Idea For New Digestion Sprite
Diablus
Join Date: 2003-03-31 Member: 15080Members
<div class="IPBDescription">if it can be done</div> well seeing how the marine has a visor on, when he gets eaten and u see goatse could someone make fuzz (like tv fuzz on a channel u cant get the (white , grey, n black dots all over)) and have it fuzz in and out of the onos insides, mabye even make it like night vision type, but have it fuzz in and out every like few seconds with a few white streaks too every time it fuzzes, then (im guessing u could set it after whatever seconds the screen blacks out like when u unplug a tv. to make it seem like the acid is breaking through the visor thingy.
Comments
you could even incorperate that "you are being digested sprite" or whatever it was called form a while back, or something, have it flashing in the top corner
"we apolgise for the break in transmission, you appear to be being digested. normal service will resume if a rescue team can get to you" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
But here's an idea, when your being digested, what does the "weapon" your holding default? In other words, what v_model, if any does it show. Obviously it's a whole lotta nothing, but if it is indeed a model, or a blank animation from a model, perhaps you could use THAT as something to animate the visor effects on... It'd be much like teh low poly LMG effect Fuzzy is talking about. Which I still want on all my weapons...if I could edit and animate... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->