"social" Map Suggestions

MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
I'm planning on making a kind of "fun" map (or two), where you can just run around, talk to people, play some sort of built-in games, et cetera.

I plan to do both a Marine and an Alien one.

What are your suggestions for its content?

Comments

  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    rather make a fun map with some entities in the rr or around the map etc :F
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    yeah, but isnt that just using the NS wad for other purposes?
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    Well, the dance floor is probably a given. (Much like ns_cydonia) Switchable music is just fun.

    A target range? (Make breakable targets that respawn after a set time.)

    Umm...
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-MeanMrMustard+Mar 6 2004, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MeanMrMustard @ Mar 6 2004, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, but isnt that just using the NS wad for other purposes? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It'd only be if he didn't use NS as basis.
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    Which I plan to. Marines can't spend all day fighting Kharra, right? They, too need some time to unwind.

    And the Kharra might want a meal that they don't have to chase down every once and a while.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    I'm not sure if there's a market for this really. These days, people are on busy schedules, and any time they get to play NS they would rather spend playing a game than hanging around a frivolous 'socio-map'.
  • DanDaManDanDaMan Join Date: 2002-03-19 Member: 335Members
    some mario party games could be moved over. Like the one where the different coloured platforms sink and you have to get on the non sinking one, kinda like musical chairs. After a couple rounds whoever is left gets low gravity or something.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    Tequila, I can assure you there is a market for this. Many times when my clan gets together to have a scrim with each other, we end up just sitting in the ready room or game chatting away, fooling around while we wait for someone or something.

    I'm actually making a similarly natured map, using ideas based off of MXC. (Sinkers and floaters, rotating surf board of death, etc...) But I'd say it's more of a fun map than a "social map".
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    Anyone played that "sc_funmap" for Sven co-op? It's got two rollercoasters, a "scientist death room", a swinging ship, and the ability to spawn monsters with buttons. It's quite fun. I think a similar map for NS could be cool.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Why not guns in readyroom? u can use well item_gl item_hmg?

    If it works u can do an shooting training area for good acuracy. And other room for

    hm a restaurang like ns_nancys. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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