Just A Question
freedumb1
Join Date: 2004-02-29 Member: 26970Members
does anyone use Gmax here? and is it good...should i be using lightwave...milkshape? i need some recomendations please <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Comments
edit: no it isn't hard to learn
btw use gmax and mikshape together
model with gmax and compile with milkshape
But hey, Thats a personal opinion,
-Dan
(And yeah, I was joking, Fun Fun)
But hey, Thats a personal opinion,
-Dan
(And yeah, I was joking, Fun Fun) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
we have no idea how that happened but it did
think of it this way when your the only one on the team that does it your considered the best at it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
But hey, Thats a personal opinion,
-Dan
(And yeah, I was joking, Fun Fun) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
we have no idea how that happened but it did
think of it this way when your the only one on the team that does it your considered the best at it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
err... ctx?
ok
GMAX is the light version of max it cant render cause the g stands for GAME
export you finished models as an 3ds and import it to milkshape and then you can compile it for ns/hl