Ns_tanya

mindlessmindless Join Date: 2003-10-25 Member: 21946Members
<div class="IPBDescription">screens and layout</div> first, many will find this layout odd, to few ways into the hives and ms...i will change it if the gameplay is ****...if its good ill keep it this way, havent played ns for too long so i dont really have to much experience with the ns gameplay.
(the outdoor areas are at this point a nonproblem to solve)

to make it easy to see what area the screen shots are taken from they are numbered

a beta of this map will come tomorrow
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Comments

  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
    9 long walk, near hive


    ...also i love lerk, this is lerk paradise
    ns9.jpg 97.5K
  • vonferretvonferret Join Date: 2004-03-09 Member: 27237Members
    its beautiful. Look to forsaken for inspiration by anychance?
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    my goodness, very beauitful. im not the best map critque, but i'll try.

    it seems the top two hives have the problem of having one entrance, so it seems like the entrance's main chokepoints are the more bigger rooms leading to it.

    the bottom hive seems to have the opposite problem of having too many entrances. it also seems like a very small room in comparison with the others.

    the main halls in 1, 9 and even the marine start seem to be very long, but i'm guessing you've probably added some very varying height differentions.

    i'd say there seems to be alot of one way entrances, but we'll have to see during actual play.

    once again, very hot map, i love the infusion of nature-esque scenary with the actual structure of the facility.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    Suggested Layout.

    You only have one entrance to most of the major rooms (MS, hives, ect_ )

    You need to add more to connect them, other than that, beautiful map!!!!
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    It's most certainly a hot map, but I have some major concerns about the layout.

    For one I'm worried about the 4 nodes in the middle of the map, you lock those down and you not only have the added resflow but you also are quite close to the top hive.

    As I recall it being a problem with co_blackoak, how it the onos manuverability on ns_tanya?

    I'll also echo what other peple have said, a hive with only one entrance and no vents is not a good thing.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin-Caboose+Mar 11 2004, 12:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caboose @ Mar 11 2004, 12:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Suggested Layout.

    You only have one entrance to most of the major rooms (MS, hives, ect_ )

    You need to add more to connect them, other than that, beautiful map!!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I agree, make those changes and your layout will be fine, beautiful work! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    ~ DarkATi
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    The one way entrance thing is something I've never tried before. If your're going to keep it make sure the marine side of the map (the small portion it is) has two ways into the center of the map. Worth playtesting before changing the layout. Very Forsakeny, very nice looking.
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    wery sweet mapp !
    and ns_tanya.. you aint refering to tanya from CnC ? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    annyways, the last shot i think it is who has got some pipes and stuff, i dunno why, but it look a bit odd
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Since the layout has been commented already, I'll just say that you have a great map in your hands!

    Good job! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
    tnx, have already changed the layout, to similar....dont quite think the 4 res in the middle is a problem since they are on different levels.

    and that forsaken, what is that? game? map? both??...dunno have had this style for long time ever since nimarye (hldm) that i made almost a year ago
  • marcosmarcos Join Date: 2002-06-26 Member: 825Members
    edited March 2004
    This map is something really special.
    Evrything about the map seems to look awesome. I dig it!
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    Beatiful work!

    The "forsaken" they refer to I think is MrBen:s ns_forsaken. But I can't really see the resemblances, except for the Shaderlab textures. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Accomplished work, indeed. Keep it up!

    As for the layout, one way into a hive or the MS has been tried and shot down so many times in the past; I believe you'll have to change it sooner rather than later.
  • DethGauntDethGaunt Join Date: 2003-06-02 Member: 16938Members
    apart from the layout, the map is perfection in its most purest form....

    keep up the work..
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    Looks nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
    Grizzly: naa, tanya is my litte female baby
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    Now this is a seriously nice map, i really cant wait to play this beautiful mapping <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    I cant say much more which will be classed as needful information.

    So:

    Good work.
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
    here is the new layout, as you can see iv changed the ms and some res, for the better i hope...didnt have time to find some space on the web today for the mappers-beta-only file, anyway here is the new room...and a sneak peek on my rr, think it looks rather nice
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
    edited March 2004
    and here is the room, im dont think it looks to good, but you get the feeling that this is on the marine side of the map


    ...also been thinking alot of two ways in to the hive, but i think this is rather nice as it is now.
  • mindlessmindless Join Date: 2003-10-25 Member: 21946Members
    rr, it fill the demand almost ^^
  • MarrMarr Join Date: 2002-12-11 Member: 10582Members
    Fantastic map. Love the layout, especially how it moves away from the boring 4 cardinal directions-type thing.

    One thing: the ceiling shown in Pic #2 gives lots of mobility for skulks (which is a good thing) but a little bit of cover (like a small upside-down bump in the middle) would be nice.

    High mobility on the ceiling is good, but a couple of small hiding spots would be welcome.
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