Ironsoul
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It's a mouse bungee, they're a mostly useless creation that holds your mouse cable a little off the ground so that it doesn't snag on things like your keyboard. I've got one, it kinda works, cost me $15.
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And I'm back. Been a while but I'm back. Here's the deal:
- I'm using git, specifically GitHub to manage the project.
- I'm using reStructuredText with Sphinx to build the documentation.
- I'm creating a full Development hand… -
From what I heard the option literally does nothing. Now I don't know if that's due to the option not being hooked up to any advanced physx setting or whether advanced physx themselves have been disabled while the option is still there. Hopefully so…
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This has been a productive conversation. Thanks.
The trouble with progressing NS2 modding is a bunch of things, and there's some truth in your complaints. It's better for me to show progress than to talk about progress I intend to make.<… -
actually, technically that clip contains the UWE logo so you need to contact them by email to get permission to use it.
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Yes, I would like to work with someone on implementing this as a mod.
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@mattji104 if the core gameplay managed to keep scores over 2 rounds then maybe that'd improve things.
Mind you, the first round advantage problem IS sti… -
needs more info.
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@_Grendel_ I don't understand.
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time IS money.
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@matso patreon?
I've thrown $70 USD at this game and don't have any of the fancy skins (aside from one copy of deluxe edition, another friend who has an inac… -
what do you mean by component?
also the purpose of the documentation is not tutorials, it's designed to let you explore the engine without running into roadblocks. for example, if you encounter something you haven't encountered before, y… -
@GhoulofGSG9 thanks for posting this information, I'm going to add it into my cheatsheet.
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Here is the link to the documentation, I will be gradually improving it every week:https://trello.com/b/bvEBmIo7/notes-ns2-modding
The feedback I'm looking for … -
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Yeah I think there's even residual code in the current code, I remember seeing it when poking around. -
oh hey, no, I've become enraged with ns2 again and refuse to continue work on the mod or the documentation project.
Just kidding, I've recombobulated my system of note taking/documentation building so everything is a massive mess right n… -
Research on the documentation is going smoothly, and I'm just about ready to start moving into steady development of the mod.
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Mumble has this functionality, games can provide mumble with player positional data which mumble can then decode into positional audio. Of course having it built into the game without requiring external tools would be cool too.
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infrawha?
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@krOoze I have an idea for a mod relating to that and I plan on implementing it myself, but it's going to be a bit of a slow process, so I need help. I guess this is a …
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@krOoze thanks for understanding what I meant for the most part
I do not support free to play, I have not see it benefit games culturally yet. I'm slightly biased as I've sunk $70 US into this game buying it before it was even available on steam... twice. The gameplay itself is what will sell the game, it's that…Update: I'm building a sort of a nicer documentation to help myself and others learn to mod NS2. I'm still simply identifying and sorting the various elements of the game, I'd say I'm about 10% through that, after another week I should have all the …you can't prove it won't happen.I feel your pain @TurbineGoing F2P won't help ns2 in the long term, it might boost player numbers for a week. I have no facts to back this up, just gut feeling intuition.
Games don't succeed because they're free, they succeed because they're good. 500 players pe…is the callback necessary?I Identified a number of information resources for learning modding ns2 and have been figuring through various design ideas. No playable demo yet.Hey, it's 1am right now so I can't do too much in terms of direct help. But when i was experimenting with changing movement speed it wasn't the actual speed variable that affected things, it was an acceleration versus friction style formula. So you …Update: So after I became enraged that NS2 does not have single player capability when not connected to the internet (always online DRM), I took a bit of a hiatus to cool down. While that still annoys me greatly, I'm going to look past it and get ba…