mouse is Fire
Right mouse is Jump
Wheel up is weapon last
Wheel down is weapon previous
Wheel push in is weapon reload
Misc Keys:
C is map
V is NS menu
(dont use these much so dont care)
T is ALLchat
Y is voicechat
Keypad
0 is weapon slot (whatever blink is)
1 is weapon slot (whatever slash is)
2 is weapon slot (whatever stomp is)
With these keys EVERYTHING is easily findeable and useable NO problem <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
it is also the best setup ever
I agree with above RMB for jump is the best..
~Jason
I've had other Quake friends tell me about <b>ASDF movement</b> control and I always thought it weird. Why would you need to <b>waist two fingers</b> with moving forward and backward?
-But, I'm not going to say it's bad until I've thoroughly tried it. If I don't like it then I'll try <b>SEDF</b> for motion.
By the way, What happened to "lastinv" I don't see it in the normal bindable keys? I must be blind. NS had it on "Q" by default before, but not now.
You'd place your left hand on the ctrl with your thumb on the space key (to open doors or flick switches) and your right hand on the arrow keys (left and right were turns, not strafes). Things were a lot simpler then too. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
For some reason in Doom2 with run on, you could go about 40 miles per hour, and you could 'climb' up on stairs without any slowdown. This lead to a lot of fun maps where there were deep pits where the sides were very steep stairs (so you could climb out instantaneously).
Ah those were the days!
Since then I've had to readjust to strafing and *shudders* the mouse.
Here is my config changes:
alt: +popupmenu
mwheelup: slot2
mwheeldown: slot3
mouse3: slot1
mouse2: slot4
(check out my <a href='http://www.unknownworlds.com/forums/index.php?showtopic=60424&st=0&#entry892294' target='_blank'>weaponswitch</a> post for beta 3.0 issues)
Hopefully all you vets and clan peoples will be able to add your own little control configs to help this along! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<i><u>My current controls:</u></i>
<u><b>Movement:</b> </u>
<b>A=strafe left</b>
<b>S=walk backwards </b> (now its kind of wierd at first to have them in a row,
<b> D=walk forwads </b> but after a while it makes sense to use home row)
<b>F=strafe right</b>
<b>SHIFT=walk</b>
<b>C =crouch </b> (nice and close the to other controls and probably pressed by the first finger)
<b>Right Mouse Button = jump </b> (yes another suprise you might say, but you can click the rightmouse button heaps faster than you can hit the space bar with your thumb but mainly it lets your left hand concentrate on controlling your direction of travel, and this is how strafe jumping is most effeciant.)
oh and dont forget to exploit the bug where strafing up a ladder makes you climb twice as fast in HL.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<span style='color:orange'> I TRIED IT!</span>
I agree it's works awesome for games like UT or Quake. For me, it did <span style='color:orange'><b>not work well with Half-Life.</b></span> Try crouch jumping and you'll see what I mean. -Also try playing "The Specialist" and do a jump to stunt while firing and activating slow mode power-up at same time.
All is not lost, though. Thanks to you I tried this new key combo, and it's AWESOME!
<b>"S,E,D,F" keys for movement
"SHIFT" crouch
"R" use
"T" reload
"CAP,A,W,G,5" for weapons</b>
I won't put the rest, because you get the general idea. My game improved 20%. I moved from being average in combat mode to top 30% ! So many more buttons for my pinky to use!
<b>N</b> - Primary attack
<b>J</b> - Secondary attack
<b>B</b> - Strafe left
<b>M</b> - Strafe right
<b>V</b> - Duck
<b>H</b> - +commandmenu
<b>comma</b> - Use
<b>K</b> - +voicerecord
<i><u>Mouse controls - Mouse: Logitech MX500</u></i>
<b>LMB</b> - Move forward
<b>RMB</b> - Move backward
<b>Mouse4</b> - stopsound
<b>Mouse5</b> - walk/sprint (depends on mod)
I am one of those 'mousewalkers' and I have used these controls for years, and in every FPS-game I've come across. It works great!
