Tsa Usp 10mm

VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
edited March 2004 in NS Customization
<img src='http://www.stfunoob.com/vecdran/tsauspns.jpg' border='0' alt='user posted image' />
<a href='http://www.stfunoob.com/vecdran/tsauspingame.jpg' target='_blank'>Ingame</a>
==================
Model - Ankalar
SKin - ThoR
LAM Model - -X-
Animations - NS Team and Brigadier Wolf
Compile and modification - vecdran
==================
<a href='http://www.stfunoob.com/vecdran/tsausp.zip' target='_blank'>Download</a>
<a href='http://cdg.csnation.net/viewtopic.php?t=7754' target='_blank'>Link to Counter-Strike version</a><b><span style='color:red'>-UPDATE</span></b>

Feel privileged. This model hasn't been released publically for any other mod yet (the original doesn't have a few of the things I added), but expect to see it popping up soon <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
Stuff modified<ul><li>Added laser emitter</li><li>Added TSA logo</li><li>Changed Caliber to 10mm</li><li>Tritium night sights</li><li>Different flashlight lense</li></ul>
<b>I know about the bloody mag clipping through the handle, I don't know how to animate, so I guess you'll have to live with it.</b>
«1

Comments

  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Are you allowed to use brigs anims?

    Other than that ill mirror it
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    Woah.. a 10 mm?


    Hehe, now I'd be REALLY impressed if someone were to model the .44 Magnum revolver!
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    <!--QuoteBegin-BigBull+Mar 12 2004, 06:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Mar 12 2004, 06:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Are you allowed to use brigs anims?

    Other than that ill mirror it <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Huh? As far as I can see, they aren't exclusively his anims per se. All he added was a hammer **** at the draw.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin-Vecdran+Mar 12 2004, 09:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vecdran @ Mar 12 2004, 09:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BigBull+Mar 12 2004, 06:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Mar 12 2004, 06:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Are you allowed to use brigs anims?

    Other than that ill mirror it <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Huh? As far as I can see, they aren't exclusively his anims per se. All he added was a hammer **** at the draw. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    He custom-makes all of his animations. Did he give you permission to use it?

    Other than that, very nice model. I'll give it a look once the dust settles after Brig finds out.
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    No I did not get his permission. On the other hand, did he get the NS Teams permission to modify their anims?

    If it's really that important, I'll go stick it on default anims.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    edited March 2004
    Yumi laser <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    GJ, the whole package looks swank.

    edit: 7000+ polies? youch.
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    edited March 2004
    <!--QuoteBegin-JediYoshi+Mar 12 2004, 06:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Mar 12 2004, 06:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> edit: 7000+ polies? youch. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Er...yeah. I'm trying to figure out where they all went <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    Edit: Holy crap batman, I didn't know the NS arms were 4k polies o.O
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-JediYoshi+Mar 12 2004, 09:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Mar 12 2004, 09:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    edit: 7000+ polies? youch. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    and people complain about my models?

    very nice man looks awsome
  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    I believe that the "**** Hammer Back on Draw" animation is from Action Half Life, actually. The Golden Colt if I'm correct. So...it's not really Brigs and Vecdran is in the clear.

    However, forgive me if I'm wrong. They animations do look very similar.
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    Very very nice... Could anyone add an active light or laser to it?

    7000 polies? is that even playable with? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    <!--QuoteBegin-Military-Police+Mar 12 2004, 06:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Military-Police @ Mar 12 2004, 06:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Very very nice... Could anyone add an active light or laser to it?

    7000 polies? is that even playable with? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    There is a laser. And yes 7000 is easily playable, my machine doesn't even hiccup, and it's 3 years old.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin-Military-Police+Mar 12 2004, 07:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Military-Police @ Mar 12 2004, 07:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 7000 polies? is that even playable with? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Meh, looking through my CS models, my aug model has 11693 polies <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    Sorry to ask chap but can you add the defult ns hands and arms please <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    It's really not that hard to do yourself with HLMV.
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    so the normal ns textures will fit over the tsa special ops ones, is that what you are saying <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    gg stupid spec ops hands :/
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited March 2004
    its not fact of exclusive. Brig is strict with his stuff. so dont do it without asking first.
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    Any specific reason why the v_ model is substantially larger than the others? (~7000 polies)?
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    <!--QuoteBegin-darkflame_666+Mar 12 2004, 11:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (darkflame_666 @ Mar 12 2004, 11:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so the normal ns textures will fit over the tsa special ops ones, is that what you are saying <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Will someone awnser me please <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    edited March 2004
    <!--QuoteBegin-Jaeger+Mar 12 2004, 08:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jaeger @ Mar 12 2004, 08:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Any specific reason why the v_ model is substantially larger than the others? (~7000 polies)? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Blame ns arms. The model is only 2.5k

    Yes darkflame
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    That's still a lot of unaccounted waste there. I know the NS arms are pretty high-poly, but the v_ model shouldn't possibly weigh more than 3.6-7k. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    arms are 4k

    gun is 2.5k

    rest of crap is .5k
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-Vecdran+Mar 13 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vecdran @ Mar 13 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> arms are 4k

    gun is 2.5k

    rest of crap is .5k <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    WTH? You must of used custom ns arms. Like smoothed ones or something..
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    any chance in seeing this in TSA green version, not that the black is bad in all <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • LuminairLuminair Join Date: 2002-11-04 Member: 6785Members, Constellation
    Nice release.

    PS: I never got the green sights thing, I thought tritium sights were usually just white-ish like this: <a href='http://www.arcanum.net/~insane/IMAGES/62.jpg' target='_blank'>http://www.arcanum.net/~insane/IMAGES/62.jpg</a>
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    <!--QuoteBegin-Luminair+Mar 13 2004, 01:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Luminair @ Mar 13 2004, 01:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice release.

    PS: I never got the green sights thing, I thought tritium sights were usually just white-ish like this: <a href='http://www.arcanum.net/~insane/IMAGES/62.jpg' target='_blank'>http://www.arcanum.net/~insane/IMAGES/62.jpg</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Most of the pistols here have the green. Hes just going with the flow <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Fixed version. <a href='http://www.nsarmslab.com/nscustom/index.php?act=Attach&type=post&id=94' target='_blank'>Ns custom is cool.</a>
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    nice model only thign is that laser looks pretty gaheyd
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-chrono5454+Mar 13 2004, 04:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 13 2004, 04:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice model only thign is that laser looks pretty gaheyd <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's ment to look like a REAL laser(Not completely visible.)
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited March 2004
    I like it, though a green TSA themed slide would be nice...and that centered style origin is not in my favor, but it's a good job overall.
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