<!--QuoteBegin-CoolCookieCooks+Mar 19 2004, 02:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Mar 19 2004, 02:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-[GL+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([GL)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->FattyTheGorge,Mar 19 2004, 05:48 PM] <!--QuoteBegin-chrono5454+Mar 18 2004, 10:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 18 2004, 10:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> here is the .3ds for anyone that wants to mesh PLEASE ANYONE THAT CAN MESH THIS!
<a href='http://www.nsarmslab.com/chrono/mirrors/MESHME!.zip' target='_blank'>MESH ME PLEASE!</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Well when I tried to open it up it said it has no UV coordinates to mesh. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> correction: there are no uv co-ordinates <b>meshed</b> all the points for the mesh should be stuck up in the top left corner <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> No when I try and open the model it says, the model can't be opened because it has no UV coordinates.
I have that version and it was just a stupid mistake I was making <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
Here's my first attempt at skinmeshing. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Lol I know that
i just got textporter does it much faster and better <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
One question, when meshing how do you get the exact same mesh but flipped? I.E the aimpoint, you got it from the top then flipped, because I know how to use uvmap and view it from a different view but that only shows a different view it doesnt flip it. Make sense?
Nono I think I'm doing something wrong cause when I take the aimsight, I pull it off the gun assign it to a group, then I view it in right mode and it's one side but when I click view uv map on the left it flips it. My question is how do you get both?? Like in yours you have one from the left and then identicle but flipped on top.
i dont know how to copy i just had to do it all over again on the other side i did the handles <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
im almost completely done with the mesh and im pretty proud of it considering its my seconed mesh im gonna post the 512x512 version soon and the .3ds if anyone wants to skin for NS post here
Hey chrono can I talk to you on aim or something, cause I want to learn to mesh properly but I can't follow cookies tutorial, if you could just show me like 1 part of meshing the top and sides of the gun I would be grateful cause I can learn the rest.
i will gladly help you out but onething i am not using lith unwrap i am using 3dsmax unwrapper
ok here it is 9 hourse of meshing 3 complete restarts 9 crashes of max (pretty much every hour) 12 advils and here is the mesh now if thing does not get skinned i will never return to customization ever again <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> <a href='http://www.nsarmslab.com/chrono/mirrors/cz22mesh.zip' target='_blank'>YOU BETTER SKIN THIS!</a>
<!--QuoteBegin-chrono5454+Mar 20 2004, 08:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 20 2004, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and here is the mesh now if thing does not get skinned i will never return to customization ever again <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> <a href='http://www.nsarmslab.com/chrono/mirrors/cz22mesh.zip' target='_blank'>YOU BETTER SKIN THIS!</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> o come on i have 4 models out and non even meshed and u dont see my leaving
<!--QuoteBegin-Phyco+Mar 21 2004, 01:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Phyco @ Mar 21 2004, 01:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+Mar 20 2004, 08:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 20 2004, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and here is the mesh now if thing does not get skinned i will never return to customization ever again <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> <a href='http://www.nsarmslab.com/chrono/mirrors/cz22mesh.zip' target='_blank'>YOU BETTER SKIN THIS!</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> o come on i have 4 models out and non even meshed and u dont see my leaving <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> you did not spend total of 15 hours on a model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<!--QuoteBegin-chrono5454+Mar 21 2004, 10:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 21 2004, 10:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> updated the mesh i had forgoten to put a BMP in <a href='http://www.nsarmslab.com/chrono/mirrors/cz22meshes.zip' target='_blank'>NEW MESH</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Theres only one material and group in the .3ds...
wo0t wo0t i like it...but you know id rather use your Banshee ... but that aint gonna happen...but one can dream one can dream...... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> (throws temper tantrum * I want Banshee I WANT BANSHEE! **throws things and breaks stuff untill phyco ward comes...
<!--QuoteBegin-MadTV+Mar 21 2004, 02:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MadTV @ Mar 21 2004, 02:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> wo0t wo0t i like it...but you know id rather use your Banshee ... but that aint gonna happen...but one can dream one can dream...... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> (throws temper tantrum * I want Banshee I WANT BANSHEE! **throws things and breaks stuff untill phyco ward comes... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> the banshee is gonna be in township rebelion a hl2 mod
btw "until phyco ward comes" what is that supposed to mean?
<!--QuoteBegin-Jimmeh+Mar 21 2004, 05:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh @ Mar 21 2004, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+Mar 21 2004, 10:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 21 2004, 10:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> updated the mesh i had forgoten to put a BMP in <a href='http://www.nsarmslab.com/chrono/mirrors/cz22meshes.zip' target='_blank'>NEW MESH</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Theres only one material and group in the .3ds... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i have no idea what that means <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
the phyco ward...as in straight jackets and padded rooms and stuff...sheesh na i know its in the Township Rebelin mod >_< but i want it for NS and i always get what i want!!!! ^,-,^ <----raaaaaawr nvm anyway...
if i wasnt that bad at skining i would do it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
ok i try it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Comments
<a href='http://www.nsarmslab.com/chrono/mirrors/MESHME!.zip' target='_blank'>MESH ME PLEASE!</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Well when I tried to open it up it said it has no UV coordinates to mesh. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
correction: there are no uv co-ordinates <b>meshed</b> all the points for the mesh should be stuck up in the top left corner <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
No when I try and open the model it says, the model can't be opened because it has no UV coordinates.
I am using lithunwrap
www.pfcook.force9.co.uk/LithUnwrap.zip
Here's my first attempt at skinmeshing. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
<img src='http://deepsea.homestead.com/First_Meshcopy.gif' border='0' alt='user posted image' />
mmmmmmmmmm
mine ive just sliced the model in half and am meshing only one side
then im when some one skins theyll just mirror it
i did the handles <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
ok here it is
9 hourse of meshing
3 complete restarts 9 crashes of max (pretty much every hour)
12 advils
and here is the mesh now if thing does not get skinned i will never return to customization ever again <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
<a href='http://www.nsarmslab.com/chrono/mirrors/cz22mesh.zip' target='_blank'>YOU BETTER SKIN THIS!</a>
<a href='http://www.nsarmslab.com/chrono/mirrors/cz22mesh.zip' target='_blank'>YOU BETTER SKIN THIS!</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
o come on i have 4 models out and non even meshed and u dont see my leaving
<a href='http://www.nsarmslab.com/chrono/mirrors/cz22mesh.zip' target='_blank'>YOU BETTER SKIN THIS!</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
o come on i have 4 models out and non even meshed and u dont see my leaving <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
you did not spend total of 15 hours on a model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<a href='http://www.nsarmslab.com/chrono/mirrors/cz22meshes.zip' target='_blank'>NEW MESH</a>
<a href='http://www.nsarmslab.com/chrono/mirrors/cz22meshes.zip' target='_blank'>NEW MESH</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Theres only one material and group in the .3ds...
the banshee is gonna be in township rebelion a hl2 mod
btw "until phyco ward comes" what is that supposed to mean?
<a href='http://www.nsarmslab.com/chrono/mirrors/cz22meshes.zip' target='_blank'>NEW MESH</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Theres only one material and group in the .3ds... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
i have no idea what that means <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
cuz i made phyco up
ok i try it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->