Hopefully all you vets and clan peoples will be able to add your own little control configs to help this along! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<i><u>My current controls:</u></i>
<u><b>Movement:</b> </u>
<b>A=strafe left</b>
<b>S=walk backwards? </b> (now its kind of wierd at first to have them in a row,
<b> D=walk forwads? </b>? ? ? ? but after a while it makes sense to use home row)
<b>F=strafe right</b>
<b>SHIFT=walk</b>
<b>C =crouch? </b>? ? ? ? (nice and close the to other controls and probably pressed by the first finger)
<b>Right Mouse Button = jump? </b>? (yes another suprise you might say, but you can click the rightmouse button heaps faster than you can hit the space bar with your thumb but mainly it lets your left hand concentrate on controlling your direction of travel, and this is how strafe jumping is most effeciant.)
oh and dont forget to exploit the bug where strafing up a ladder makes you climb twice as fast in HL.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<span style='color:orange'> I TRIED IT!</span>
I agree it's works awesome for games like UT or Quake. For me, it did <span style='color:orange'><b>not work well with Half-Life.</b></span> Try crouch jumping and you'll see what I mean. -Also try playing "The Specialist" and do a jump to stunt while firing and activating slow mode power-up at same time.
All is not lost, though. Thanks to you I tried this new key combo, and it's AWESOME!
<b>"S,E,D,F" keys for movement
"SHIFT" crouch
"R" use
"T" reload
"CAP,A,W,G,5" for weapons</b>
I won't put the rest, because you get the general idea. My game improved 20%. I moved from being average in combat mode to top 30% ! So many more buttons for my pinky to use! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
move everything 2 buttons to the right and you have even more access
Arrows - Move forward/backward, strafe L/R
Mouse1 - Fire
Mouse2 - Pop-up Menu
Mousewheel up/down - Prev/Next weapon
Mouse3(mousewheel click) - Reload
Ctrl - Jump
Shift - Use/Walk
Forward Slash - Crouch
KP_INS - Voice Comm
KP_END - Last used weapon
KP_DEL - Flashlight
KP_PLUS - Map Overlay
KP_MINUS - Taunt <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Most people who see me play think I'm damn weird for using forward slash for crouch, but I have excellent left pinky control. Crouch-jumping is pretty simple too.
<b>"S,E,D,F" keys for movement
"SHIFT" crouch
"R" use
"T" reload
"CAP,A,W,G,5" for weapons</b>
I won't put the rest, because you get the general idea. My game improved 20%. I moved from being average in combat mode to top 30% ! So many more buttons for my pinky to use! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
move everything 2 buttons to the right and you have even more access <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
CAPSLOCK and SHIFT are easy to hit the SEDF way. Another set of buttons to the right and my pinky gets confused. I tried it, and a few times I hit the WINDOWS KEY, opps very bad.
SEDF is a must for The Specialist. Stunt on SHIFT, Crouch on "a", secondary(kick) attack on CAPSLOCK, and activate powerup on MOUSE2. Then you can jump then stunt at them while activating slow mode and firing. Then switch to kung fu while rolling and rise with a finishing jump kick. It's a beatiful thing.
kp_7 turn left
kp_8 forward
kp_9 turn right
kp_4 move left
kp_5 backward
kp_6 move right
kp_1 slot1
kp_2 menu
kp_0 slot2
kp_/ slot3
kp_* slot4
kp_- show score
kp_+ drop weapon
kp_enter use
rightarrow jump
downarrow crouch
uparrow reload
pg_down map
rightmouse fire
leftmouse walk
I have been using this lay out style since quake 2(arrow keys for movement for fps before q2) and it works great for me
I use the turn left and right keys just to help turn around 90 degree or maybe 180 degree quickly to look around together with mouse movements.