We Need Something To Encourage Ppl Going Gorge
Cpt_Krunch
Join Date: 2003-08-22 Member: 20077Members
I just came from 4 games that we got owned because only one ( usually me ) or no players plays gorge at the start.
This was on a 20 player server.
So i usually switch gorge, loosing 10 res, and i put a RT.
Then i check, everyone else is whoring the free 25 res.
With 10 aliens and 2 RTs, the res flow is pretty slow.
anyway you know the classic scenario.
What i want i something to help ppl go gorge more.
I say going gorge should cost 2 , maximum 5 res. Because the gorge by himself isnt dangerous. He NEEDS those 25 res to build, be we loose 10 going gorge. His spit is useless because it waaayy too slow. Bile bomb doenst do enough damage, the offense tower are winp too.
I really love playing gorge but it's ungrateful. Not enough ppl play it at the start.
This was on a 20 player server.
So i usually switch gorge, loosing 10 res, and i put a RT.
Then i check, everyone else is whoring the free 25 res.
With 10 aliens and 2 RTs, the res flow is pretty slow.
anyway you know the classic scenario.
What i want i something to help ppl go gorge more.
I say going gorge should cost 2 , maximum 5 res. Because the gorge by himself isnt dangerous. He NEEDS those 25 res to build, be we loose 10 going gorge. His spit is useless because it waaayy too slow. Bile bomb doenst do enough damage, the offense tower are winp too.
I really love playing gorge but it's ungrateful. Not enough ppl play it at the start.
Comments
I'm finding that at the moment, some newbies just don't seem to use res at all. Sounds odd, I know, but I've seen skulks with 76+ res who just don't spend it. I think this is down to a) new people who're new to playing ns_ but have played co_ or maybe b) ignorance of the new onos cost. It's frustrating, because that skulk could be a fade/onos taking down elec RTs. Instead, they'll just run at the marines over and over. Hopefully, this will stop over time.
I think there needs to be a Gorge Awareness Group. If I'm going gorge and placing RTs/chambers/hives down, please protect them and me. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
giving res to others (plugin exists)
pausing your own res flow so the gorges get it
or my own fav
having res overflow occur at 50 res, all gotten res above that has
1/2 given to those with less then 50.
BUT ! to prevent ppl going gorge to mass res and go onos, gorge should have 2 res pool.
1-normal
2- a second one where the additionnal res go. That pool can only be used to build stuff.
and if you switch, you loose it. that would be great.
I dont really mind ppl going gorge straight away, u need like a balance half gorge and other half lerk or maybe fade. it doesnt take long to go lerk at start of game and its reallt devistating for LA marines.
The problem with having 2 pools could bring back the problem of only 1 gorge like old NS when u got screamed at for having more than 1 gorge. although it would depend on how it worked.
Yes people shouldnt have to be forced to gorge to help the team out, but it is a game after all and sometimes you dont want to be the slow gorge that gets hunted down by 20 marines because they think your weak.
If i know a person on my team is a excellent fade and plays well as fade i wont ask him to gorge or get DCs id rather him be out killing and keeping them away from me so ill buy the DCs and some RTs.
Basically play on a server with good people that play well.
I personally cant stand a server with more then 16 people as the game becomes pointless.
Actually prior to version 2.0 res flow was done in such a way that gorges got extra res per tick away from their team. So you could really only afford to have one gorge otherwise the res was really slow for the gorges and they couldn't put up any RT's to start the flow.
So prior to that if you had 2 gorges on a team, people would be YELLING!! Gorges were like commanders, the team only wanted the best gorge who wasn't going to die.
As to the original post, I think it's just the mentality of pub players today, I want to be the BIGGEST alien I can, and if I have to save for it, then I'm saving.
Meanwhile if they were to realize that dropping the RT would come back to them 10 fold by the time they need to go ONOS, then more people might.. I think it's an education problem...
In 2.0, you could defend yourself as a gorge with 2 offense chambers, no problem. You could secure certain areas with them, too. You could even spit LA to death! Nowadays, being gorge just doesn't pay off (I'm Gorge for 90% of the game time. I love it) anymore.
if people on the server you're playing on refuse to gorge, find a new server.
there is nothing wrong with gorge cost.
