Ns Needs To Have "/stuck"

bLuIShbLuISh Join Date: 2003-05-21 Member: 16559Members
<div class="IPBDescription">it needs to be part of NS</div> nowadays, i see tons of people hosting servers and alot of times im getting stuck, but the problem is, the server operator is too nub to install Metamod and the plugin "/stuck."

So i propose we just imbedd /stuck into the game period, so we wont have to have metamod and we dont need every server operator to learn how to use metamod despite its simple design.

gonna post in i/s forum too

Comments

  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Yes, even with craploads of bugfixes people will manage to get stuck


    add in /stuck plz
  • DihardDihard Join Date: 2002-12-02 Member: 10365Members, Constellation
    edited February 2004
    I concur. It wouldn't be difficult to add in at all either.

    Put a timer on it, though, so lamers can't spam it and bounce all over the room.
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
  • StGeorgeStGeorge Join Date: 2004-02-08 Member: 26258Awaiting Authorization
    Weee! I can now bind jump and stuck to the same key! Try and bite me now!!!
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Considering the few times people actually get stuck now, it's not worth adding when considering the abuse it'll bring with it.
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    Getting stuck as an onos or a HA isn't very fun. So yes, please. /stuck into the game. Also that little delay would be good to avoid spamming it
  • StGeorgeStGeorge Join Date: 2004-02-08 Member: 26258Awaiting Authorization
    If /stuck would be included, it could do 10 damage to you. That would stop it from being spamed.
  • Hologram0Hologram0 Join Date: 2002-11-19 Member: 9303Members, Constellation
    <!--QuoteBegin-StGeorge+Feb 15 2004, 06:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StGeorge @ Feb 15 2004, 06:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If /stuck would be included, it could do 10 damage to you. That would stop it from being spamed. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That is a good idea. Right now i can just see marines using it to get out of the way of attacks. "+jump; say_team /stuck" would be the uber dodging. Instead of a stactic ammound like 10, why not make it 1/2 of health. That way everything will be so vulnerable after they cant use it effectively to attack.
  • saberxsaberx Join Date: 2002-11-01 Member: 3044Members
    Half your life? If you're on your way someplace, you'll just have to run back for healing, it would be just as annoying. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    If people are really afraid that it will be abused even with a reuse timer on it, you could disable the firing of any weapon for 10 seconds, also. I'd rather see you unable to fire for 10 seconds, than losing half your life.
  • wendigowendigo Join Date: 2002-11-13 Member: 8371Members
    <!--QuoteBegin-StGeorge+Feb 15 2004, 04:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StGeorge @ Feb 15 2004, 04:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Weee! I can now bind jump and stuck to the same key! Try and bite me now!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If implemented like the plugin is where you have to wait a few seconds between uses, and excessive use kicks you from the server, then it would not be a problem.

    Because you would get 1 bite click a few more times, without effect, then get kicked.
  • bLuIShbLuISh Join Date: 2003-05-21 Member: 16559Members
    edited February 2004
    look, if u want to add in /stuck, this is what i ask

    a 5 second delay between typing the /stuck and the actual /stuck effect to take place (if your stuck, ur not going anywhere and your probably stuck where no one will find u) then another 30 second delay between using /stuck again. why so much delay? because no one gets stuck THAT often. Very little exploitation and still the helpfulness that is /stuck.

    i hope this gets added
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