Ogre Head.

xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
<div class="IPBDescription">Yes, it's an ogre.</div> 83584 polys. Anyone think it'll crash HL if I put it in?
«1

Comments

  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    It's nice, but i think this would be better off in artwork. Oh and i don't think it looks scary enough, looks too friendly, like a peon from WC3.
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    Can't all those grooves be included with a skin?
  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    Yes! That's better 10/10.
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Hmm, not when it's production quality models.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--=KORE=-Slim+Feb 22 2004, 12:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 22 2004, 12:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmm, not when it's production quality models. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ah, I see.

    I would just use the head for a Marine model, it's so pwn <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin--=KORE=-Slim+Feb 22 2004, 03:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 22 2004, 03:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmm, not when it's production quality models. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    83,000 poly is NOT production quality... 12-20K yes...

    could you effin imagine the render time on that one?
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    The Ogres from LOTR were about 10 million polys using maya...

    There is no limit in production quality models.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin--=KORE=-Slim+Feb 22 2004, 03:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 22 2004, 03:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The Ogres from LOTR were about 10 million polys using maya...

    There is no limit in production quality models. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->According to Letteri, Jackson decided for Return of the King that he wanted the orcs to be stronger and more regimented, as opposed to the rag-tag orcs of The Two Towers. “We had a redesign of the orc characters with new costumes, new styles of movement and fighting. This was important for the Massive characters that we created because each of the characters has their unique way of walking, attacking, fighting styles and essentially their own culture. So we had to develop that for the orc army and then come up with a way to make 200,000 of them. We implemented a level of detail scheme in order to do that.”<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> (*)

    now, lets see... 10,000,000 x 200,000 = 2,000,000,000,000 poly....

    render time on MY machine = 13 years.*
    Render Farm CPU use Time = 4 months (aprox)(**)
    Render Farm CPU use COST = $140,000 (aprox)(**)


    now, you tell me that you work for some place that can afford that cash, time, or poly... then i might think your not a complete shut-in. But as for your model, it's nice and all, but a complete waste of poly for the effect you've got.

    Go take a look over at cgtalk.com's forums for acurate crit/comments... for ns, it's artwork if it's oger 4,000 poly.


    (*) <a href='http://www.cgnetworks.com/story_custom.php?story_id=1883' target='_blank'>The VFX of the Return of the King</a>

    (**) cost and time aproxemates based off of a friends company.
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Added a few wrinkles. Made the model a little less smooth.
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    And btw, you mistook orc for ogre.

    Ogres are the gigantic bat wealding creatures that dwell the caves and attacked the adventurers in the first movie. They make a return in ROTK as slaves to the orcish army.
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    Way too many polies for so little detail.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i presume all the polys went into the eyes
  • statusqstatusq Join Date: 2003-01-10 Member: 12142Members
    Meshsmooth, anyone? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    What is an ogre? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • StarchyStarchy Join Date: 2003-04-21 Member: 15727Members, Constellation
    <!--QuoteBegin-g0opy+Feb 22 2004, 06:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (g0opy @ Feb 22 2004, 06:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What is an ogre? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Good question...
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    AN ogre is a huge human like creature wich lifes in the mountains(mainly)


    ob topic you nee more rough edges the mouth nose and eyes look like they are just pressed into the head not that they are actual holes in the head

    but good start
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> sweet work

    I'ts like from Doom3..hell
  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    edited February 2004
    <!--QuoteBegin--=KORE=-Slim+Feb 22 2004, 03:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 22 2004, 03:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And btw, you mistook orc for ogre.

    Ogres are the gigantic bat wealding creatures that dwell the caves and attacked the adventurers in the first movie. They make a return in ROTK as slaves to the orcish army. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Actually i think you are talking about cave trolls <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    <img src='http://www.xenite.org/faqs/lotr_movie/pics/cinefex_cover.jpg' border='0' alt='user posted image' />
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Oh its one of those big things in lotr. The model looks a little like homer simpson =P.
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    that looks like a 500 poly head, where are you hiding the rest of those polys? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    seriously though hl wouldnt crash if you put that in it but if you added a body with approximately the same amount of detail youd probably have a 150,000 poly model and that would probably cause hl to crash. how did you create the folds on the skin? edge tesselation?
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    <!--QuoteBegin--=KORE=-Slim+Feb 22 2004, 03:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 22 2004, 03:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And btw, you mistook orc for ogre.

    Ogres are the gigantic bat wealding creatures that dwell the caves and attacked the adventurers in the first movie. They make a return in ROTK as slaves to the orcish army. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    there trolls maye not ogres. ogres are like big humanoids wjere as trolls are there own species
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    <!--QuoteBegin-MR.JEBURTO+Feb 22 2004, 08:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MR.JEBURTO @ Feb 22 2004, 08:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--=KORE=-Slim+Feb 22 2004, 03:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 22 2004, 03:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And btw, you mistook orc for ogre.

    Ogres are the gigantic bat wealding creatures that dwell the caves and attacked the adventurers in the first movie. They make a return in ROTK as slaves to the orcish army. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    there trolls maye not ogres. ogres are like big humanoids wjere as trolls are there own species <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    right

    this is an ogre

    <img src='http://www.agosto.com/ZBRUSH/gallery_images/gallery00images/ogre.jpg' border='0' alt='user posted image' />
  • AcrylicFUAcrylicFU Join Date: 2003-11-25 Member: 23520Members
    What a sexy beast <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    <!--QuoteBegin-Acrylic{FU}+Feb 22 2004, 10:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acrylic{FU} @ Feb 22 2004, 10:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What a sexy beast <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ive dated worse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Heh. Not many polys are in the eyes since the eyes are nurbs. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • onos_turdonos_turd Join Date: 2003-08-10 Member: 19360Members
    <img src='http://www.azerbaijancinema.com/wallpapers/shrek.jpg' border='0' alt='user posted image' />
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Did you post a pic of yourself onos_turd? Oh, w8 thats shrek <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    how many polies in the shrek model...... i have a headache.
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    hmm perhaps i missed this one but what do you want to replace with the ogre skin? the marines? would be kind of cool to have another lifeform fighting for their life beside the khaara and the humans. please don´t missunderstand that. I DONT WANT A THIRD LIFEFORM IN NS. but it would be kind of funny to replace the marine skins with orcs or something like that.
Sign In or Register to comment.