Marut
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I think he meant that he'd rather have that the devs prioritize other things, which is something I can completely sympathize with on some points. -
Precisely. Makes it easy for the devs to pick up new ideas though.
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Owww, right, that one. If you ask me it looks kinda like a deep-sea/arctic fish.
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This seems like a definite must, good call.
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That's pretty much the gist of it. But it doesn't immediately mean they need to be bigger and badder. If you'll take a look at some of the smaller 'imitations', you'll see that they do it to scare off predators or in order to get a… -
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Might I ask what 'the cute fish' is? -
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It's always a possibility. Regardless, it's some fun ideas we're coming up with here. Entertaining to see what different people care about too, even if I don't agree. -
Just putting this out here, but bigger subs are more susceptible to high pressure and thus less suitable for deep sea exploration.
Don't mean to be a spoilsport and I CERTAINLY don't wanna get eaten by the biggest fish any more than you do, bu… -
I'm not certain whether I should say that it's a good idea, but I do like the thought of it.
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About hiding your base, what if you could properly camouflage it with the terraformer? Or mayhaps some other device? -
True, it's a very basic survival tactic. We are gonna need a far greater diversity in the creatures for that though. As in: more than 10 basic fish.
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I hardly ever run into any, can you maybe name some?
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And then once you d'aww and are defenseless an eye the size of a man opens below you? =3
Jokes aside though, I think things like that would be a real addition to this game. Always nice to see more things that don't want us de… -
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You're implying the cyclops won't be improved in an upcoming update? -
not bad, not bad at all...
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This is more or less what I'd like to see in this game, with the addition of a more balanced ecosystems when looking at the amount of species: Large amounts of different smaller species and their variants to several big ones, and a reasonable ratio …
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What about magnets?
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I like the idea, but it seems a little excessive in my opinion. Plus, can we turn off the lights on our vehicles?
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That is actually a really cool idea. Might be nice to see other sorts of mimics, like small fish that look like for instance spadefish with minor differences.
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I suppose if you do it that way it really is a personal choice...
Still can't say I like the idea of the devs spending time on things like that =P
If they decide to go that route they might even charge very little for it, but just … -
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And they don't seem like they'll get eaten easily. -
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It's a rather obscure goal really. I just happened to go there and try stuff out, but I can imagine people not noticing it at first. -
Decorative furniture other than the aquarium
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It was. Just go there and head to the engine room with a welder. -
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Also herbivoric leviathans. Imagine the reaper leviathan crossing into, say, the grassy plains to hunt, and it's deterred by another creature living there. -
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Obviously. What about marine mammals though? Maybe those might join the fray in another update? -
Seems like a nice idea... Maybe develop upgrades with dna you get from eggs? 'Course there'd have to be species that react to sunlight or whatever.
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There at the very least, as stated in above comments, must be something we can do to prevent getting effed up. For instance: what if the seamoth could actually be faster than the sea emperor? Still can't kill it, but the whole idea…