Report: Disappearing Entities
DarkATi
Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
<div class="IPBDescription">New Information</div> Hello again, sorry for not replying in the old thread before it got closed.
This is NOT caused by lag however, it occurs in Single Player "offline" games as well. (Though I'm a nub and have no idea what a "Listen" server is. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> )
My specs are as follows:
1.0Gb Ram
2.66 Ghz P4
ATi Radeon 9700 Pro All-In-Wonder
Driver Version: 6.13.10.0136
Driver Date: 10/12/2002
This also occurs on kestrel, can't remember where though, it seems this is map specific because it doesn't happen on certain maps.
If you need any more information on my configuration I will gladly supply it.
Thanks,
~ DarkATi
This is NOT caused by lag however, it occurs in Single Player "offline" games as well. (Though I'm a nub and have no idea what a "Listen" server is. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> )
My specs are as follows:
1.0Gb Ram
2.66 Ghz P4
ATi Radeon 9700 Pro All-In-Wonder
Driver Version: 6.13.10.0136
Driver Date: 10/12/2002
This also occurs on kestrel, can't remember where though, it seems this is map specific because it doesn't happen on certain maps.
If you need any more information on my configuration I will gladly supply it.
Thanks,
~ DarkATi
Comments
Is it related to a configuration issue?
Or is everyone experiencing this?
Can we get some examples of entities that has a habit of wandering off so that we might get a clue of what to look out for? (and the suspect maps).
Overall I've seen this issue happening several times, and it seems to be accuring at random when the map loads (once the map is loaded, it remains until map is changed). So far, in addition to the ladder mentioned above, I've seen trigger for the door to mess hall on marine side (ns_nancy) missing once, and another trigger for the door missing (I don't remember the exact location of that one anymore, sorry), so this is definetly a reoccuring issue (encoutered 3 times by me). I understand that this post is of little help, as it seems that this bug occurs very rarely and seemingly at random, but I hope that someone can use my examples to help them look.
Is it related to a configuration issue?
Or is everyone experiencing this?
Can we get some examples of entities that has a habit of wandering off so that we might get a clue of what to look out for? (and the suspect maps). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
This happens on ALL maps...some more than others. I think that the server (or player) just doesent load it up-Sometimes on veil im missing a couple of railings here or there, on tanith it some of the ladders (like the ones going up to acidic from satcom)
Is it related to a configuration issue?
Or is everyone experiencing this?
Can we get some examples of entities that has a habit of wandering off so that we might get a clue of what to look out for? (and the suspect maps). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Have you read the locked thread? This doesn't belong in discussion it's a bug report, I don't see how I'm not being clear.
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=62910' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=62910</a>
~ DarkATi
Kestrel lags way too much by itself now anyways.
but the question is: why is it so much more noticible in NS? (why does it happen more)
Because it has more entinies then the average mod? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
Common places are:
The ladder closer to vent hive in aux gen on ns_caged.
The ladder closer to topographical in marine start on ns_veil.
The grating above the gen-aux gen hallway in ns_caged.
Common places are:
The ladder closer to vent hive in aux gen on ns_caged.
The ladder closer to topographical in marine start on ns_veil.
The grating above the gen-aux gen hallway in ns_caged. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ya it did happend in 2.01 and 2.0 too....veil was a nasty one i always had railings dissapear on me! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (espeacially the railings around cargo-hives res node!)