Those lucky noobs

dodsimzdodsimz Join Date: 2002-08-31 Member: 1254Members
Its been like a half a year since i first heard of ns and probably way longerr....for you vets...

Sure those grueling days of waiting were worth the sweat when it is released and all your high anticipation fullfiled or not.

But i half to sincerely say that I would have liked to have found out that this mod ever existed on the day it was released..

On a side note:

How many number of players is *good* for a server, 32? 20?
and what are the lag physics like, is there gunna be a lota ping around 300+ on the release day just like dod 3.1 was??

peace gtg do a report

Comments

  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Good number = around 14

    Good ping = doesn't truly matter from tasty net code
  • outerfroggy1outerfroggy1 Join Date: 2002-10-01 Member: 1401Members
    i would guess a 32 player server would be the best because of the massive map sizes... plus more interesting battles <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    as one PT put it "They are comin outta the F***in walls man!"
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Actually, the optimum player count is lower than CS or DoD. So I would agree with JediYoshi. I'm thinking 10-18 would be a good range.
  • DerfudDerfud Join Date: 2002-09-29 Member: 1370Members
    OH MY GOD! THEY'RE IN THE WALLS!!!!!!!!! ARGHAHHHHHH!!!!!
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I'm with Yoshi, it isn't the more the merrier, though I understand that 32 player games are... nonstop action.  That's not what I would always look for, in a game that size, it would become a matter of brute force and strategy would start to melt away, especially in the realm of stealth.
  • HarpoonHarpoon Join Date: 2002-10-06 Member: 1448Members
    /me personally thinks that under 20 people in a server is sad
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Na, really, they've said a game with about 7 people on each side is pretty... grueling
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    You really can't have a decent game of NS until it's about 5 on 5.  However, I think that when you get up around 8 on 8 or 10 on 10, NS becomes probably one of the most intense experiences you'll ever find on a computer.  More than that is good, but you'll want to avoid making it too big so the commander doesn't throw himself out of a window trying to provide for so many marines.  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> So I'd say a 20- or 24-player server would be the best.
  • BTS_SquirrelBTS_Squirrel Join Date: 2002-09-27 Member: 1351Members
    yeah, i was thinking about this yesterday. im totally lucky i didnt hear about this untill recently, otherwise i wouldve totally lost it by now.
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    dang i wish bf1942 would handle atleast 14 players  <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
    i can never shoot down my targets with the constant spike lag  <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
    but ns looks lag free  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    yes, I'm glad the NS netcode is so smooth
    /me caresses the netcode
    *cuddle*

    ahem

    but for bf1942, I don't have much of a problem with it, I'm good up to about a ping of 140, only then do I start to have problems.
  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    id have to say 14-20 is the best range...  any more and it could be rough for the commander, at least in public servers.  NS runs good with this many ppl (i get <100 ping throughout the game)

    20+ sure is fun though - constant action and plenty of strategy!
  • GrendelGrendel All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
    For the best mix of action and strategy, I'd say an 8v8. That's enough for a commander, a marine at base building and defending and two 3-man squads. That's the team size I'd recommend for clan play.

    Simply due to map size and the aliens faster rate of movement, games below a 5v5 don't work very well and whilst a LOT of fun, games much above 10v10 tend to dissolve into anarchy. Having said that, there's no real reason why a good commander and disciplined marines isn't workable for a 16v16, but for public play, you'd probably find the commander having a nervous breakdown.  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--BTS_Squirrel+Oct. 21 2002,23:49--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (BTS_Squirrel @ Oct. 21 2002,23:49)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->yeah, i was thinking about this yesterday. im totally lucky i didnt hear about this untill recently, otherwise i wouldve totally lost it by now.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    we already have :o
  • WoggyWoggy Join Date: 2002-10-09 Member: 1466Members
    NS is so close I can smell myself sweating with delight  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->  <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    Battlefield 1942 is totally unplayable for me. i can't even steer the man properly never mind the vehicles coz the damn frame rate is like 2 frames per second once there's more than like 4 people on the server. and i have a 2200 mhz pentium 4 512 MB RAM and Geforce2 GTS 64MB and DSL. oh and it spikes like every 2 seconds even if you are the server and nobody has joined you, and they talk about 64 player games? HA yeah right! *cough* ######## *cough*
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    i think their UNLUCKY not lucky, cause they dont get the leet non-n00b status <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> plus we're known!
  • standard1standard1 Join Date: 2002-10-02 Member: 1408Members
    /me proudly carries his "n00b status"
    and im pretty sure i dont know anyone of you :p

    i found NS like half a year ago. altho i noticed the "revolutionary" gameplay concept, i didnt follow it at all, till about few weeks ago.  i dont play halflife anymore (Q3F TILL I DIE!!) , but NS kinda hyped me up again. wasnt exited about a soon-to-be-released mod since  uuuhm cs beta 2 :)


    ps.
    you "veterans" should be carefull about calling newbies "n00bs"
    dont bring elitist CS style thinking to ns.
  • TomboTombo Join Date: 2002-05-17 Member: 626Members
    Yes not talk of noobs, nubs, leet, or zors....just good old fashion head to head shootem up <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->
  • ICha0sIICha0sI Join Date: 2002-06-13 Member: 763Members
  • Troy_RageTroy_Rage Join Date: 2002-10-18 Member: 1530Members
    ive been waiting for this mod for about acutult, since last last xmas i think? it was a cold month though
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