Lovin' the model. I've spiffed it up with default NS arms and changed the origins a bit to make it looks cooler. I've also tampered with the laser and it looks much more real now (I looked at the laser texture and woner why it doesn't appear as well as it looks like it should).
But I give madd props to the maker, this is a sexy model.
Edit: I've also fixed the hands texture for both heavy and light armor so that the black spots dont appear on the fingertips and the nails seem much more like where they're supposed to be.
<!--QuoteBegin-Hitman047+Mar 13 2004, 04:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hitman047 @ Mar 13 2004, 04:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Lovin' the model. I've spiffed it up with default NS arms and changed the origins a bit to make it looks cooler. I've also tampered with the laser and it looks much more real now (I looked at the laser texture and woner why it doesn't appear as well as it looks like it should).
But I give madd props to the maker, this is a sexy model.
Edit: I've also fixed the hands texture for both heavy and light armor so that the black spots dont appear on the fingertips and the nails seem much more like where they're supposed to be.
But then again... the heavy arms one is only 3,651 polies. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Download my fixed version which i posted on the 2nd page. The <b>hands</b> were smoothed out.
<!--QuoteBegin-Daza400+Mar 13 2004, 01:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Mar 13 2004, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+Mar 13 2004, 04:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 13 2004, 04:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice model only thign is that laser looks pretty gaheyd <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It's ment to look like a REAL laser(Not completely visible.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i know that some times realizm aint great
did you duplicate the hands by mistake, vecdran? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-TommyVercetti+Mar 13 2004, 09:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Mar 13 2004, 09:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Very nice model... can you please make a version without the LAM and tac light? I'm allergic to useless attachments... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Just make the laser black too get rid of it.
<!--QuoteBegin-Jim+Mar 13 2004, 02:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jim @ Mar 13 2004, 02:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> did you duplicate the hands by mistake, vecdran? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> No, but I think Brig did. I used the arms straight from his pistol so I could use that draw anim.
I'll be re-releasing this in a bit with more variety, so I'll have it fixed by then.
i didn't like it at first, and i didn't want to use it because of the high polycount, but rockin that thing ingame makes me feel like a new age cowboy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
picking on gorges has never been this much fun! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Vec ever consider converting it for FA for deagle or smthin? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> All your models have pwned, especially the M14
<!--QuoteBegin-Vecdran+Mar 13 2004, 03:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vecdran @ Mar 13 2004, 03:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok, model has been fixed. Polycount down to 3.5k
<b><span style='color:red'><span style='font-size:17pt;line-height:100%'>Please re-download the model if you have the old version.</span></span></b>
Also, here is <a href='http://cdg.csnation.net/viewtopic.php?t=7754' target='_blank'>the cs version if you are interested.</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i checked out this version, threw the duotone slide on the model. oh em effffff geeeee :Q_
B: If its about the clip thats been talked about many times, you just dont bother reading the post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
B: If its about the clip thats been talked about many times, you just dont bother reading the post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> *points at fallen's postcount* <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> *points at your sig* <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> omg you said the dammit word!
Comments
But I give madd props to the maker, this is a sexy model.
Edit: I've also fixed the hands texture for both heavy and light armor so that the black spots dont appear on the fingertips and the nails seem much more like where they're supposed to be.
Also, here's the poly math:
Laser: 96 polies.
Gun: 2,313 polies.
Hands: 4,820 polies.
96 + 2,313 + 4,820 = 7229 polies.
But then again... the heavy arms one is only 3,651 polies.
But I give madd props to the maker, this is a sexy model.
Edit: I've also fixed the hands texture for both heavy and light armor so that the black spots dont appear on the fingertips and the nails seem much more like where they're supposed to be.
Also, here's the poly math:
Laser: 96 polies.
Gun: 2,313 polies.
Hands: 4,820 polies.
96 + 2,313 + 4,820 = 7229 polies.
But then again... the heavy arms one is only 3,651 polies. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Download my fixed version which i posted on the 2nd page. The <b>hands</b> were smoothed out.
It's ment to look like a REAL laser(Not completely visible.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i know that some times realizm aint great
:D
<3 wvu
Just make the laser black too get rid of it.
No, but I think Brig did. I used the arms straight from his pistol so I could use that draw anim.
I'll be re-releasing this in a bit with more variety, so I'll have it fixed by then.
picking on gorges has never been this much fun! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<b><span style='color:red'><span style='font-size:17pt;line-height:100%'>Please re-download the model if you have the old version.</span></span></b>
Also, here is <a href='http://cdg.csnation.net/viewtopic.php?t=7754' target='_blank'>the cs version if you are interested.</a>
All your models have pwned, especially the M14
<b><span style='color:red'><span style='font-size:17pt;line-height:100%'>Please re-download the model if you have the old version.</span></span></b>
Also, here is <a href='http://cdg.csnation.net/viewtopic.php?t=7754' target='_blank'>the cs version if you are interested.</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
i checked out this version, threw the duotone slide on the model. oh em effffff geeeee :Q_
i...i love you man...
A: ALWAYS USE JPEG
B: If its about the clip thats been talked about many times, you just dont bother reading the post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
A: ALWAYS USE JPEG
B: If its about the clip thats been talked about many times, you just dont bother reading the post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
*points at fallen's postcount* <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
*points at your sig* <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> omg you said the dammit word!
...this model is still wonderfully sexy ^_^