I wish more people worked that way, just turn gorge, build rt's and then almost all of them can go back to skulk and fight, giving res to the rest by killing (it works that way right?)
<offtopic>
I love the gorge rush <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
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<a href='http://www.ausns.org/files/GorgeMarch.zip' target='_blank'>http://www.ausns.org/files/GorgeMarch.zip</a>
size=48.1 MB | divx511 req for .avi inside .zip file
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pretty long movie about a group of gorges owning marines
nice gorge teamwork <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
</offtopic>
Cute gorge skin becomes official.
Pros
> Rines no longer shoot gorges out of pity, making the evolve res worthwhile.
> N00bs go gorge to shower ppl with "Love spray" custom sprite; healing in the progress.
> Those n00bs are likely to do something vaguely uesful with that res for theirs. Even if it is an MC on a node at hive 1.
Cons
> I dont see any cons. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
What I'd REALLY like to see is a function where you can 'revert' to your previous evolution for 5 res. So a person that's a fade with a stash of res can go gorge, drop stuff, and then go back to fade for 5 res. (unless they get killed as gorge in which case they are SOL)
Regards,
Savant
if no one gorges, either u make teh sacrifice of goin gorge and try to encourage ppl through voice comm or simply wonder ard as a non-gorge lifeform and end up getting pawned.
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> ,
I don't have a problem with gorge so long as it is fun to play. Obviously if people don't want to play gorge then it isn't fun for them. If it isn't fun for them then we need to fix that. This is a game right? It's supposed to be fun to play.
Regards,
Savant
If you notice, fatties are usually at the top of the score chart because they have the most points from building res nodes, chambers, hives, and killing other marine structures. So y not turn these points into res??? So if im a fatty and I just bile bombed a marine res node I not only get +3 points on the scoreboard but i also get +3 res. This way, only fatties who actually build things and destroy other buildings get a res boost whenever they do something to help the team, whereas fatties who do jack squat get no boost at all.
How does that sound?
ns is fun , but aliens who dun wan to gorge and refusing to gorge and tinking that is just like cs (fragz and killz) deserves a defeat and understand wat the game is all abt. they usually get their fun from fraggingz
it just their mind..i doubt changin the gorge physics or balancin it will make ppl willing to gorge instead
thor: a gorge will be better to move out in pairs or as a team.. run when u sense hostiles are near.
mass gorgies will be fun , ya ?
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
no offense meant to all. this is just my personal opinion.
I may think that it should go back to how it was before, but I am still a bit cloudy on the subject.
Personally I enjoy playing a gorge, and wish I could get res faster than the lamers who want a 1 hive onos. But going gorge on a 6-8 man team means you are gonna get res MAD slow. At least with the old system (how I think it worked), 1 or 2 gorges did all the building. This is what I would like.
This would also be good since I am often the most experienced Classic alien player in many games (damn combat newbs).
What I'd REALLY like to see is a function where you can 'revert' to your previous evolution for 5 res. So a person that's a fade with a stash of res can go gorge, drop stuff, and then go back to fade for 5 res. (unless they get killed as gorge in which case they are SOL)
Regards,
Savant <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I kinda agree. The gorge still needs to cost something, since it is and should remain a viable marine strategy to hunt gorges early game. It should be reduced to 5-7 res. That way, killing a gorge is still advantageous to marines (avg 2 gain from R4K + 5 alien res lost).
I like your revert idea. Alien flexibility is always nice.
That being said, the main problem with being gorge is that you're punished for going gorge.
You lose RP. And you earn less than anyone else.
I spend 10 res to go gorge and am left with a measly 15 to build a RT, then 0 and I can wobbly slowly around the map and die if a marine sneezes at me. I can really understand why people dislike gorging.
I say we try:
- Aliens start with 15 res
- Gorges are free evolves
OR
- Any kill a gorge gives 3-5 res for himself, rather than 1-3
I say we try:
- Aliens start with 15 res
- Gorges are free evolves
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I like the sound of this! Slows down the kharaa early game (IMO fades do come a little early) but gives a big boost in midgame since gorging for extra chambers etc. is effectively 10 res cheaper, so chambers, 2nd hive, etc. will all go up quicker.