Mines If You Want To Siege The Hive
Cheese
Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
<div class="IPBDescription">lets live a bit longer guys</div> ok i found that out yesterday and i have to post it just cause its really good. i played 3vs3 yesterday and i was comm. so i sent my rines to get some restowers, secured the first hive, etc.
i went for the second hive after some minutes but it was their mainhive so it was kind of protected through OCs. Now my plan was to siege it (how creative *g*)
but before my marines where sent to the hive I gave each of them a pack of mines. here comes the interesting stuff guys so listen up: they planted their mines between the hive and the TF. one of them built it and the other one guarded. Now the guarding one hadn´t to empty one clip cause 2 skulks and 1 lerk were killed by the mines. by that time the TF was allready up and 2 Turrets protected it. PG was also there. hive went down some 2-3 mins later. none of the two rines died while they built/sieged the hive.
Yeah thats it. Im sure you know about the use of mines but I never used them while I planned to siege a hive. Its just a thread for all comms out there. well for those who never tried this tactic before. Of course I don´t know how it would work against more aliens but i guess they will run into the mines too *g*...
oh and i hope noone posted this before... if someone did...sorry
i went for the second hive after some minutes but it was their mainhive so it was kind of protected through OCs. Now my plan was to siege it (how creative *g*)
but before my marines where sent to the hive I gave each of them a pack of mines. here comes the interesting stuff guys so listen up: they planted their mines between the hive and the TF. one of them built it and the other one guarded. Now the guarding one hadn´t to empty one clip cause 2 skulks and 1 lerk were killed by the mines. by that time the TF was allready up and 2 Turrets protected it. PG was also there. hive went down some 2-3 mins later. none of the two rines died while they built/sieged the hive.
Yeah thats it. Im sure you know about the use of mines but I never used them while I planned to siege a hive. Its just a thread for all comms out there. well for those who never tried this tactic before. Of course I don´t know how it would work against more aliens but i guess they will run into the mines too *g*...
oh and i hope noone posted this before... if someone did...sorry
Comments
oh and i hope noone posted this before... if someone did...sorry
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question: i saw skulks jumping (not the leap ability) over the mines without exploding... bug? or should this happen? i found out that another row of mines imidiately stops them...but should they be able to jump over the first row? cause that kind of suxx. whats about mines at the wall?
the good solid ideas alwaysneed to be repostes, as ppl forget, or ppl don't particularly like to look at post archives for more ideas.
anyhoo, yeah, they can jump over them, yes, a mine on the wall will kill a skulk wall climbing on it (assuming no cara).
AFAIK parasites don't hurt mines (counted as "structures" , parasites does organic damage)
And using spit on mines isn't that easy considering the low gorge eye height.
But indeed , they don't give enough RFKs to pay for themselves now. Their advantages (deterant , blindspot cover , instant defenses) compensate for that ; they're the most cost effective defense for anything , even RTs (8 mines around the RT and it isn't going to be destroyed anytime soon)
Comms should drop mines more often , but they need to trust their soldiers to do so. A reliable ninja can get a PG inside the hive and mine it , allowing the rest of the team to rush the hive without being instantly killed on the PG.
As for the offensive mining , it's a good idea to place mines ontop of ladders or inside vents. If used on a large scale , they can keep a large chunk of the alien team in the respawn queue... spawnkilling with mines is lame , but clever mine placement can "persuade" skulks to blow themselves up <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (try mining the subspace vent over and over when sieging)
go comm at a server and try it.
And tell me how it worked and if it worked. That would help everyone. I just tried it at a 3vs3 game. But perhaps i try it next time...
Just placing them randomly in hallways, esspecially in seige maps, just kills the oni with carpace and etc. I put them in vents and all over dark rooms, because they cant see em, they cant jump over them.
Nice things to have, just litter the map with em, but not in the open places where spit and bile can get to em.
Cheers
Pascal