[spack_rel] Marr's Ambience Pack 3.0
Marr
Join Date: 2002-12-11 Member: 10582Members
<div class="IPBDescription">16 megs of smoothness</div> Marr's Ambience Pack Ver 3.0
for Natural Selection
Replaces default ambience with less intrusive and more atmospheric sound files.
All sounds digitally ripped, edited, mixed, and standardized for optimal quality/ performance ratio using Total Recorder, GoldWave, and Audacity.
Unzip into this directory:
\Steam\SteamApps\Your_Email_Address\half-life\nsp\sound
A preview sound is available <a href='http://prdownloads.sourceforge.net/daoctotalsound/atmospheric.mp3?use_mirror=easynews' target='_blank'>HERE</a> (356kb mp3 file).
Download the pack <a href='http://prdownloads.sourceforge.net/daoctotalsound/ambience3.0.zip?use_mirror=easynews' target='_blank'>HERE</a> (16MB zip file).
for Natural Selection
Replaces default ambience with less intrusive and more atmospheric sound files.
All sounds digitally ripped, edited, mixed, and standardized for optimal quality/ performance ratio using Total Recorder, GoldWave, and Audacity.
Unzip into this directory:
\Steam\SteamApps\Your_Email_Address\half-life\nsp\sound
A preview sound is available <a href='http://prdownloads.sourceforge.net/daoctotalsound/atmospheric.mp3?use_mirror=easynews' target='_blank'>HERE</a> (356kb mp3 file).
Download the pack <a href='http://prdownloads.sourceforge.net/daoctotalsound/ambience3.0.zip?use_mirror=easynews' target='_blank'>HERE</a> (16MB zip file).
Comments
I like the 'hollow' spacey sound of it, but the 'wind' (woooooooooosh) is far to loud, and the metallic sounding howl in the backround should be brought up a tad add some creaking sounds like the space station 'settling' (think of your house making noises at night) and it would be alot cooler.
What program do you use? I use Sonar 2.0, its primarily a radio production tool (i'm a mass communications major) but it works well for these sorts of things.
ps what programs are you useing to edit the sounds?
-GJ
Thanks for the feedback, but did you try the whole pack? There's much more in there. The default atmospheric.mp3 is what you describe. I wanted to try something different. Check my scaryambience.mp3 for some creepy metallic clanks.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What program do you use? I use Sonar 2.0, its primarily a radio production tool (i'm a mass communications major) but it works well for these sorts of things.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Mostly GoldWave and Audacity (for the reverb engine). I just checked out Sonar 2.0, and it seems powerful but a bit expensive...
Anyway, thanks!
Good stuff overall, however.
edit: nm, i got it...finally O_o;
Yeah, that's fair. That sound is my version for the infamous lift from marine start in Bast. I haven't redone that one in over a year, so it could use revision. Still, Bast isn't even in the game anymore (thought I hope the remake project goes well so it can return soon).
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Good stuff overall, however<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Thanks!
The general idea for this pack is ambience that stays out of the way of the game. Something that lets you perform while still preserving the believeability of NS's maps. I also wanted my version to conform with any kind of theme, whether it's default Kharaa vs TSA, Aliens vs Marines, or Zerg vs Terrans.
Soon I want to get the attention of the mapping forum and see if any mappers are interested in using these sounds.
(bigbull)
thx
I plan on having another release when 3.0 goes out of beta.