Ns Needs To Have "/stuck"
bLuISh
Join Date: 2003-05-21 Member: 16559Members
<div class="IPBDescription">it needs to be part of NS</div> nowadays, i see tons of people hosting servers and alot of times im getting stuck, but the problem is, the server operator is too nub to install Metamod and the plugin "/stuck."
So i propose we just imbedd /stuck into the game period, so we wont have to have metamod and we dont need every server operator to learn how to use metamod despite its simple design.
gonna post in i/s forum too
So i propose we just imbedd /stuck into the game period, so we wont have to have metamod and we dont need every server operator to learn how to use metamod despite its simple design.
gonna post in i/s forum too
Comments
add in /stuck plz
Put a timer on it, though, so lamers can't spam it and bounce all over the room.
That is a good idea. Right now i can just see marines using it to get out of the way of attacks. "+jump; say_team /stuck" would be the uber dodging. Instead of a stactic ammound like 10, why not make it 1/2 of health. That way everything will be so vulnerable after they cant use it effectively to attack.
If people are really afraid that it will be abused even with a reuse timer on it, you could disable the firing of any weapon for 10 seconds, also. I'd rather see you unable to fire for 10 seconds, than losing half your life.
If implemented like the plugin is where you have to wait a few seconds between uses, and excessive use kicks you from the server, then it would not be a problem.
Because you would get 1 bite click a few more times, without effect, then get kicked.
a 5 second delay between typing the /stuck and the actual /stuck effect to take place (if your stuck, ur not going anywhere and your probably stuck where no one will find u) then another 30 second delay between using /stuck again. why so much delay? because no one gets stuck THAT often. Very little exploitation and still the helpfulness that is /stuck.
i hope this gets added