Im too lazy to post this again so heres the link to where i replyed to how u replace the stuff and where is it. <a href='http://www.unknownworlds.com/forums/index.php?showtopic=65532&st=0&' target='_blank'>www.natural-selection.org/forums/index.php?showtopic=65532&st=0&</a> .
Skins are for STEAM skins. You can change the green military themed that Steam uses. I'm not going to explain how you add Steam skins <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Go to SteamApps\steam account*\half-life\nsp
Your steam account will be the only folder in there, and it is the email you signed up with. If it's not there (as it wasn't with me), create it manually, i.e. pepsi@hotmail.com , then in there, create a half-life folder, and install NS there (if you haven't already).
Weapon and building models goes in \nsp\models Players go in player\soldier, heavy, alien1, alien2, alien3, alien4, alien5 and gestate
I made the Old Models and put them there, I then put the new models in the copied ones in Player under alien 1,2,3,4,5 and I put it in front of the old one thats already in there (I have to DL them if I don't put them there?).
New One = 1 Old One = 2
New file 1 2 old file
It doesn't work, the skins are still the normal Khaara models!
I think you can replace skins using half life model viewer.. correct me if im wrong?
you just edit the original bmp of the skin and change it to the one you want, making sure its the same size and all.
Ive actually been trying to make a weapon model, could someone please help me, im confused with milkshape, im not to sure how to actually get joints and bones into it and actually impliment it into the game. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
<b> If your adding a skin to the STEAM PROGRAM:</b> close steam create a new folder in your steam/skins folder, using any name you would like. start steam go under "settings" and then in the "skins" tab select from your drop down list the name you put in step two exit steam start steam in your new skin.
<b> If your adding a skin to the DEFAULT MODELS:</b> download <a href='http://www.thrill2kill.com/ns/tuts/tools/models/hlmv125.zip' target='_blank'>Half Life Model Viewer</a> find the model you have a replacement skin for and double click on it. in the half life model viewer (HLMV) click over to the "textures" tab use the pull down menu to navigate to the desired skin hit the "import" button located on the right, navigate to your new skin image once the skin has been imported, go to "save as" under the file menu in HLMV, and save in the same location as the original model, be sure to overwrite the model name so it will be put into use.
<b> If your adding a skin and it's not a skin but a MODEL:</b> (ends in a .mdl) navagate to your steam/steamapps/<your e-mail>/halflife/NSP/models and replace the files... if it is a player model, there is a folder inside the models folder for them, be sure you overwrite your existing files to be sure that they are being used.
Ahhh, I had the problem of DLing these models indivually now, I DL'ed the SC Pack and extracted it to the Player folder, oddly enough it worked at first it seems but the old player models (skulk is still a skulk ect) are still there?
Comments
Go to SteamApps\steam account*\half-life\nsp
Your steam account will be the only folder in there, and it is the email you signed up with. If it's not there (as it wasn't with me), create it manually, i.e. pepsi@hotmail.com , then in there, create a half-life folder, and install NS there (if you haven't already).
Weapon and building models goes in \nsp\models
Players go in player\soldier, heavy, alien1, alien2, alien3, alien4, alien5 and gestate
Hope that made sense.
I made the Old Models and put them there, I then put the new models in the copied ones in Player under alien 1,2,3,4,5 and I put it in front of the old one thats already in there (I have to DL them if I don't put them there?).
New One = 1
Old One = 2
New file 1 2 old file
It doesn't work, the skins are still the normal Khaara models!
you just edit the original bmp of the skin and change it to the one you want, making sure its the same size and all.
Ive actually been trying to make a weapon model, could someone please help me, im confused with milkshape, im not to sure how to actually get joints and bones into it and actually impliment it into the game. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
skins are just what the colour of them are like, models are totally new... uh, models(shape)
close steam
create a new folder in your steam/skins folder, using any name you would like.
start steam
go under "settings"
and then in the "skins" tab select from your drop down list the name you put in step two
exit steam
start steam in your new skin.
<b> If your adding a skin to the DEFAULT MODELS:</b>
download <a href='http://www.thrill2kill.com/ns/tuts/tools/models/hlmv125.zip' target='_blank'>Half Life Model Viewer</a>
find the model you have a replacement skin for and double click on it.
in the half life model viewer (HLMV) click over to the "textures" tab
use the pull down menu to navigate to the desired skin
hit the "import" button located on the right, navigate to your new skin image
once the skin has been imported, go to "save as" under the file menu in HLMV, and save in the same location as the original model, be sure to overwrite the model name so it will be put into use.
<b> If your adding a skin and it's not a skin but a MODEL:</b> (ends in a .mdl)
navagate to your steam/steamapps/<your e-mail>/halflife/NSP/models
and replace the files... if it is a player model, there is a folder inside the models folder for them, be sure you overwrite your existing files to be sure that they are being used.